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authorEric Anholt <eric@anholt.net>2010-03-10 10:38:20 -0800
committerEric Anholt <eric@anholt.net>2010-03-10 10:44:08 -0800
commitf6d210c284751ac50a8d6358de7e75a1ff1e4ac7 (patch)
treec67a4e741304c72b9ab5bc5e0fdfbb8eb55a31d5 /progs/beos/GLInfo.cpp
parentc8ef7a09664d29dac682b953eb66efaebbdd6fd7 (diff)
i965: Fix the response len of masked sampler messages for 8-wide dispatch.
The bad response length would hang the GPU with a masked sample in a shader using control flow. For 8-wide, the response length is always 4, and masked slots are just not written to. brw_wm_glsl.c already allocates registers in the right locations. Fixes piglit glsl-fs-bug25902 (fd.o bug #25902).
Diffstat (limited to 'progs/beos/GLInfo.cpp')
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