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authorBrian Paul <brianp@vmware.com>2009-02-06 10:48:38 -0700
committerBrian Paul <brianp@vmware.com>2009-02-06 10:48:38 -0700
commitf6d23943cd289ed2b60ec01006fb155f22969749 (patch)
treed3560e7748d45fb33e562fe8eacc12144cdf2a7f /include
parent1df62651b2e9a8d0afd790738e2695a16ade1eeb (diff)
mesa: fix tnl->render_inputs_bitset setup for fragment program texcoords
Handle the case where there's no per-vertex texcoords but the fragment shader needs texcoords. Fixes piglit shaders/fp-generic/dph test.
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