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author | Eric Anholt <eric@anholt.net> | 2008-11-02 18:50:59 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2008-11-12 13:07:23 -0800 |
commit | 62ff7ab7206e1b9e195e81ad1a96b579819edb57 (patch) | |
tree | fcb4879783f4d732a307423058acd3e9fe613ff0 /progs/demos/gltestperf.c | |
parent | 9dadfc09a9dd492f14eec8de060d3f5198c766ec (diff) |
i965: Fix up VS max_threads for G4X and removing a magic number.
As far as I can read in the docs, VS threads can be 1:1 with the pairs of
VUE handles allocated for them. Also, G4X can run twice as many threads as
before (though we won't unless the we bump the preferred URB entries for VS).
Diffstat (limited to 'progs/demos/gltestperf.c')
0 files changed, 0 insertions, 0 deletions