diff options
author | Brian Paul <brianp@vmware.com> | 2009-02-09 09:22:22 -0700 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2009-02-09 09:22:22 -0700 |
commit | e97681c7f551a2a2a6bd5eff0f4192a870c816c0 (patch) | |
tree | dff2bf0e6d22efb92af131f64be0621ed316977c /progs/demos | |
parent | 1a46c8a062aea59de5cf55881104489db5d609e5 (diff) | |
parent | b907d4cd8fafe719b4f87d877562829548937485 (diff) |
mesa: merge gallium-0.2 into gallium-master-merge
Merge commit 'origin/gallium-0.2' into gallium-master-merge
Conflicts:
Makefile
docs/relnotes-7.4.html
docs/relnotes.html
src/mesa/drivers/dri/i965/brw_wm.h
src/mesa/main/imports.c
src/mesa/main/mtypes.h
src/mesa/main/texcompress.c
src/mesa/main/texenvprogram.c
src/mesa/main/version.h
src/mesa/vbo/vbo_exec_api.c
src/mesa/vbo/vbo_save_draw.c
Diffstat (limited to 'progs/demos')
72 files changed, 6088 insertions, 5590 deletions
diff --git a/progs/demos/.gitignore b/progs/demos/.gitignore index ab836eb834..d59d175212 100644 --- a/progs/demos/.gitignore +++ b/progs/demos/.gitignore @@ -1,4 +1,3 @@ -.cvsignore arbfplight arbfslight arbocclude @@ -9,6 +8,7 @@ cubemap drawpix engine extfuncs.h +fbo_firecube fire fogcoord fplight @@ -54,6 +54,7 @@ texcyl texdown texenv texobj +textures trackball.c trackball.h trispd diff --git a/progs/demos/Makefile b/progs/demos/Makefile index 81d9ebed86..e636cbd9ad 100644 --- a/progs/demos/Makefile +++ b/progs/demos/Makefile @@ -5,16 +5,16 @@ include $(TOP)/configs/current INCDIR = $(TOP)/include -OSMESA_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lOSMesa -lGLU -lGL $(APP_LIB_DEPS) +OSMESA_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lglew -lOSMesa -lGLU -lGL $(APP_LIB_DEPS) -OSMESA16_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lOSMesa16 -lGLU -lGL $(APP_LIB_DEPS) +OSMESA16_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lglew -lOSMesa16 -lGLU -lGL $(APP_LIB_DEPS) -OSMESA32_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lOSMesa32 -lGLU -lGL $(APP_LIB_DEPS) +OSMESA32_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lglew -lOSMesa32 -lGLU -lGL $(APP_LIB_DEPS) LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) \ $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME) -LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \ +LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) \ $(APP_LIB_DEPS) PROGS = \ @@ -66,6 +66,7 @@ PROGS = \ texdown \ texenv \ texobj \ + textures \ trispd \ tunnel \ tunnel2 \ @@ -81,7 +82,7 @@ PROGS = \ # make executable from .c file: .c: $(LIB_DEP) readtex.o - $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< readtex.o $(LIBS) -o $@ + $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< readtex.o $(LIBS) -o $@ ##### TARGETS ##### @@ -97,7 +98,7 @@ readtex.h: $(TOP)/progs/util/readtex.h cp $< . readtex.o: readtex.c readtex.h - $(CC) -c -I$(INCDIR) $(CFLAGS) readtex.c + $(APP_CC) -c -I$(INCDIR) $(CFLAGS) readtex.c showbuffer.c: $(TOP)/progs/util/showbuffer.c @@ -107,7 +108,7 @@ showbuffer.h: $(TOP)/progs/util/showbuffer.h cp $< . showbuffer.o: showbuffer.c showbuffer.h - $(CC) -c -I$(INCDIR) $(CFLAGS) showbuffer.c + $(APP_CC) -c -I$(INCDIR) $(CFLAGS) showbuffer.c trackball.c: $(TOP)/progs/util/trackball.c @@ -117,7 +118,7 @@ trackball.h: $(TOP)/progs/util/trackball.h cp $< . trackball.o: trackball.c trackball.h - $(CC) -c -I$(INCDIR) $(CFLAGS) trackball.c + $(APP_CC) -c -I$(INCDIR) $(CFLAGS) trackball.c extfuncs.h: $(TOP)/progs/util/extfuncs.h @@ -125,38 +126,38 @@ extfuncs.h: $(TOP)/progs/util/extfuncs.h reflect: reflect.o showbuffer.o readtex.o - $(CC) $(CFLAGS) $(LDFLAGS) reflect.o showbuffer.o readtex.o $(LIBS) -o $@ + $(APP_CC) $(CFLAGS) $(LDFLAGS) reflect.o showbuffer.o readtex.o $(LIBS) -o $@ reflect.o: reflect.c showbuffer.h - $(CC) -c -I$(INCDIR) $(CFLAGS) reflect.c + $(APP_CC) -c -I$(INCDIR) $(CFLAGS) reflect.c shadowtex: shadowtex.o showbuffer.o - $(CC) $(CFLAGS) $(LDFLAGS) shadowtex.o showbuffer.o $(LIBS) -o $@ + $(APP_CC) $(CFLAGS) $(LDFLAGS) shadowtex.o showbuffer.o $(LIBS) -o $@ shadowtex.o: shadowtex.c showbuffer.h - $(CC) -c -I$(INCDIR) $(CFLAGS) shadowtex.c + $(APP_CC) -c -I$(INCDIR) $(CFLAGS) shadowtex.c gloss: gloss.o trackball.o readtex.o - $(CC) $(CFLAGS) $(LDFLAGS) gloss.o trackball.o readtex.o $(LIBS) -o $@ + $(APP_CC) $(CFLAGS) $(LDFLAGS) gloss.o trackball.o readtex.o $(LIBS) -o $@ gloss.o: gloss.c trackball.h - $(CC) -c -I$(INCDIR) $(CFLAGS) gloss.c + $(APP_CC) -c -I$(INCDIR) $(CFLAGS) gloss.c engine: engine.o trackball.o readtex.o - $(CC) $(CFLAGS) $(LDFLAGS) engine.o trackball.o readtex.o $(LIBS) -o $@ + $(APP_CC) $(CFLAGS) $(LDFLAGS) engine.o trackball.o readtex.o $(LIBS) -o $@ engine.o: engine.c trackball.h - $(CC) -c -I$(INCDIR) $(CFLAGS) engine.c + $(APP_CC) -c -I$(INCDIR) $(CFLAGS) engine.c fslight: fslight.o - $(CC) $(CFLAGS) $(LDFLAGS) fslight.o $(LIBS) -o $@ + $(APP_CC) $(CFLAGS) $(LDFLAGS) fslight.o $(LIBS) -o $@ fslight.o: fslight.c extfuncs.h - $(CC) -c -I$(INCDIR) $(CFLAGS) fslight.c + $(APP_CC) -c -I$(INCDIR) $(CFLAGS) fslight.c rain: particles.o rain.o readtex.o $(CXX) $(CXXFLAGS) $(LDFLAGS) $^ $(LIBS) -o $@ diff --git a/progs/demos/SConscript b/progs/demos/SConscript new file mode 100644 index 0000000000..bc166dd789 --- /dev/null +++ b/progs/demos/SConscript @@ -0,0 +1,89 @@ +Import('*') + +if not env['GLUT']: + Return() + +env = env.Clone() + +env.Prepend(CPPPATH = [ + '../util', +]) + +env.Prepend(LIBS = [ + util, + '$GLUT_LIB' +]) + +if env['platform'] == 'windows': + env.Append(CPPDEFINES = ['NOMINMAX']) + env.Prepend(LIBS = ['winmm']) + +progs = [ + 'arbfplight', + 'arbfslight', + 'arbocclude', + 'bounce', + 'clearspd', + 'copypix', + 'cubemap', + 'drawpix', + 'engine', + 'fbo_firecube', + 'fire', + 'fogcoord', + 'fplight', + 'fslight', + 'gamma', + 'gearbox', + 'gears', + 'geartrain', + 'glinfo', + 'gloss', + 'glslnoise', + 'gltestperf', + 'glutfx', + 'isosurf', + 'ipers', + 'lodbias', + 'morph3d', + 'multiarb', + 'paltex', + 'pointblast', + 'ray', + 'readpix', + 'reflect', + 'renormal', + 'shadowtex', + 'singlebuffer', + 'streaming_rect', + 'spectex', + 'spriteblast', + 'stex3d', + 'teapot', + 'terrain', + 'tessdemo', + 'texcyl', + 'texdown', + 'texenv', + 'texobj', + 'textures', + 'trispd', + 'tunnel', + 'tunnel2', + 'vao_demo', + 'winpos', +] + +for prog in progs: + env.Program( + target = prog, + source = prog + '.c', + ) + +env.Program( + target = 'rain', + source = [ + 'rain.cxx', + 'particles.cxx', + ] +) diff --git a/progs/demos/Windows/all.dsp b/progs/demos/Windows/all.dsp index b47283c588..5c9b3450da 100644 --- a/progs/demos/Windows/all.dsp +++ b/progs/demos/Windows/all.dsp @@ -1,101 +1,101 @@ -# Microsoft Developer Studio Project File - 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Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Project: "winpos"=".\winpos.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name glut + End Project Dependency +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/progs/demos/Windows/drawpix.dsp b/progs/demos/Windows/drawpix.dsp index 57003e616b..f21be17792 100644 --- a/progs/demos/Windows/drawpix.dsp +++ b/progs/demos/Windows/drawpix.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="drawpix" - Package Owner=<4>
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+# Microsoft Developer Studio Project File - Name="drawpix" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=drawpix - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "drawpix.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "drawpix.mak" CFG="drawpix - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "drawpix - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "drawpix - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "drawpix - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../" /I "../../../include" /I "../../util" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../drawpix.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "drawpix - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../drawpix.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "drawpix - Win32 Release" +# Name "drawpix - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\drawpix.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/progs/demos/Windows/fire.dsp b/progs/demos/Windows/fire.dsp index f8a536d334..9d046a4c6e 100644 --- a/progs/demos/Windows/fire.dsp +++ b/progs/demos/Windows/fire.dsp @@ -1,112 +1,112 @@ -# Microsoft Developer Studio Project File - Name="fire" - Package Owner=<4>
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+# Microsoft Developer Studio Project File - Name="winpos" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=winpos - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "winpos.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "winpos.mak" CFG="gloss - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "winpos - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "winpos - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "winpos - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../util" /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /machine:I386 /out:"../winpos.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ELSEIF "$(CFG)" == "winpos - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../util" /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLUT32.LIB ../../../lib/GLU32.LIB ../../../lib/OPENGL32.LIB /nologo /subsystem:console /debug /machine:I386 /out:"../winpos.exe" /pdbtype:sept +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy DLLs +PostBuild_Cmds=copy ..\..\..\lib\*.dll .. +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "winpos - Win32 Release" +# Name "winpos - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\winpos.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/progs/demos/arbfplight.c b/progs/demos/arbfplight.c index bc2c7e312a..401bfb4968 100644 --- a/progs/demos/arbfplight.c +++ b/progs/demos/arbfplight.c @@ -46,14 +46,25 @@ static PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB_func; /* Set to one to test ARB_fog_linear program option */ #define DO_FRAGMENT_FOG 0 +static void normalize (GLfloat *dst, const GLfloat *src) +{ + GLfloat len = sqrt (src[0] * src[0] + src[1] * src[1] + src[2] * src[2]); + dst[0] = src[0] / len; + dst[1] = src[1] / len; + dst[2] = src[2] / len; +} static void Redisplay( void ) { glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); if (PixelLight) { + GLfloat pos[4]; + + normalize( pos, LightPos ); + pos[3] = LightPos[3]; glProgramLocalParameter4fvARB_func(GL_FRAGMENT_PROGRAM_ARB, - LIGHTPOS, LightPos); + LIGHTPOS, pos); glEnable(GL_FRAGMENT_PROGRAM_ARB); glEnable(GL_VERTEX_PROGRAM_ARB); glDisable(GL_LIGHTING); @@ -204,35 +215,31 @@ static void Init( void ) "PARAM Diffuse = state.material.diffuse; \n" "PARAM Specular = state.material.specular; \n" "PARAM LightPos = program.local[3]; \n" - "TEMP lightDir, normal, len; \n" + "TEMP normal, len; \n" "TEMP dotProd, specAtten; \n" "TEMP diffuseColor, specularColor; \n" - "# Compute normalized light direction \n" - "DP3 len.x, LightPos, LightPos; \n" - "RSQ len.y, len.x; \n" - "MUL lightDir, LightPos, len.y; \n" - "# Compute normalized normal \n" "DP3 len.x, fragment.texcoord[0], fragment.texcoord[0]; \n" "RSQ len.y, len.x; \n" - "MUL normal, fragment.texcoord[0], len.y; \n" + "MUL normal.xyz, fragment.texcoord[0], len.y; \n" "# Compute dot product of light direction and normal vector\n" - "DP3_SAT dotProd, lightDir, normal; # limited to [0,1]\n" + "DP3_SAT dotProd.x, LightPos, normal; # limited to [0,1]\n" - "MUL diffuseColor, Diffuse, dotProd; # diffuse attenuation\n" + "MUL diffuseColor.xyz, Diffuse, dotProd.x; # diffuse attenuation\n" "POW specAtten.x, dotProd.x, {20.0}.x; # specular exponent\n" - "MUL specularColor, Specular, specAtten.x; # specular attenuation\n" + "MUL specularColor.xyz, Specular, specAtten.x; # specular attenuation\n" + "MOV result.color.w, Diffuse; \n" #if DO_FRAGMENT_FOG "# need to clamp color to [0,1] before fogging \n" - "ADD_SAT result.color, diffuseColor, specularColor; # add colors\n" + "ADD_SAT result.color.xyz, diffuseColor, specularColor; # add colors\n" #else "# clamping will be done after program's finished \n" - "ADD result.color, diffuseColor, specularColor; # add colors\n" + "ADD result.color.xyz, diffuseColor, specularColor; # add colors\n" #endif "END \n" ; diff --git a/progs/demos/arbfslight.c b/progs/demos/arbfslight.c index 69575f0623..a84491d34f 100644 --- a/progs/demos/arbfslight.c +++ b/progs/demos/arbfslight.c @@ -208,7 +208,31 @@ static void Init (void) " // Compute dot product of light direction and normal vector\n" " float dotProd = max (dot (lightPos, normalize (normal)), 0.0);\n" " // Compute diffuse and specular contributions\n" +#if 1 " gl_FragColor = diffuse * dotProd + specular * pow (dotProd, 20.0);\n" +#elif 1 /* test IF/ELSE/ENDIF */ + " if (normal.y > 0.0) { \n" + " gl_FragColor = diffuse * dotProd + specular * pow (dotProd, 20.0);\n" + " } \n" + " else { \n" + " if (normal.x < 0.0) { \n" + " gl_FragColor = vec4(1, 0, 0, 0); \n" + " } \n" + " else { \n" + " gl_FragColor = vec4(1, 1, 0, 0); \n" + " } \n" + " } \n" +#elif 1 /* test LOOP */ + " while (1) { \n" + " if (normal.y >= 0.0) { \n" + " gl_FragColor = vec4(1, 0, 0, 0); \n" + " break; \n" + " } else { \n" + " gl_FragColor = diffuse * dotProd + specular * pow (dotProd, 20.0);\n" + " break; \n" + " } \n" + " } \n" +#endif "}\n" ; static const char *vertShaderText = diff --git a/progs/demos/arbocclude.c b/progs/demos/arbocclude.c index 6bf4fd218b..9188ad5a56 100644 --- a/progs/demos/arbocclude.c +++ b/progs/demos/arbocclude.c @@ -29,7 +29,7 @@ #include <stdlib.h> #include <string.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> #define TEST_DISPLAY_LISTS 0 @@ -273,6 +273,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 400, 400 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/demos/copypix.c b/progs/demos/copypix.c index 15001e851b..51435acfa0 100644 --- a/progs/demos/copypix.c +++ b/progs/demos/copypix.c @@ -6,11 +6,10 @@ */ -#define GL_GLEXT_PROTOTYPES - #include <stdio.h> #include <stdlib.h> #include <string.h> +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.h" @@ -234,6 +233,7 @@ int main( int argc, char *argv[] ) glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE); glutCreateWindow(argv[0]); + glewInit(); Init(ciMode, filename); Usage(); diff --git a/progs/demos/drawpix.c b/progs/demos/drawpix.c index d2f5748674..5490bcc635 100644 --- a/progs/demos/drawpix.c +++ b/progs/demos/drawpix.c @@ -28,6 +28,7 @@ static GLfloat Zpos = -1.0; static float Xzoom, Yzoom; static GLboolean DrawFront = GL_FALSE; static GLboolean Dither = GL_TRUE; +static int win = 0; static void Reset( void ) @@ -215,6 +216,7 @@ static void Key( unsigned char key, int x, int y ) printf("glDrawBuffer(%s)\n", DrawFront ? "GL_FRONT" : "GL_BACK"); break; case 27: + glutDestroyWindow(win); exit(0); break; } @@ -343,7 +345,7 @@ int main( int argc, char *argv[] ) else glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE); - glutCreateWindow(argv[0]); + win = glutCreateWindow(argv[0]); Init(ciMode, filename); Usage(); diff --git a/progs/demos/engine.c b/progs/demos/engine.c index d1c3237ac7..14fd1e6862 100644 --- a/progs/demos/engine.c +++ b/progs/demos/engine.c @@ -5,12 +5,11 @@ * June 2006 */ -#define GL_GLEXT_PROTOTYPES - #include <assert.h> #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.h" #include "trackball.h" @@ -1288,6 +1287,7 @@ main(int argc, char *argv[]) glutInitWindowSize(WinWidth, WinHeight); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); glutCreateWindow("OpenGL Engine Demo"); + glewInit(); glutReshapeFunc(Reshape); glutMouseFunc(Mouse); glutMotionFunc(Motion); diff --git a/progs/demos/fbo_firecube.c b/progs/demos/fbo_firecube.c index f5ee82a2f1..4e42924a09 100644 --- a/progs/demos/fbo_firecube.c +++ b/progs/demos/fbo_firecube.c @@ -29,11 +29,11 @@ * */ -#define GL_GLEXT_PROTOTYPES #include <math.h> #include <stdlib.h> #include <stdio.h> #include <string.h> +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.h" @@ -1037,6 +1037,7 @@ main(int argc, char *argv[]) glutInitWindowSize(WinWidth, WinHeight); Win = glutCreateWindow("fbo_firecube"); + glewInit(); init(argc, argv); glutDisplayFunc(draw); diff --git a/progs/demos/fogcoord.c b/progs/demos/fogcoord.c index 00c73c6f04..6f50993c98 100644 --- a/progs/demos/fogcoord.c +++ b/progs/demos/fogcoord.c @@ -7,19 +7,16 @@ * Daniel Borca */ -#define GL_GLEXT_PROTOTYPES #include <stdio.h> #include <stdlib.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #define DEPTH 5.0f -static PFNGLFOGCOORDFEXTPROC glFogCoordf_ext; static PFNGLFOGCOORDPOINTEREXTPROC glFogCoordPointer_ext; -static GLboolean have_fog_coord; - static GLfloat camz; static GLint fogMode; @@ -45,10 +42,11 @@ Reset(void) } -static void APIENTRY -glFogCoordf_nop (GLfloat f) +static void +glFogCoordf_ext (GLfloat f) { - (void)f; + if (fogCoord) + glFogCoordfEXT(f); } @@ -120,14 +118,11 @@ SetFogMode(GLint fogMode) static GLboolean SetFogCoord(GLboolean fogCoord) { - glFogCoordf_ext = glFogCoordf_nop; - - if (!have_fog_coord) { + if (!GLEW_EXT_fog_coord) { return GL_FALSE; } if (fogCoord) { - glFogCoordf_ext = (PFNGLFOGCOORDFEXTPROC)glutGetProcAddress("glFogCoordfEXT"); glFogi(GL_FOG_COORDINATE_SOURCE_EXT, GL_FOG_COORDINATE_EXT); } else { @@ -340,7 +335,7 @@ Key( unsigned char key, int x, int y ) SetFogMode(fogMode); break; case 'c': - fogCoord = SetFogCoord(fogCoord ^ GL_TRUE); + fogCoord = SetFogCoord(fogCoord ^ GL_TRUE); break; case 't': Texture = !Texture; @@ -372,8 +367,7 @@ Init(void) printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - have_fog_coord = glutExtensionSupported("GL_EXT_fog_coord"); - if (!have_fog_coord) { + if (!GLEW_EXT_fog_coord) { printf("GL_EXT_fog_coord not supported!\n"); } @@ -400,10 +394,9 @@ Init(void) glEnableClientState(GL_TEXTURE_COORD_ARRAY); glTexCoordPointer(2, GL_FLOAT, 0, texcoord_pointer); - if (have_fog_coord) { - glFogCoordPointer_ext = (PFNGLFOGCOORDPOINTEREXTPROC)glutGetProcAddress("glFogCoordPointerEXT"); + if (GLEW_EXT_fog_coord) { glEnableClientState(GL_FOG_COORDINATE_ARRAY_EXT); - glFogCoordPointer_ext(GL_FLOAT, 0, fogcoord_pointer); + glFogCoordPointerEXT(GL_FLOAT, 0, fogcoord_pointer); } Reset(); @@ -417,6 +410,7 @@ main( int argc, char *argv[] ) glutInitWindowSize( 600, 600 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/demos/fplight.c b/progs/demos/fplight.c index fb510cccc8..c297354103 100644 --- a/progs/demos/fplight.c +++ b/progs/demos/fplight.c @@ -10,7 +10,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> @@ -273,6 +273,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 200, 200 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); Win = glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/demos/fslight.c b/progs/demos/fslight.c index e6d83bf8fb..e79b5cc197 100644 --- a/progs/demos/fslight.c +++ b/progs/demos/fslight.c @@ -225,33 +225,6 @@ static void TestFunctions(void) { printf("Error 0x%x at line %d\n", glGetError(), __LINE__); - { - GLfloat pos[3]; - printf("Error 0x%x at line %d\n", glGetError(), __LINE__); - printf("Light pos %g %g %g\n", pos[0], pos[1], pos[2]); - } - - - { - GLfloat m[16], result[16]; - GLint mPos; - int i; - - for (i = 0; i < 16; i++) - m[i] = (float) i; - - mPos = glGetUniformLocation_func(program, "m"); - printf("Error 0x%x at line %d\n", glGetError(), __LINE__); - glUniformMatrix4fv_func(mPos, 1, GL_FALSE, m); - printf("Error 0x%x at line %d\n", glGetError(), __LINE__); - - glGetUniformfv_func(program, mPos, result); - printf("Error 0x%x at line %d\n", glGetError(), __LINE__); - - for (i = 0; i < 16; i++) { - printf("%8g %8g\n", m[i], result[i]); - } - } assert(glIsProgram_func(program)); assert(glIsShader_func(fragShader)); @@ -280,6 +253,22 @@ TestFunctions(void) glGetProgramInfoLog_func(program, 1000, &len, log); printf("Program Info Log: %s\n", log); } + + /* active uniforms */ + { + GLint n, max, i; + glGetProgramiv_func(program, GL_ACTIVE_UNIFORMS, &n); + glGetProgramiv_func(program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &max); + printf("Num uniforms: %d Max name length: %d\n", n, max); + for (i = 0; i < n; i++) { + GLint size, len; + GLenum type; + char name[100]; + glGetActiveUniform_func(program, i, 100, &len, &size, &type, name); + printf(" %d: %s nameLen=%d size=%d type=0x%x\n", + i, name, len, size, type); + } + } } @@ -512,7 +501,9 @@ Init(void) glUniform4fv_func(uDiffuse, 1, diffuse); glUniform4fv_func(uSpecular, 1, specular); /* assert(glGetError() == 0);*/ +#if TEXTURE glUniform1i_func(uTexture, 2); /* use texture unit 2 */ +#endif /*assert(glGetError() == 0);*/ if (CoordAttrib) { diff --git a/progs/demos/gloss.c b/progs/demos/gloss.c index 9974f0dab2..b2126e3267 100644 --- a/progs/demos/gloss.c +++ b/progs/demos/gloss.c @@ -22,6 +22,7 @@ #include <stdlib.h> #include <math.h> #include <string.h> +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.h" @@ -438,6 +439,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize(WinWidth, WinHeight); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0] ); + glewInit(); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); diff --git a/progs/demos/isosurf.c b/progs/demos/isosurf.c index 10f94b6ace..393741cc9d 100644 --- a/progs/demos/isosurf.c +++ b/progs/demos/isosurf.c @@ -33,7 +33,7 @@ #include <windows.h> #undef CLIP_MASK #endif -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include "GL/glut.h" #include "readtex.h" @@ -1033,7 +1033,6 @@ static GLint Args(int argc, char **argv) int main(int argc, char **argv) { GLenum type; - char *extensions; GLuint arg_mode = Args(argc, argv); @@ -1055,15 +1054,15 @@ int main(int argc, char **argv) exit(0); } - /* Make sure server supports the vertex array extension */ - extensions = (char *) glGetString( GL_EXTENSIONS ); + glewInit(); - if (!strstr( extensions, "GL_EXT_vertex_array" )) + /* Make sure server supports the vertex array extension */ + if (!GLEW_EXT_vertex_array) { printf("Vertex arrays not supported by this renderer\n"); allowed &= ~(LOCKED|DRAW_ARRAYS|DRAW_ELTS|ARRAY_ELT); } - else if (!strstr( extensions, "GL_EXT_compiled_vertex_array" )) + else if (!GLEW_EXT_compiled_vertex_array) { printf("Compiled vertex arrays not supported by this renderer\n"); allowed &= ~LOCKED; diff --git a/progs/demos/lodbias.c b/progs/demos/lodbias.c index c5a2a1b457..30b1ed13d5 100644 --- a/progs/demos/lodbias.c +++ b/progs/demos/lodbias.c @@ -42,7 +42,7 @@ static GLfloat Xrot = 0, Yrot = -30, Zrot = 0; static GLboolean Anim = GL_TRUE; static GLint Bias = 0, BiasStepSign = +1; /* ints avoid fp precision problem */ static GLint BiasMin = -400, BiasMax = 400; - +static int win = 0; static void @@ -172,6 +172,7 @@ static void Key( unsigned char key, int x, int y ) Bias = 100.0 * (key - '0'); break; case 27: + glutDestroyWindow(win); exit(0); break; } @@ -281,7 +282,7 @@ int main( int argc, char *argv[] ) glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 350, 350 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); - glutCreateWindow(argv[0]); + win = glutCreateWindow(argv[0]); glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutSpecialFunc( SpecialKey ); diff --git a/progs/demos/multiarb.c b/progs/demos/multiarb.c index 451fd11efe..85c4e3a266 100644 --- a/progs/demos/multiarb.c +++ b/progs/demos/multiarb.c @@ -14,6 +14,7 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.h" @@ -326,6 +327,7 @@ int main( int argc, char *argv[] ) glutInitWindowPosition( 0, 0 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0] ); + glewInit(); Init( argc, argv ); diff --git a/progs/demos/paltex.c b/progs/demos/paltex.c index aa9c0da36b..d0cbcfb5e9 100644 --- a/progs/demos/paltex.c +++ b/progs/demos/paltex.c @@ -11,7 +11,7 @@ #ifdef _WIN32 #include <windows.h> #endif -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> @@ -255,6 +255,7 @@ int main( int argc, char *argv[] ) glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0]); + glewInit(); Init(); (void) Init2; /* silence warning */ diff --git a/progs/demos/pointblast.c b/progs/demos/pointblast.c index dbbe2f35a2..2a91b76ad3 100644 --- a/progs/demos/pointblast.c +++ b/progs/demos/pointblast.c @@ -18,7 +18,7 @@ #ifdef _WIN32 #include <windows.h> #endif -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> /* Some <math.h> files do not define M_PI... */ @@ -444,6 +444,7 @@ main(int argc, char **argv) } glutCreateWindow("point burst"); + glewInit(); glutDisplayFunc(redraw); glutMouseFunc(mouse); glutMotionFunc(mouseMotion); diff --git a/progs/demos/rain.cxx b/progs/demos/rain.cxx index 59b6471ef8..265d90cd95 100644 --- a/progs/demos/rain.cxx +++ b/progs/demos/rain.cxx @@ -24,8 +24,6 @@ extern "C" { #ifdef _WIN32 #include <windows.h> #include <mmsystem.h> -#include "particles.cxx" -#include "readtex.c" #endif #ifdef XMESA diff --git a/progs/demos/shadowtex.c b/progs/demos/shadowtex.c index 4787f0f29d..f10a01ec26 100644 --- a/progs/demos/shadowtex.c +++ b/progs/demos/shadowtex.c @@ -31,12 +31,12 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#define GL_GLEXT_PROTOTYPES #include <assert.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> +#include <GL/glew.h> #include <GL/glut.h> #include "showbuffer.h" @@ -1025,6 +1025,7 @@ main(int argc, char *argv[]) glutInitWindowSize(WindowWidth, WindowHeight); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL); glutCreateWindow(argv[0]); + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutSpecialFunc(SpecialKey); diff --git a/progs/demos/spriteblast.c b/progs/demos/spriteblast.c index 5ad8e4d9a9..f6630c25d0 100644 --- a/progs/demos/spriteblast.c +++ b/progs/demos/spriteblast.c @@ -21,7 +21,7 @@ #ifdef _WIN32 #include <windows.h> #endif -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> /* Some <math.h> files do not define M_PI... */ @@ -509,6 +509,7 @@ main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize(600,300); glutCreateWindow("sprite blast"); + glewInit(); glutReshapeFunc(reshape); glutDisplayFunc(redraw); glutMouseFunc(mouse); diff --git a/progs/demos/stex3d.c b/progs/demos/stex3d.c index 83ae3684ae..c0bbea0960 100644 --- a/progs/demos/stex3d.c +++ b/progs/demos/stex3d.c @@ -18,7 +18,7 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#include <GL/gl.h> +#include <GL/glew.h> #include <GL/glut.h> @@ -662,6 +662,8 @@ main(int argc, char **argv) exit(0); } + glewInit(); + init(); printHelp(); diff --git a/progs/demos/streaming_rect.c b/progs/demos/streaming_rect.c index 4c1d8535fd..4d4656e722 100644 --- a/progs/demos/streaming_rect.c +++ b/progs/demos/streaming_rect.c @@ -6,12 +6,11 @@ * */ -#define GL_GLEXT_PROTOTYPES - #include <math.h> #include <stdio.h> #include <stdlib.h> #include <string.h> +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.h" @@ -303,6 +302,7 @@ int main( int argc, char *argv[] ) glutInitWindowPosition( 0, 0 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0] ); + glewInit(); Init( argc, argv ); diff --git a/progs/demos/texcyl.c b/progs/demos/texcyl.c index c04d5004e3..e3b0303975 100644 --- a/progs/demos/texcyl.c +++ b/progs/demos/texcyl.c @@ -27,6 +27,8 @@ #define LINEAR_FILTER 21 #define QUIT 100 +static GLint Win = -1; + static GLuint CylinderObj = 0; static GLboolean Animate = GL_TRUE; @@ -159,6 +161,7 @@ static void Key( unsigned char key, int x, int y ) glutIdleFunc(NULL); break; case 27: + glutDestroyWindow(Win); exit(0); break; } @@ -263,7 +266,7 @@ int main( int argc, char *argv[] ) glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); - glutCreateWindow(argv[0] ); + Win = glutCreateWindow(argv[0] ); Init(argc, argv); diff --git a/progs/demos/texenv.c b/progs/demos/texenv.c index c4174dc173..c5a8b13f35 100644 --- a/progs/demos/texenv.c +++ b/progs/demos/texenv.c @@ -76,7 +76,8 @@ int textureWidth = 64; int textureHeight = 64; int winWidth = 580, winHeight = 720; -int win; +static int Win; + struct formatInfo { GLenum baseFormat; @@ -289,7 +290,7 @@ static void keyboard( unsigned char c, int x, int y ) displayLevelInfo = !displayLevelInfo; break; case 27: /* Escape key should force exit. */ - glutDestroyWindow(win); + glutDestroyWindow(Win); exit(0); break; default: @@ -787,7 +788,7 @@ int main( int argc, char *argv[] ) glutInitWindowSize( winWidth, winHeight ); glutInitWindowPosition( 0, 0 ); - win = glutCreateWindow( "Texture Environment Test" ); + Win = glutCreateWindow( "Texture Environment Test" ); initialize(); instructions(); diff --git a/progs/demos/textures.c b/progs/demos/textures.c new file mode 100644 index 0000000000..b7bf135d21 --- /dev/null +++ b/progs/demos/textures.c @@ -0,0 +1,374 @@ +/* + * Simple test of multiple textures + */ + + +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glut.h> +#include "readtex.h" + +#define TEST_CLAMP 0 +#define TEST_MIPMAPS 0 + +#define MAX_TEXTURES 8 + + +static int Win; +static GLfloat Xrot = 0, Yrot = 0, Zrot = 0; +static GLboolean Anim = GL_TRUE; +static GLboolean Blend = GL_FALSE; +static GLuint Filter = 0; +static GLboolean Clamp = GL_FALSE; + +static GLuint NumTextures; +static GLuint Textures[MAX_TEXTURES]; +static float TexRot[MAX_TEXTURES][3]; +static float TexPos[MAX_TEXTURES][3]; +static float TexAspect[MAX_TEXTURES]; + +static const char *DefaultFiles[] = { + "../images/arch.rgb", + "../images/reflect.rgb", + "../images/tree2.rgba", + "../images/tile.rgb" +}; + + +#define NUM_FILTERS 5 +static +struct filter { + GLenum min, mag; + const char *name; +} FilterModes[NUM_FILTERS] = { + { GL_NEAREST, GL_NEAREST, "Nearest,Nearest" }, + { GL_LINEAR, GL_LINEAR, "Linear,Linear" }, + { GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST, "NearestMipmapNearest,Nearest" }, + { GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR, "LinearMipmapNearest,Linear" }, + { GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR, "LinearMipmapLinear,Linear" } +}; + + + + +static void +Idle(void) +{ + Xrot = glutGet(GLUT_ELAPSED_TIME) * 0.02; + Yrot = glutGet(GLUT_ELAPSED_TIME) * 0.04; + //Zrot += 2.0; + glutPostRedisplay(); +} + + +static void +DrawTextures(void) +{ + GLuint i; + + for (i = 0; i < NumTextures; i++) { + GLfloat ar = TexAspect[i]; + + glPushMatrix(); + glTranslatef(TexPos[i][0], TexPos[i][1], TexPos[i][2]); + glRotatef(TexRot[i][0], 1, 0, 0); + glRotatef(TexRot[i][1], 0, 1, 0); + glRotatef(TexRot[i][2], 0, 0, 1); + + glBindTexture(GL_TEXTURE_2D, Textures[i]); + glBegin(GL_POLYGON); +#if TEST_CLAMP + glTexCoord2f( -0.5, -0.5 ); glVertex2f( -ar, -1.0 ); + glTexCoord2f( 1.5, -0.5 ); glVertex2f( ar, -1.0 ); + glTexCoord2f( 1.5, 1.5 ); glVertex2f( ar, 1.0 ); + glTexCoord2f( -0.5, 1.5 ); glVertex2f( -ar, 1.0 ); +#else + glTexCoord2f( 0.0, 0.0 ); glVertex2f( -ar, -1.0 ); + glTexCoord2f( 1.0, 0.0 ); glVertex2f( ar, -1.0 ); + glTexCoord2f( 1.0, 1.0 ); glVertex2f( ar, 1.0 ); + glTexCoord2f( 0.0, 1.0 ); glVertex2f( -ar, 1.0 ); +#endif + glEnd(); + + glPopMatrix(); + } +} + +static void +Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + if (Blend) { + glEnable(GL_BLEND); + glDisable(GL_DEPTH_TEST); + } + else { + glDisable(GL_BLEND); + glEnable(GL_DEPTH_TEST); + } + + glPushMatrix(); + glRotatef(Xrot, 1, 0, 0); + glRotatef(Yrot, 0, 1, 0); + glRotatef(Zrot, 0, 0, 1); + + DrawTextures(); + + glPopMatrix(); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 50.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -10.0); +} + + +static GLfloat +RandFloat(float min, float max) +{ + float x = (float) (rand() % 1000) * 0.001; + x = x * (max - min) + min; + return x; +} + + +static void +Randomize(void) +{ + GLfloat k = 1.0; + GLuint i; + + srand(glutGet(GLUT_ELAPSED_TIME)); + + for (i = 0; i < NumTextures; i++) { + TexRot[i][0] = RandFloat(0.0, 360); + TexRot[i][1] = RandFloat(0.0, 360); + TexRot[i][2] = RandFloat(0.0, 360); + TexPos[i][0] = RandFloat(-k, k); + TexPos[i][1] = RandFloat(-k, k); + TexPos[i][2] = RandFloat(-k, k); + } +} + + +static void +SetTexParams(void) +{ + GLuint i; + for (i = 0; i < NumTextures; i++) { + glBindTexture(GL_TEXTURE_2D, Textures[i]); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, + FilterModes[Filter].min); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, + FilterModes[Filter].mag); + + if (Clamp) { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + } + else { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + } + } +} + + +static void +Key(unsigned char key, int x, int y) +{ + const GLfloat step = 3.0; + (void) x; + (void) y; + switch (key) { + case 'a': + case ' ': + Anim = !Anim; + if (Anim) + glutIdleFunc(Idle); + else + glutIdleFunc(NULL); + break; + case 'b': + Blend = !Blend; + break; + case 'f': + Filter = (Filter + 1) % NUM_FILTERS; + SetTexParams(); + break; + case 'r': + Randomize(); + break; +#if TEST_CLAMP + case 'c': + Clamp = !Clamp; + SetTexParams(); + break; +#endif + case 'z': + Zrot -= step; + break; + case 'Z': + Zrot += step; + break; + case 27: + glutDestroyWindow(Win); + exit(0); + break; + } + + printf("Blend=%s Filter=%s\n", + Blend ? "Y" : "n", + FilterModes[Filter].name); + + glutPostRedisplay(); +} + + +static void +SpecialKey(int key, int x, int y) +{ + const GLfloat step = 3.0; + (void) x; + (void) y; + switch (key) { + case GLUT_KEY_UP: + Xrot -= step; + break; + case GLUT_KEY_DOWN: + Xrot += step; + break; + case GLUT_KEY_LEFT: + Yrot -= step; + break; + case GLUT_KEY_RIGHT: + Yrot += step; + break; + } + glutPostRedisplay(); +} + + +static void +LoadTextures(GLuint n, const char *files[]) +{ + GLuint i; + + NumTextures = n < MAX_TEXTURES ? n : MAX_TEXTURES; + + glGenTextures(n, Textures); + + SetTexParams(); + + for (i = 0; i < n; i++) { + GLint w, h; + glBindTexture(GL_TEXTURE_2D, Textures[i]); +#if TEST_MIPMAPS + { + static const GLubyte color[9][4] = { + {255, 0, 0}, + {0, 255, 0}, + {0, 0, 255}, + {0, 255, 255}, + {255, 0, 255}, + {255, 255, 0}, + {255, 128, 255}, + {128, 128, 128}, + {64, 64, 64} + }; + + GLubyte image[256*256*4]; + int i, level; + w = h = 256; + for (level = 0; level <= 8; level++) { + for (i = 0; i < w * h; i++) { + image[i*4+0] = color[level][0]; + image[i*4+1] = color[level][1]; + image[i*4+2] = color[level][2]; + image[i*4+3] = color[level][3]; + } + printf("Load level %d: %d x %d\n", level, w>>level, h>>level); + glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, w>>level, h>>level, 0, + GL_RGBA, GL_UNSIGNED_BYTE, image); + } + } +#else + if (!LoadRGBMipmaps2(files[i], GL_TEXTURE_2D, GL_RGB, &w, &h)) { + printf("Error: couldn't load %s\n", files[i]); + exit(1); + } +#endif + TexAspect[i] = (float) w / (float) h; + printf("Loaded %s\n", files[i]); + } +} + + +static void +Init(int argc, const char *argv[]) +{ + if (argc == 1) + LoadTextures(4, DefaultFiles); + else + LoadTextures(argc - 1, argv + 1); + + Randomize(); + + glEnable(GL_TEXTURE_2D); + + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glColor4f(1, 1, 1, 0.5); + +#if 0 + /* setup lighting, etc */ + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); +#endif +} + + +static void +Usage(void) +{ + printf("Usage:\n"); + printf(" textures [file.rgb] ...\n"); + printf("Keys:\n"); + printf(" a - toggle animation\n"); + printf(" b - toggle blending\n"); + printf(" f - change texture filter mode\n"); + printf(" r - randomize\n"); + printf(" ESC - exit\n"); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(700, 700); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + Win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutSpecialFunc(SpecialKey); + glutDisplayFunc(Draw); + if (Anim) + glutIdleFunc(Idle); + Init(argc, (const char **) argv); + Usage(); + glutMainLoop(); + return 0; +} diff --git a/progs/demos/tunnel2.c b/progs/demos/tunnel2.c index 75a199af5d..f4171a8346 100644 --- a/progs/demos/tunnel2.c +++ b/progs/demos/tunnel2.c @@ -205,6 +205,8 @@ key(unsigned char k, int x, int y) { switch (k) { case 27: + glutDestroyWindow(channel[0]); + glutDestroyWindow(channel[1]); exit(0); break; diff --git a/progs/demos/winpos.c b/progs/demos/winpos.c index b58e330864..13a9c7e9a8 100644 --- a/progs/demos/winpos.c +++ b/progs/demos/winpos.c @@ -11,7 +11,7 @@ #ifdef _WIN32 #include <windows.h> #endif -#define GL_GLEXT_PROTOTYPES +#include "GL/glew.h" #include "GL/glut.h" #include "readtex.h" @@ -29,8 +29,7 @@ static GLubyte *Image; static int ImgWidth, ImgHeight; static GLenum ImgFormat; -typedef void (APIENTRY * PFNWINDOWPOSFUNC)(GLfloat x, GLfloat y); -static PFNWINDOWPOSFUNC WindowPosFunc; +static PFNGLWINDOWPOS2FPROC WindowPosFunc; static void draw( void ) { @@ -71,19 +70,16 @@ static void reshape( int width, int height ) static void init( void ) { -#ifdef GL_ARB_window_pos - if (glutExtensionSupported("GL_ARB_window_pos")) { + if (GLEW_ARB_window_pos) { printf("Using GL_ARB_window_pos\n"); - WindowPosFunc = &glWindowPos2fARB; + WindowPosFunc = glWindowPos2fARB; } else -#elif defined(GL_MESA_window_pos) - if (glutExtensionSupported("GL_MESA_window_pos")) { + if (GLEW_MESA_window_pos) { printf("Using GL_MESA_window_pos\n"); - WindowPosFunc = &glWindowPos2fMESA; + WindowPosFunc = glWindowPos2fMESA; } else -#endif { printf("Sorry, GL_ARB/MESA_window_pos extension not available.\n"); exit(1); @@ -109,6 +105,8 @@ int main( int argc, char *argv[] ) exit(0); } + glewInit(); + init(); glutReshapeFunc( reshape ); |