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author | Brian Paul <brian.paul@tungstengraphics.com> | 2004-04-22 00:27:31 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2004-04-22 00:27:31 +0000 |
commit | f959f6e1dc27c71fc0ccc56e09b29101b3bf3b97 (patch) | |
tree | 15b4171c2b3396e3a05f2776cc24d90cb37c8f84 /progs/demos/Windows/loadbias.dsp | |
parent | 05a6f2fd484bab59c6e6a381f58808adc26619f1 (diff) |
New glTexImage code.
The gl_texture_format struct now has a StoreTexImageFunc that's called
by glTex[Sub]Image[123]D to convert the user's texture data into the
specific texture format layout. Now it's much easier to add new texture
formats (like the 16/32-bit floating point formats).
The texutil.[ch] and texutil_tmp.h files are obsolete.
Diffstat (limited to 'progs/demos/Windows/loadbias.dsp')
0 files changed, 0 insertions, 0 deletions