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authorBrian Paul <brian.paul@tungstengraphics.com>2006-04-05 03:26:12 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-04-05 03:26:12 +0000
commit1979b6b2def208143a1357e0eef9baece5ea9d3b (patch)
tree7bf08c4f246d81924095d2939a7e246089bfd7a4 /progs/demos
parent900da88dae01c3e7716a79788f83797e334a564a (diff)
set the texture border color for the depth texture
Diffstat (limited to 'progs/demos')
-rw-r--r--progs/demos/shadowtex.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/progs/demos/shadowtex.c b/progs/demos/shadowtex.c
index c3e5617705..3e4bd43abd 100644
--- a/progs/demos/shadowtex.c
+++ b/progs/demos/shadowtex.c
@@ -534,6 +534,8 @@ SpecialKey(int key, int x, int y)
static void
Init(void)
{
+ static const GLfloat borderColor[4] = {1.0, 0.0, 0.0, 0.0};
+
#if defined(GL_ARB_depth_texture) && defined(GL_ARB_shadow)
if (!glutExtensionSupported("GL_ARB_depth_texture") ||
!glutExtensionSupported("GL_ARB_shadow")) {
@@ -552,9 +554,11 @@ Init(void)
HaveEXTshadowFuncs = glutExtensionSupported("GL_EXT_shadow_funcs");
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_CLAMP);
+ glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_T, GL_CLAMP);
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_T, GL_CLAMP);
+
+ glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, borderColor);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
#if defined(GL_ARB_shadow)