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authorEric Anholt <eric@anholt.net>2010-04-06 10:53:57 -0700
committerEric Anholt <eric@anholt.net>2010-04-06 11:42:34 -0700
commitaf18641f0a9f717fdeab8d3e94c1df93b48c4d30 (patch)
tree32a485e2f5836519473b80d3a736e8aeb52c17f3 /ir_constant_expression.cpp
parent326c676236e6a3c90db63e4d0c893aa4f9c21876 (diff)
Add float/int conversion to ir_constant_expression.cpp.
Gives CorrectParse2.frag one more constant folding.
Diffstat (limited to 'ir_constant_expression.cpp')
-rw-r--r--ir_constant_expression.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/ir_constant_expression.cpp b/ir_constant_expression.cpp
index 9c98ceb66c..e1073cde1c 100644
--- a/ir_constant_expression.cpp
+++ b/ir_constant_expression.cpp
@@ -153,6 +153,26 @@ ir_constant_visitor::visit(ir_expression *ir)
for (c = 0; c < ir->operands[0]->type->components(); c++)
b[c] = !op[0]->value.b[c];
break;
+
+ case ir_unop_f2i:
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
+ type = ir->type;
+ for (c = 0; c < ir->operands[0]->type->components(); c++) {
+ i[c] = op[0]->value.f[c];
+ }
+ break;
+ case ir_unop_i2f:
+ assert(op[0]->type->base_type == GLSL_TYPE_UINT ||
+ op[0]->type->base_type == GLSL_TYPE_INT);
+ type = ir->type;
+ for (c = 0; c < ir->operands[0]->type->components(); c++) {
+ if (op[0]->type->base_type == GLSL_TYPE_INT)
+ f[c] = op[0]->value.i[c];
+ else
+ f[c] = op[0]->value.u[c];
+ }
+ break;
+
case ir_binop_add:
if (ir->operands[0]->type == ir->operands[1]->type) {
type = ir->operands[0]->type;