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authorGeorge Sapountzis <gsapountzis@gmail.com>2010-03-06 07:05:06 +0200
committerGeorge Sapountzis <gsapountzis@gmail.com>2010-03-06 15:18:51 +0200
commit323238864f5f94fa8140113265d5a5a25f1626e7 (patch)
tree61bff961f4834534d5491ad4d92b61632a67d843 /include
parent0869f0edf14594744f691a51cb220c13026359db (diff)
include/GL: drop more deprecated headers
Diffstat (limited to 'include')
-rw-r--r--include/GL/glut_h.dja340
-rw-r--r--include/GL/mglmesa.h79
2 files changed, 0 insertions, 419 deletions
diff --git a/include/GL/glut_h.dja b/include/GL/glut_h.dja
deleted file mode 100644
index e76dcb985e..0000000000
--- a/include/GL/glut_h.dja
+++ /dev/null
@@ -1,340 +0,0 @@
-
-/*
- * Mesa 3-D graphics library
- * Version: 3.1
- * Copyright (C) 1995-1998 Brian Paul
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-
-/*
- * This header file is based on the REAL glut.h by Mark J. Kilgard.
- *
- * The DJGPP/ALLEGRO (DJA) GLUT implementation was written by
- * Bernhard Tschirren (bernie-t@geocities.com) for the sole purpose
- * of compiling all the sample programs (which use GLUT). Therefore,
- * is NOT AT ALL a complete version of GLUT!
- */
-
-
-#ifndef __AGLUT_H__
-#define __AGLUT_H__
-
-#include <GL/gl.h>
-#include <GL/glu.h>
-
-#define GLUTCALLBACK
-#define APIENTRY
-#define GLUTAPI extern
-
-#define GLUT_RGB 0
-#define GLUT_RGBA GLUT_RGB
-#define GLUT_INDEX 1
-#define GLUT_SINGLE 0
-#define GLUT_DOUBLE 2
-#define GLUT_ACCUM 4
-#define GLUT_ALPHA 8
-#define GLUT_DEPTH 16
-#define GLUT_STENCIL 32
-
-/* Mouse buttons. */
-#define GLUT_LEFT_BUTTON 0
-#define GLUT_MIDDLE_BUTTON 1
-#define GLUT_RIGHT_BUTTON 2
-
-/* Mouse button state. */
-#define GLUT_DOWN 0
-#define GLUT_UP 1
-
-/* function keys */
-#define GLUT_KEY_F1 1
-#define GLUT_KEY_F2 2
-#define GLUT_KEY_F3 3
-#define GLUT_KEY_F4 4
-#define GLUT_KEY_F5 5
-#define GLUT_KEY_F6 6
-#define GLUT_KEY_F7 7
-#define GLUT_KEY_F8 8
-#define GLUT_KEY_F9 9
-#define GLUT_KEY_F10 10
-#define GLUT_KEY_F11 11
-#define GLUT_KEY_F12 12
-
-/* directional keys */
-#define GLUT_KEY_LEFT 100
-#define GLUT_KEY_UP 101
-#define GLUT_KEY_RIGHT 102
-#define GLUT_KEY_DOWN 103
-#define GLUT_KEY_PAGE_UP 104
-#define GLUT_KEY_PAGE_DOWN 105
-#define GLUT_KEY_HOME 106
-#define GLUT_KEY_END 107
-#define GLUT_KEY_INSERT 108
-
-/* Entry/exit state. */
-#define GLUT_LEFT 0
-#define GLUT_ENTERED 1
-
-/* Visibility state. */
-#define GLUT_NOT_VISIBLE 0
-#define GLUT_VISIBLE 1
-
-/* Color index component selection values. */
-#define GLUT_RED 0
-#define GLUT_GREEN 1
-#define GLUT_BLUE 2
-
-/* Layers for use. */
-#define GLUT_NORMAL 0
-#define GLUT_OVERLAY 1
-
-/* Stroke font constants (use these in GLUT program). */
-#define GLUT_STROKE_ROMAN ((void*)0)
-#define GLUT_STROKE_MONO_ROMAN ((void*)1)
-
-/* Bitmap font constants (use these in GLUT program). */
-#define GLUT_BITMAP_9_BY_15 ((void*)2)
-#define GLUT_BITMAP_8_BY_13 ((void*)3)
-#define GLUT_BITMAP_TIMES_ROMAN_10 ((void*)4)
-#define GLUT_BITMAP_TIMES_ROMAN_24 ((void*)5)
-#define GLUT_BITMAP_HELVETICA_10 ((void*)6)
-#define GLUT_BITMAP_HELVETICA_12 ((void*)7)
-#define GLUT_BITMAP_HELVETICA_18 ((void*)8)
-
-/* glutGet parameters. */
-#define GLUT_WINDOW_X 100
-#define GLUT_WINDOW_Y 101
-#define GLUT_WINDOW_WIDTH 102
-#define GLUT_WINDOW_HEIGHT 103
-#define GLUT_WINDOW_BUFFER_SIZE 104
-#define GLUT_WINDOW_STENCIL_SIZE 105
-#define GLUT_WINDOW_DEPTH_SIZE 106
-#define GLUT_WINDOW_RED_SIZE 107
-#define GLUT_WINDOW_GREEN_SIZE 108
-#define GLUT_WINDOW_BLUE_SIZE 109
-#define GLUT_WINDOW_ALPHA_SIZE 110
-#define GLUT_WINDOW_ACCUM_RED_SIZE 111
-#define GLUT_WINDOW_ACCUM_GREEN_SIZE 112
-#define GLUT_WINDOW_ACCUM_BLUE_SIZE 113
-#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 114
-#define GLUT_WINDOW_DOUBLEBUFFER 115
-#define GLUT_WINDOW_RGBA 116
-#define GLUT_WINDOW_PARENT 117
-#define GLUT_WINDOW_NUM_CHILDREN 118
-#define GLUT_WINDOW_COLORMAP_SIZE 119
-#define GLUT_WINDOW_NUM_SAMPLES 120
-#define GLUT_WINDOW_STEREO 121
-#define GLUT_WINDOW_CURSOR 122
-#define GLUT_SCREEN_WIDTH 200
-#define GLUT_SCREEN_HEIGHT 201
-#define GLUT_SCREEN_WIDTH_MM 202
-#define GLUT_SCREEN_HEIGHT_MM 203
-#define GLUT_MENU_NUM_ITEMS 300
-#define GLUT_DISPLAY_MODE_POSSIBLE 400
-#define GLUT_INIT_WINDOW_X 500
-#define GLUT_INIT_WINDOW_Y 501
-#define GLUT_INIT_WINDOW_WIDTH 502
-#define GLUT_INIT_WINDOW_HEIGHT 503
-#define GLUT_INIT_DISPLAY_MODE 504
-#define GLUT_ELAPSED_TIME 700
-#define GLUT_WINDOW_FORMAT_ID 123
-
-/* glutDeviceGet parameters. */
-#define GLUT_HAS_KEYBOARD 600
-#define GLUT_HAS_MOUSE 601
-#define GLUT_HAS_SPACEBALL 602
-#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
-#define GLUT_HAS_TABLET 604
-#define GLUT_NUM_MOUSE_BUTTONS 605
-#define GLUT_NUM_SPACEBALL_BUTTONS 606
-#define GLUT_NUM_BUTTON_BOX_BUTTONS 607
-#define GLUT_NUM_DIALS 608
-#define GLUT_NUM_TABLET_BUTTONS 609
-#define GLUT_DEVICE_IGNORE_KEY_REPEAT 610
-#define GLUT_DEVICE_KEY_REPEAT 611
-#define GLUT_HAS_JOYSTICK 612
-#define GLUT_OWNS_JOYSTICK 613
-#define GLUT_JOYSTICK_BUTTONS 614
-#define GLUT_JOYSTICK_AXES 615
-#define GLUT_JOYSTICK_POLL_RATE 616
-
-/* glutLayerGet parameters. */
-#define GLUT_OVERLAY_POSSIBLE 800
-#define GLUT_LAYER_IN_USE 801
-#define GLUT_HAS_OVERLAY 802
-#define GLUT_TRANSPARENT_INDEX 803
-#define GLUT_NORMAL_DAMAGED 804
-#define GLUT_OVERLAY_DAMAGED 805
-
-/* glutVideoResizeGet parameters. */
-#define GLUT_VIDEO_RESIZE_POSSIBLE 900
-#define GLUT_VIDEO_RESIZE_IN_USE 901
-#define GLUT_VIDEO_RESIZE_X_DELTA 902
-#define GLUT_VIDEO_RESIZE_Y_DELTA 903
-#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
-#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
-#define GLUT_VIDEO_RESIZE_X 906
-#define GLUT_VIDEO_RESIZE_Y 907
-#define GLUT_VIDEO_RESIZE_WIDTH 908
-#define GLUT_VIDEO_RESIZE_HEIGHT 909
-
-/* glutUseLayer parameters. */
-#define GLUT_NORMAL 0
-#define GLUT_OVERLAY 1
-
-/* glutGetModifiers return mask. */
-#define GLUT_ACTIVE_SHIFT 1
-#define GLUT_ACTIVE_CTRL 2
-#define GLUT_ACTIVE_ALT 4
-
-/* glutSetCursor parameters. */
-/* Basic arrows. */
-#define GLUT_CURSOR_RIGHT_ARROW 0
-#define GLUT_CURSOR_LEFT_ARROW 1
-/* Symbolic cursor shapes. */
-#define GLUT_CURSOR_INFO 2
-#define GLUT_CURSOR_DESTROY 3
-#define GLUT_CURSOR_HELP 4
-#define GLUT_CURSOR_CYCLE 5
-#define GLUT_CURSOR_SPRAY 6
-#define GLUT_CURSOR_WAIT 7
-#define GLUT_CURSOR_TEXT 8
-#define GLUT_CURSOR_CROSSHAIR 9
-/* Directional cursors. */
-#define GLUT_CURSOR_UP_DOWN 10
-#define GLUT_CURSOR_LEFT_RIGHT 11
-/* Sizing cursors. */
-#define GLUT_CURSOR_TOP_SIDE 12
-#define GLUT_CURSOR_BOTTOM_SIDE 13
-#define GLUT_CURSOR_LEFT_SIDE 14
-#define GLUT_CURSOR_RIGHT_SIDE 15
-#define GLUT_CURSOR_TOP_LEFT_CORNER 16
-#define GLUT_CURSOR_TOP_RIGHT_CORNER 17
-#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 18
-#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 19
-/* Inherit from parent window. */
-#define GLUT_CURSOR_INHERIT 100
-/* Blank cursor. */
-#define GLUT_CURSOR_NONE 101
-/* Fullscreen crosshair (if available). */
-#define GLUT_CURSOR_FULL_CROSSHAIR 102
-
-/* GLUT initialization sub-API. */
-GLUTAPI void APIENTRY glutInit(int *argcp, char **argv);
-GLUTAPI void APIENTRY glutInitDisplayMode(unsigned int mode);
-GLUTAPI void APIENTRY glutInitWindowPosition(int x, int y);
-GLUTAPI void APIENTRY glutInitWindowSize(int width, int height);
-GLUTAPI void APIENTRY glutMainLoop(void);
-
-/* GLUT window sub-API. */
-GLUTAPI int APIENTRY glutCreateWindow(const char *title);
-GLUTAPI int APIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
-GLUTAPI void APIENTRY glutDestroyWindow(int win);
-GLUTAPI void APIENTRY glutPostRedisplay(void);
-GLUTAPI void APIENTRY glutSwapBuffers(void);
-GLUTAPI int APIENTRY glutGetWindow(void);
-GLUTAPI void APIENTRY glutSetWindow(int win);
-GLUTAPI void APIENTRY glutSetWindowTitle(const char *title);
-GLUTAPI void APIENTRY glutSetIconTitle(const char *title);
-GLUTAPI void APIENTRY glutPositionWindow(int x, int y);
-GLUTAPI void APIENTRY glutReshapeWindow(int width, int height);
-GLUTAPI void APIENTRY glutPopWindow(void);
-GLUTAPI void APIENTRY glutPushWindow(void);
-GLUTAPI void APIENTRY glutIconifyWindow(void);
-GLUTAPI void APIENTRY glutShowWindow(void);
-GLUTAPI void APIENTRY glutHideWindow(void);
-
-/* GLUT overlay sub-API. */
-GLUTAPI void APIENTRY glutEstablishOverlay(void);
-GLUTAPI void APIENTRY glutRemoveOverlay(void);
-GLUTAPI void APIENTRY glutUseLayer(GLenum layer);
-GLUTAPI void APIENTRY glutPostOverlayRedisplay(void);
-GLUTAPI void APIENTRY glutShowOverlay(void);
-GLUTAPI void APIENTRY glutHideOverlay(void);
-
-/* GLUT menu sub-API. */
-GLUTAPI int APIENTRY glutCreateMenu(void (GLUTCALLBACK *)(int));
-GLUTAPI void APIENTRY glutDestroyMenu(int menu);
-GLUTAPI int APIENTRY glutGetMenu(void);
-GLUTAPI void APIENTRY glutSetMenu(int menu);
-GLUTAPI void APIENTRY glutAddMenuEntry(const char *label, int value);
-GLUTAPI void APIENTRY glutAddSubMenu(const char *label, int submenu);
-GLUTAPI void APIENTRY glutChangeToMenuEntry(int item, const char *label, int value);
-GLUTAPI void APIENTRY glutChangeToSubMenu(int item, const char *label, int submenu);
-GLUTAPI void APIENTRY glutRemoveMenuItem(int item);
-GLUTAPI void APIENTRY glutAttachMenu(int button);
-GLUTAPI void APIENTRY glutDetachMenu(int button);
-
-/* GLUT window callback sub-API. */
-GLUTAPI void APIENTRY glutDisplayFunc(void (GLUTCALLBACK * func)(void));
-GLUTAPI void APIENTRY glutReshapeFunc(void (GLUTCALLBACK * func)(int width, int height));
-GLUTAPI void APIENTRY glutKeyboardFunc(void (GLUTCALLBACK * func)(unsigned char key, int x, int y));
-GLUTAPI void APIENTRY glutMouseFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
-GLUTAPI void APIENTRY glutMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
-GLUTAPI void APIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
-GLUTAPI void APIENTRY glutEntryFunc(void (GLUTCALLBACK * func)(int state));
-GLUTAPI void APIENTRY glutVisibilityFunc(void (GLUTCALLBACK * func)(int state));
-GLUTAPI void APIENTRY glutIdleFunc(void (GLUTCALLBACK * func)(void));
-GLUTAPI void APIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK * func)(int value), int value);
-GLUTAPI void APIENTRY glutMenuStateFunc(void (GLUTCALLBACK * func)(int state));
-GLUTAPI void APIENTRY glutSpecialFunc(void (GLUTCALLBACK * func)(int key, int x, int y));
-GLUTAPI void APIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
-GLUTAPI void APIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
-GLUTAPI void APIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK * func)(int button, int state));
-GLUTAPI void APIENTRY glutButtonBoxFunc(void (GLUTCALLBACK * func)(int button, int state));
-GLUTAPI void APIENTRY glutDialsFunc(void (GLUTCALLBACK * func)(int dial, int value));
-GLUTAPI void APIENTRY glutTabletMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
-GLUTAPI void APIENTRY glutTabletButtonFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
-GLUTAPI void APIENTRY glutMenuStatusFunc(void (GLUTCALLBACK * func)(int status, int x, int y));
-GLUTAPI void APIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK * func)(void));
-GLUTAPI void APIENTRY glutWindowStatusFunc(void (GLUTCALLBACK * func)(int state));
-
-/* GLUT color index sub-API. */
-GLUTAPI void APIENTRY glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
-GLUTAPI GLfloat APIENTRY glutGetColor(int ndx, int component);
-GLUTAPI void APIENTRY glutCopyColormap(int win);
-
-/* GLUT state retrieval sub-API. */
-GLUTAPI int APIENTRY glutGet(GLenum type);
-GLUTAPI int APIENTRY glutDeviceGet(GLenum type);
-
-/* GLUT font sub-API */
-GLUTAPI void APIENTRY glutBitmapCharacter(void *font, int character);
-GLUTAPI int APIENTRY glutBitmapWidth(void *font, int character);
-GLUTAPI void APIENTRY glutStrokeCharacter(void *font, int character);
-GLUTAPI int APIENTRY glutStrokeWidth(void *font, int character);
-
-/* GLUT pre-built models sub-API */
-GLUTAPI void APIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
-GLUTAPI void APIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
-GLUTAPI void APIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
-GLUTAPI void APIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
-GLUTAPI void APIENTRY glutWireCube(GLdouble size);
-GLUTAPI void APIENTRY glutSolidCube(GLdouble size);
-GLUTAPI void APIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
-GLUTAPI void APIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
-GLUTAPI void APIENTRY glutWireDodecahedron(void);
-GLUTAPI void APIENTRY glutSolidDodecahedron(void);
-GLUTAPI void APIENTRY glutWireTeapot(GLdouble size);
-GLUTAPI void APIENTRY glutSolidTeapot(GLdouble size);
-GLUTAPI void APIENTRY glutWireOctahedron(void);
-GLUTAPI void APIENTRY glutSolidOctahedron(void);
-GLUTAPI void APIENTRY glutWireTetrahedron(void);
-GLUTAPI void APIENTRY glutSolidTetrahedron(void);
-GLUTAPI void APIENTRY glutWireIcosahedron(void);
-GLUTAPI void APIENTRY glutSolidIcosahedron(void);
-
-#endif /* __AGLUT_H__ */
diff --git a/include/GL/mglmesa.h b/include/GL/mglmesa.h
deleted file mode 100644
index 0f9f789571..0000000000
--- a/include/GL/mglmesa.h
+++ /dev/null
@@ -1,79 +0,0 @@
-/****************************************************************************
-*
-* Mesa bindings for SciTech MGL
-*
-* Copyright (C) 1996 SciTech Software.
-* All rights reserved.
-*
-* Filename: mglmesa.h
-* Version: Revision: 1.1.1.1
-*
-* Language: ANSI C
-* Environment: Any
-*
-* Description: Header file for the Mesa/OpenGL interface bindings for the
-* SciTech MGL graphics library. Uses the MGL internal
-* device context structures to get direct access to the
-* high performance MGL rasterization functions for maximum
-* performance. Utilizes the VESA VBE/AF Accelerator Functions
-* via the MGL's accelerated device driver functions, as well
-* as basic DirectDraw accelerated functions provided by the
-* MGL.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Library General Public
-* License as published by the Free Software Foundation; either
-* version 2 of the License, or (at your option) any later version.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Library General Public License for more details.
-*
-* You should have received a copy of the GNU Library General Public
-* License along with this library; if not, write to the Free
-* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-*
-*
-****************************************************************************/
-
-#ifndef __MGLMESA_H
-#define __MGLMESA_H
-
-#include "mgraph.h"
-
-/*------------------------- Function Prototypes ---------------------------*/
-
-#ifdef __cplusplus
-extern "C" { /* Use "C" linkage when in C++ mode */
-#endif
-
-#ifndef __WINDOWS__
-#define GLAPIENTRY
-#endif
-
-#ifdef __WINDOWS__
-bool GLAPIENTRY MGLMesaInitDLL(MGLCallbacks *cb,char *version);
-#endif
-void GLAPIENTRY MGLMesaChooseVisual(MGLDC *dc,MGLVisual *visual);
-bool GLAPIENTRY MGLMesaSetVisual(MGLDC *dc,MGLVisual *visual);
-bool GLAPIENTRY MGLMesaCreateContext(MGLDC *dc,bool forceMemDC);
-void GLAPIENTRY MGLMesaDestroyContext(MGLDC *dc);
-void GLAPIENTRY MGLMesaMakeCurrent(MGLDC *dc);
-void GLAPIENTRY MGLMesaSwapBuffers(MGLDC *dc,bool waitVRT);
-
-/* Palette manipulation support. The reason we provide palette manipulation
- * routines is so that when rendering in double buffered modes with a
- * software backbuffer, the palette for the backbuffer is kept consistent
- * with the hardware front buffer.
- */
-
-void GLAPIENTRY MGLMesaSetPaletteEntry(MGLDC *dc,int entry,uchar red,uchar green,uchar blue);
-void GLAPIENTRY MGLMesaSetPalette(MGLDC *dc,palette_t *pal,int numColors,int startIndex);
-void GLAPIENTRY MGLMesaRealizePalette(MGLDC *dc,int numColors,int startIndex,int waitVRT);
-
-#ifdef __cplusplus
-} /* End of "C" linkage for C++ */
-#endif /* __cplusplus */
-
-#endif /* __MGLMESA_H */