diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2000-06-27 17:04:43 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2000-06-27 17:04:43 +0000 |
commit | 02e8a035934a7400d0194687061107bdaa1bba77 (patch) | |
tree | ab0b06c533e6f6fb2d409995f5b01423f29db105 /progs/demos/pointblast.c | |
parent | 9e7f9b3e99cf4963e3bc684b5f9fc095be059a82 (diff) |
fixed compiler warnings
Diffstat (limited to 'progs/demos/pointblast.c')
-rw-r--r-- | progs/demos/pointblast.c | 28 |
1 files changed, 16 insertions, 12 deletions
diff --git a/progs/demos/pointblast.c b/progs/demos/pointblast.c index a36046f585..f6486fe55a 100644 --- a/progs/demos/pointblast.c +++ b/progs/demos/pointblast.c @@ -13,8 +13,11 @@ /* * $Log: pointblast.c,v $ - * Revision 1.1 1999/08/19 00:55:40 jtg - * Initial revision + * Revision 1.2 2000/06/27 17:04:43 brianp + * fixed compiler warnings + * + * Revision 1.1.1.1 1999/08/19 00:55:40 jtg + * Imported sources * * Revision 3.3 1998/07/26 01:24:27 brianp * removed include of gl.h @@ -35,6 +38,7 @@ #include <stdlib.h> #include <string.h> #include <math.h> /* for cos(), sin(), and sqrt() */ +#define GL_GLEXT_LEGACY #include <GL/glut.h> /* Some <math.h> files do not define M_PI... */ @@ -100,7 +104,7 @@ static float float_rand(void) { return rand() / (float) RAND_MAX; } /* Modeling units of ground extent in each X and Z direction. */ #define EDGE 12 -void +static void makePointList(void) { float angle, velocity, direction; @@ -124,7 +128,7 @@ makePointList(void) theTime = 0.0; } -void +static void updatePointList(void) { float distance; @@ -167,7 +171,7 @@ updatePointList(void) } } -void +static void idle(void) { updatePointList(); @@ -178,7 +182,7 @@ idle(void) glutPostRedisplay(); } -void +static void visible(int vis) { if (vis == GLUT_VISIBLE) { @@ -190,7 +194,7 @@ visible(int vis) } } -void +static void recalcModelView(void) { glPopMatrix(); @@ -199,7 +203,7 @@ recalcModelView(void) newModel = 0; } -void +static void redraw(void) { int i; @@ -247,7 +251,7 @@ redraw(void) } /* ARGSUSED2 */ -void +static void mouse(int button, int state, int x, int y) { /* Scene can be spun around Y axis using left @@ -262,7 +266,7 @@ mouse(int button, int state, int x, int y) } /* ARGSUSED1 */ -void +static void mouseMotion(int x, int y) { if (moving) { @@ -273,7 +277,7 @@ mouseMotion(int x, int y) } } -void +static void menu(int option) { switch (option) { @@ -347,7 +351,7 @@ menu(int option) } /* ARGSUSED1 */ -void +static void key(unsigned char c, int x, int y) { switch (c) { |