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authorEric Anholt <eric@anholt.net>2008-11-02 18:50:59 -0800
committerEric Anholt <eric@anholt.net>2008-11-12 13:07:23 -0800
commit62ff7ab7206e1b9e195e81ad1a96b579819edb57 (patch)
treefcb4879783f4d732a307423058acd3e9fe613ff0 /progs/demos/gltestperf.c
parent9dadfc09a9dd492f14eec8de060d3f5198c766ec (diff)
i965: Fix up VS max_threads for G4X and removing a magic number.
As far as I can read in the docs, VS threads can be 1:1 with the pairs of VUE handles allocated for them. Also, G4X can run twice as many threads as before (though we won't unless the we bump the preferred URB entries for VS).
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