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authorEric Anholt <eric@anholt.net>2010-05-21 09:32:38 -0700
committerEric Anholt <eric@anholt.net>2010-05-21 12:20:39 -0700
commit68fc4b415e322f6744299e39864fbc377c6eff74 (patch)
tree4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/demos/tunnel.c
parente4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff)
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
Diffstat (limited to 'progs/demos/tunnel.c')
-rw-r--r--progs/demos/tunnel.c543
1 files changed, 0 insertions, 543 deletions
diff --git a/progs/demos/tunnel.c b/progs/demos/tunnel.c
deleted file mode 100644
index efc007c79a..0000000000
--- a/progs/demos/tunnel.c
+++ /dev/null
@@ -1,543 +0,0 @@
-/*
- * This program is under the GNU GPL.
- * Use at your own risk.
- *
- * written by David Bucciarelli (tech.hmw@plus.it)
- * Humanware s.r.l.
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <math.h>
-#include <string.h>
-
-#ifdef WIN32
-#include <windows.h>
-#endif
-
-#include <GL/glut.h>
-#include "readtex.h"
-#include "tunneldat.h"
-
-#ifdef XMESA
-#include "GL/xmesa.h"
-static int fullscreen = 1;
-#endif
-
-static int WIDTH = 640;
-static int HEIGHT = 480;
-
-static GLint T0 = 0;
-static GLint Frames = 0;
-static GLint NiceFog = 1;
-
-#define NUMBLOC 5
-
-#ifndef M_PI
-#define M_PI 3.1415926535
-#endif
-
-/*
-extern int striplength_skin_13[];
-extern float stripdata_skin_13[];
-
-extern int striplength_skin_12[];
-extern float stripdata_skin_12[];
-
-extern int striplength_skin_11[];
-extern float stripdata_skin_11[];
-
-extern int striplength_skin_9[];
-extern float stripdata_skin_9[];
-*/
-
-static int win = 0;
-
-static float obs[3] = { 1000.0, 0.0, 2.0 };
-static float dir[3];
-static float v = 30.;
-static float alpha = 90.0;
-static float beta = 90.0;
-
-static int fog = 1;
-static int bfcull = 1;
-static int usetex = 1;
-static int cstrip = 0;
-static int help = 1;
-static int joyavailable = 0;
-static int joyactive = 0;
-
-static GLuint t1id, t2id;
-
-static void
-inittextures(void)
-{
- glGenTextures(1, &t1id);
- glBindTexture(GL_TEXTURE_2D, t1id);
-
- if (!LoadRGBMipmaps("../images/tile.rgb", GL_RGB)) {
- fprintf(stderr, "Error reading a texture.\n");
- exit(-1);
- }
-
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
-
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
- GL_LINEAR_MIPMAP_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-
- glGenTextures(1, &t2id);
- glBindTexture(GL_TEXTURE_2D, t2id);
-
- if (!LoadRGBMipmaps("../images/bw.rgb", GL_RGB)) {
- fprintf(stderr, "Error reading a texture.\n");
- exit(-1);
- }
-
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
-
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
- GL_LINEAR_MIPMAP_LINEAR);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
-}
-
-static void
-drawobjs(const int *l, const float *f)
-{
- int mend, j;
-
- if (cstrip) {
- float r = 0.33, g = 0.33, b = 0.33;
-
- for (; (*l) != 0;) {
- mend = *l++;
-
- r += 0.33;
- if (r > 1.0) {
- r = 0.33;
- g += 0.33;
- if (g > 1.0) {
- g = 0.33;
- b += 0.33;
- if (b > 1.0)
- b = 0.33;
- }
- }
-
- glColor3f(r, g, b);
- glBegin(GL_TRIANGLE_STRIP);
- for (j = 0; j < mend; j++) {
- f += 4;
- glTexCoord2fv(f);
- f += 2;
- glVertex3fv(f);
- f += 3;
- }
- glEnd();
- }
- }
- else
- for (; (*l) != 0;) {
- mend = *l++;
-
- glBegin(GL_TRIANGLE_STRIP);
- for (j = 0; j < mend; j++) {
- glColor4fv(f);
- f += 4;
- glTexCoord2fv(f);
- f += 2;
- glVertex3fv(f);
- f += 3;
- }
- glEnd();
- }
-}
-
-static void
-calcposobs(void)
-{
- static double t0 = -1.;
- double dt, t = glutGet(GLUT_ELAPSED_TIME) / 1000.0;
- if (t0 < 0.0)
- t0 = t;
- dt = t - t0;
- t0 = t;
-
- dir[0] = sin(alpha * M_PI / 180.0);
- dir[1] = cos(alpha * M_PI / 180.0) * sin(beta * M_PI / 180.0);
- dir[2] = cos(beta * M_PI / 180.0);
-
- if (dir[0] < 1.0e-5 && dir[0] > -1.0e-5)
- dir[0] = 0;
- if (dir[1] < 1.0e-5 && dir[1] > -1.0e-5)
- dir[1] = 0;
- if (dir[2] < 1.0e-5 && dir[2] > -1.0e-5)
- dir[2] = 0;
-
- obs[0] += v * dir[0] * dt;
- obs[1] += v * dir[1] * dt;
- obs[2] += v * dir[2] * dt;
-}
-
-static void
-special(int k, int x, int y)
-{
- switch (k) {
- case GLUT_KEY_LEFT:
- alpha -= 2.0;
- break;
- case GLUT_KEY_RIGHT:
- alpha += 2.0;
- break;
- case GLUT_KEY_DOWN:
- beta -= 2.0;
- break;
- case GLUT_KEY_UP:
- beta += 2.0;
- break;
- }
-}
-
-static void
-cleanup(void)
-{
- glDeleteTextures(1, &t1id);
- glDeleteTextures(1, &t2id);
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27:
- cleanup();
- exit(0);
- break;
-
- case 'a':
- v += 5.;
- break;
- case 'z':
- v -= 5.;
- break;
-
-#ifdef XMESA
- case ' ':
- fullscreen = (!fullscreen);
- XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
- break;
-#endif
- case 'j':
- joyactive = (!joyactive);
- break;
- case 'h':
- help = (!help);
- break;
- case 'f':
- fog = (!fog);
- break;
- case 't':
- usetex = (!usetex);
- break;
- case 'b':
- if (bfcull) {
- glDisable(GL_CULL_FACE);
- bfcull = 0;
- }
- else {
- glEnable(GL_CULL_FACE);
- bfcull = 1;
- }
- break;
- case 'm':
- cstrip = (!cstrip);
- break;
-
- case 'd':
- fprintf(stderr, "Deleting textures...\n");
- glDeleteTextures(1, &t1id);
- glDeleteTextures(1, &t2id);
- fprintf(stderr, "Loading textures...\n");
- inittextures();
- fprintf(stderr, "Done.\n");
- break;
- case 'n':
- NiceFog = !NiceFog;
- printf("NiceFog %d\n", NiceFog);
- break;
- }
- glutPostRedisplay();
-}
-
-static void
-reshape(int w, int h)
-{
- WIDTH = w;
- HEIGHT = h;
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(80.0, w / (float) h, 1.0, 50.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glViewport(0, 0, w, h);
-}
-
-static void
-printstring(void *font, char *string)
-{
- int len, i;
-
- len = (int) strlen(string);
- for (i = 0; i < len; i++)
- glutBitmapCharacter(font, string[i]);
-}
-
-static void
-printhelp(void)
-{
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glColor4f(0.0, 0.0, 0.0, 0.5);
- glRecti(40, 40, 600, 440);
-
- glColor3f(1.0, 0.0, 0.0);
- glRasterPos2i(300, 420);
- printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Help");
-
- glRasterPos2i(60, 390);
- printstring(GLUT_BITMAP_TIMES_ROMAN_24, "h - Toggle Help");
- glRasterPos2i(60, 360);
- printstring(GLUT_BITMAP_TIMES_ROMAN_24, "t - Toggle Textures");
- glRasterPos2i(60, 330);
- printstring(GLUT_BITMAP_TIMES_ROMAN_24, "f - Toggle Fog");
- glRasterPos2i(60, 300);
- printstring(GLUT_BITMAP_TIMES_ROMAN_24, "m - Toggle strips");
- glRasterPos2i(60, 270);
- printstring(GLUT_BITMAP_TIMES_ROMAN_24, "b - Toggle Back face culling");
- glRasterPos2i(60, 240);
- printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Arrow Keys - Rotate");
- glRasterPos2i(60, 210);
- printstring(GLUT_BITMAP_TIMES_ROMAN_24, "a - Increase velocity");
- glRasterPos2i(60, 180);
- printstring(GLUT_BITMAP_TIMES_ROMAN_24, "z - Decrease velocity");
-
- glRasterPos2i(60, 150);
- if (joyavailable)
- printstring(GLUT_BITMAP_TIMES_ROMAN_24,
- "j - Toggle jostick control (Joystick control available)");
- else
- printstring(GLUT_BITMAP_TIMES_ROMAN_24,
- "(No Joystick control available)");
-}
-
-static void
-dojoy(void)
-{
-#ifdef WIN32
- static UINT max[2] = { 0, 0 };
- static UINT min[2] = { 0xffffffff, 0xffffffff }, center[2];
- MMRESULT res;
- JOYINFO joy;
-
- res = joyGetPos(JOYSTICKID1, &joy);
-
- if (res == JOYERR_NOERROR) {
- joyavailable = 1;
-
- if (max[0] < joy.wXpos)
- max[0] = joy.wXpos;
- if (min[0] > joy.wXpos)
- min[0] = joy.wXpos;
- center[0] = (max[0] + min[0]) / 2;
-
- if (max[1] < joy.wYpos)
- max[1] = joy.wYpos;
- if (min[1] > joy.wYpos)
- min[1] = joy.wYpos;
- center[1] = (max[1] + min[1]) / 2;
-
- if (joyactive) {
- if (fabs(center[0] - (float) joy.wXpos) > 0.1 * (max[0] - min[0]))
- alpha -=
- 2.0 * (center[0] - (float) joy.wXpos) / (max[0] - min[0]);
- if (fabs(center[1] - (float) joy.wYpos) > 0.1 * (max[1] - min[1]))
- beta += 2.0 * (center[1] - (float) joy.wYpos) / (max[1] - min[1]);
-
- if (joy.wButtons & JOY_BUTTON1)
- v += 0.01;
- if (joy.wButtons & JOY_BUTTON2)
- v -= 0.01;
- }
- }
- else
- joyavailable = 0;
-#endif
-}
-
-static void
-draw(void)
-{
- static char frbuf[80] = "";
- int i;
- float base, offset;
-
- if (NiceFog)
- glHint(GL_FOG_HINT, GL_NICEST);
- else
- glHint(GL_FOG_HINT, GL_DONT_CARE);
-
- dojoy();
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- if (usetex)
- glEnable(GL_TEXTURE_2D);
- else
- glDisable(GL_TEXTURE_2D);
-
- if (fog)
- glEnable(GL_FOG);
- else
- glDisable(GL_FOG);
-
- glShadeModel(GL_SMOOTH);
-
- glPushMatrix();
- calcposobs();
- gluLookAt(obs[0], obs[1], obs[2],
- obs[0] + dir[0], obs[1] + dir[1], obs[2] + dir[2],
- 0.0, 0.0, 1.0);
-
- if (dir[0] > 0) {
- offset = 8.0;
- base = obs[0] - fmod(obs[0], 8.0);
- }
- else {
- offset = -8.0;
- base = obs[0] + (8.0 - fmod(obs[0], 8.0));
- }
-
- glPushMatrix();
- glTranslatef(base - offset / 2.0, 0.0, 0.0);
- for (i = 0; i < NUMBLOC; i++) {
- glTranslatef(offset, 0.0, 0.0);
- glBindTexture(GL_TEXTURE_2D, t1id);
- drawobjs(striplength_skin_11, stripdata_skin_11);
- glBindTexture(GL_TEXTURE_2D, t2id);
- drawobjs(striplength_skin_12, stripdata_skin_12);
- drawobjs(striplength_skin_9, stripdata_skin_9);
- drawobjs(striplength_skin_13, stripdata_skin_13);
- }
- glPopMatrix();
- glPopMatrix();
-
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_FOG);
- glShadeModel(GL_FLAT);
-
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
- glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- glColor3f(1.0, 0.0, 0.0);
- glRasterPos2i(10, 10);
- printstring(GLUT_BITMAP_HELVETICA_18, frbuf);
- glRasterPos2i(350, 470);
- printstring(GLUT_BITMAP_HELVETICA_10,
- "Tunnel V1.5 Written by David Bucciarelli (tech.hmw@plus.it)");
-
- if (help)
- printhelp();
-
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
-
- glutSwapBuffers();
-
- Frames++;
- {
- GLint t = glutGet(GLUT_ELAPSED_TIME);
- if (t - T0 >= 2000) {
- GLfloat seconds = (t - T0) / 1000.0;
- GLfloat fps = Frames / seconds;
- sprintf(frbuf, "Frame rate: %f", fps);
- T0 = t;
- Frames = 0;
- }
- }
-}
-
-static void
-idle(void)
-{
- glutPostRedisplay();
-}
-
-
-
-int
-main(int ac, char **av)
-{
- float fogcolor[4] = { 0.7, 0.7, 0.7, 1.0 };
-
- fprintf(stderr,
- "Tunnel V1.5\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
-
- glutInitWindowSize(WIDTH, HEIGHT);
- glutInit(&ac, av);
-
- glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
-
- if (!(win = glutCreateWindow("Tunnel"))) {
- fprintf(stderr, "Error, couldn't open window\n");
- return -1;
- }
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(80.0, WIDTH / (float) HEIGHT, 1.0, 50.0);
-
- glMatrixMode(GL_MODELVIEW);
-
- glShadeModel(GL_SMOOTH);
- glDisable(GL_DEPTH_TEST);
- glEnable(GL_CULL_FACE);
- glEnable(GL_TEXTURE_2D);
-
- glEnable(GL_FOG);
- glFogi(GL_FOG_MODE, GL_EXP2);
- glFogfv(GL_FOG_COLOR, fogcolor);
-
- glFogf(GL_FOG_DENSITY, 0.06);
- glHint(GL_FOG_HINT, GL_NICEST);
-
- inittextures();
-
- glClearColor(fogcolor[0], fogcolor[1], fogcolor[2], fogcolor[3]);
- glClear(GL_COLOR_BUFFER_BIT);
-
- calcposobs();
-
- glutReshapeFunc(reshape);
- glutDisplayFunc(draw);
- glutKeyboardFunc(key);
- glutSpecialFunc(special);
- glutIdleFunc(idle);
-
- glEnable(GL_BLEND);
- /*glBlendFunc(GL_SRC_ALPHA_SATURATE,GL_ONE); */
- /*glEnable(GL_POLYGON_SMOOTH); */
-
- glutMainLoop();
-
- cleanup();
- return 0;
-}