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authorChia-I Wu <olv@lunarg.com>2010-04-01 13:43:33 +0800
committerChia-I Wu <olv@lunarg.com>2010-04-01 22:25:48 +0800
commit7f231cab2b7c13ba70d6aa694f74b6d6eee6470f (patch)
tree49bbe7b55bc1f809acd6525afa834bda0c074fa3 /progs/es1/xegl/torus.c
parentc727ef01083c873abfaf3c79b28d7cbcd6361bf3 (diff)
progs/es: Move OpenGL ES demos to subdirectories of progs/egl.
Move progs/es1/xegl -> progs/egl/opengles1, progs/es1/screen -> progs/egl/opengles1/screen, progs/es2/xegl -> progs/egl/opengles2.
Diffstat (limited to 'progs/es1/xegl/torus.c')
-rw-r--r--progs/es1/xegl/torus.c656
1 files changed, 0 insertions, 656 deletions
diff --git a/progs/es1/xegl/torus.c b/progs/es1/xegl/torus.c
deleted file mode 100644
index 9438a4fe59..0000000000
--- a/progs/es1/xegl/torus.c
+++ /dev/null
@@ -1,656 +0,0 @@
-/*
- * Copyright (C) 2008 Tunsgten Graphics,Inc. All Rights Reserved.
- */
-
-/*
- * Draw a lit, textured torus with X/EGL and OpenGL ES 1.x
- * Brian Paul
- * July 2008
- */
-
-
-#include <assert.h>
-#include <math.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/keysym.h>
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#include <EGL/egl.h>
-
-
-static const struct {
- GLenum internalFormat;
- const char *name;
- GLuint num_entries;
- GLuint size;
-} cpal_formats[] = {
- { GL_PALETTE4_RGB8_OES, "GL_PALETTE4_RGB8_OES", 16, 3 },
- { GL_PALETTE4_RGBA8_OES, "GL_PALETTE4_RGBA8_OES", 16, 4 },
- { GL_PALETTE4_R5_G6_B5_OES, "GL_PALETTE4_R5_G6_B5_OES", 16, 2 },
- { GL_PALETTE4_RGBA4_OES, "GL_PALETTE4_RGBA4_OES", 16, 2 },
- { GL_PALETTE4_RGB5_A1_OES, "GL_PALETTE4_RGB5_A1_OES", 16, 2 },
- { GL_PALETTE8_RGB8_OES, "GL_PALETTE8_RGB8_OES", 256, 3 },
- { GL_PALETTE8_RGBA8_OES, "GL_PALETTE8_RGBA8_OES", 256, 4 },
- { GL_PALETTE8_R5_G6_B5_OES, "GL_PALETTE8_R5_G6_B5_OES", 256, 2 },
- { GL_PALETTE8_RGBA4_OES, "GL_PALETTE8_RGBA4_OES", 256, 2 },
- { GL_PALETTE8_RGB5_A1_OES, "GL_PALETTE8_RGB5_A1_OES", 256, 2 }
-};
-#define NUM_CPAL_FORMATS (sizeof(cpal_formats) / sizeof(cpal_formats[0]))
-
-static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0;
-static GLint tex_format = NUM_CPAL_FORMATS;
-
-
-static void
-Normal(GLfloat *n, GLfloat nx, GLfloat ny, GLfloat nz)
-{
- n[0] = nx;
- n[1] = ny;
- n[2] = nz;
-}
-
-static void
-Vertex(GLfloat *v, GLfloat vx, GLfloat vy, GLfloat vz)
-{
- v[0] = vx;
- v[1] = vy;
- v[2] = vz;
-}
-
-static void
-Texcoord(GLfloat *v, GLfloat s, GLfloat t)
-{
- v[0] = s;
- v[1] = t;
-}
-
-
-/* Borrowed from glut, adapted */
-static void
-draw_torus(GLfloat r, GLfloat R, GLint nsides, GLint rings)
-{
- int i, j;
- GLfloat theta, phi, theta1;
- GLfloat cosTheta, sinTheta;
- GLfloat cosTheta1, sinTheta1;
- GLfloat ringDelta, sideDelta;
- GLfloat varray[100][3], narray[100][3], tarray[100][2];
- int vcount;
-
- glVertexPointer(3, GL_FLOAT, 0, varray);
- glNormalPointer(GL_FLOAT, 0, narray);
- glTexCoordPointer(2, GL_FLOAT, 0, tarray);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-
- ringDelta = 2.0 * M_PI / rings;
- sideDelta = 2.0 * M_PI / nsides;
-
- theta = 0.0;
- cosTheta = 1.0;
- sinTheta = 0.0;
- for (i = rings - 1; i >= 0; i--) {
- theta1 = theta + ringDelta;
- cosTheta1 = cos(theta1);
- sinTheta1 = sin(theta1);
-
- vcount = 0; /* glBegin(GL_QUAD_STRIP); */
-
- phi = 0.0;
- for (j = nsides; j >= 0; j--) {
- GLfloat s0, s1, t;
- GLfloat cosPhi, sinPhi, dist;
-
- phi += sideDelta;
- cosPhi = cos(phi);
- sinPhi = sin(phi);
- dist = R + r * cosPhi;
-
- s0 = 20.0 * theta / (2.0 * M_PI);
- s1 = 20.0 * theta1 / (2.0 * M_PI);
- t = 8.0 * phi / (2.0 * M_PI);
-
- Normal(narray[vcount], cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi);
- Texcoord(tarray[vcount], s1, t);
- Vertex(varray[vcount], cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi);
- vcount++;
-
- Normal(narray[vcount], cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi);
- Texcoord(tarray[vcount], s0, t);
- Vertex(varray[vcount], cosTheta * dist, -sinTheta * dist, r * sinPhi);
- vcount++;
- }
-
- /*glEnd();*/
- assert(vcount <= 100);
- glDrawArrays(GL_TRIANGLE_STRIP, 0, vcount);
-
- theta = theta1;
- cosTheta = cosTheta1;
- sinTheta = sinTheta1;
- }
-
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_NORMAL_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-}
-
-
-static void
-draw(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix();
- glRotatef(view_rotx, 1, 0, 0);
- glRotatef(view_roty, 0, 1, 0);
- glRotatef(view_rotz, 0, 0, 1);
- glScalef(0.5, 0.5, 0.5);
-
- draw_torus(1.0, 3.0, 30, 60);
-
- glPopMatrix();
-}
-
-
-/* new window size or exposure */
-static void
-reshape(int width, int height)
-{
- GLfloat ar = (GLfloat) width / (GLfloat) height;
-
- glViewport(0, 0, (GLint) width, (GLint) height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
-
-#ifdef GL_VERSION_ES_CM_1_0
- glFrustumf(-ar, ar, -1, 1, 5.0, 60.0);
-#else
- glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
-#endif
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -15.0);
-}
-
-
-static GLint
-make_cpal_texture(GLint idx)
-{
-#define SZ 64
- GLenum internalFormat = GL_PALETTE4_RGB8_OES + idx;
- GLenum Filter = GL_LINEAR;
- GLubyte palette[256 * 4 + SZ * SZ];
- GLubyte *indices;
- GLsizei image_size;
- GLuint i, j;
- GLuint packed_indices = 0;
-
- assert(cpal_formats[idx].internalFormat == internalFormat);
-
- /* init palette */
- switch (internalFormat) {
- case GL_PALETTE4_RGB8_OES:
- case GL_PALETTE8_RGB8_OES:
- /* first entry */
- palette[0] = 255;
- palette[1] = 255;
- palette[2] = 255;
- /* second entry */
- palette[3] = 127;
- palette[4] = 127;
- palette[5] = 127;
- break;
- case GL_PALETTE4_RGBA8_OES:
- case GL_PALETTE8_RGBA8_OES:
- /* first entry */
- palette[0] = 255;
- palette[1] = 255;
- palette[2] = 255;
- palette[3] = 255;
- /* second entry */
- palette[4] = 127;
- palette[5] = 127;
- palette[6] = 127;
- palette[7] = 255;
- break;
- case GL_PALETTE4_R5_G6_B5_OES:
- case GL_PALETTE8_R5_G6_B5_OES:
- {
- GLushort *pal = (GLushort *) palette;
- /* first entry */
- pal[0] = (31 << 11 | 63 << 5 | 31);
- /* second entry */
- pal[1] = (15 << 11 | 31 << 5 | 15);
- }
- break;
- case GL_PALETTE4_RGBA4_OES:
- case GL_PALETTE8_RGBA4_OES:
- {
- GLushort *pal = (GLushort *) palette;
- /* first entry */
- pal[0] = (15 << 12 | 15 << 8 | 15 << 4 | 15);
- /* second entry */
- pal[1] = (7 << 12 | 7 << 8 | 7 << 4 | 15);
- }
- break;
- case GL_PALETTE4_RGB5_A1_OES:
- case GL_PALETTE8_RGB5_A1_OES:
- {
- GLushort *pal = (GLushort *) palette;
- /* first entry */
- pal[0] = (31 << 11 | 31 << 6 | 31 << 1 | 1);
- /* second entry */
- pal[1] = (15 << 11 | 15 << 6 | 15 << 1 | 1);
- }
- break;
- }
-
- image_size = cpal_formats[idx].size * cpal_formats[idx].num_entries;
- indices = palette + image_size;
- for (i = 0; i < SZ; i++) {
- for (j = 0; j < SZ; j++) {
- GLfloat d;
- GLint index;
- d = (i - SZ/2) * (i - SZ/2) + (j - SZ/2) * (j - SZ/2);
- d = sqrt(d);
- index = (d < SZ / 3) ? 0 : 1;
-
- if (cpal_formats[idx].num_entries == 16) {
- /* 4-bit indices packed in GLubyte */
- packed_indices |= index << (4 * (1 - (j % 2)));
- if (j % 2) {
- *(indices + (i * SZ + j - 1) / 2) = packed_indices & 0xff;
- packed_indices = 0;
- image_size += 1;
- }
- }
- else {
- /* 8-bit indices */
- *(indices + i * SZ + j) = index;
- image_size += 1;
- }
- }
- }
-
- glActiveTexture(GL_TEXTURE0); /* unit 0 */
- glBindTexture(GL_TEXTURE_2D, 42);
- glCompressedTexImage2D(GL_TEXTURE_2D, 0, internalFormat, SZ, SZ, 0,
- image_size, palette);
-
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
-#undef SZ
-
- return image_size;
-}
-
-
-static GLint
-make_texture(void)
-{
-#define SZ 64
- GLenum Filter = GL_LINEAR;
- GLubyte image[SZ][SZ][4];
- GLuint i, j;
-
- for (i = 0; i < SZ; i++) {
- for (j = 0; j < SZ; j++) {
- GLfloat d = (i - SZ/2) * (i - SZ/2) + (j - SZ/2) * (j - SZ/2);
- d = sqrt(d);
- if (d < SZ/3) {
- image[i][j][0] = 255;
- image[i][j][1] = 255;
- image[i][j][2] = 255;
- image[i][j][3] = 255;
- }
- else {
- image[i][j][0] = 127;
- image[i][j][1] = 127;
- image[i][j][2] = 127;
- image[i][j][3] = 255;
- }
- }
- }
-
- glActiveTexture(GL_TEXTURE0); /* unit 0 */
- glBindTexture(GL_TEXTURE_2D, 42);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SZ, SZ, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, image);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
-#undef SZ
-
- return sizeof(image);
-}
-
-
-
-static void
-init(void)
-{
- static const GLfloat red[4] = {1, 0, 0, 0};
- static const GLfloat white[4] = {1.0, 1.0, 1.0, 1.0};
- static const GLfloat diffuse[4] = {0.7, 0.7, 0.7, 1.0};
- static const GLfloat specular[4] = {0.001, 0.001, 0.001, 1.0};
- static const GLfloat pos[4] = {20, 20, 50, 1};
-
- glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, red);
- glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, white);
- glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 9.0);
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glLightfv(GL_LIGHT0, GL_POSITION, pos);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
- glLightfv(GL_LIGHT0, GL_SPECULAR, specular);
-
- glClearColor(0.4, 0.4, 0.4, 0.0);
- glEnable(GL_DEPTH_TEST);
-
- make_texture();
- glEnable(GL_TEXTURE_2D);
-}
-
-
-/*
- * Create an RGB, double-buffered X window.
- * Return the window and context handles.
- */
-static void
-make_x_window(Display *x_dpy, EGLDisplay egl_dpy,
- const char *name,
- int x, int y, int width, int height,
- Window *winRet,
- EGLContext *ctxRet,
- EGLSurface *surfRet)
-{
- static const EGLint attribs[] = {
- EGL_RED_SIZE, 1,
- EGL_GREEN_SIZE, 1,
- EGL_BLUE_SIZE, 1,
- EGL_DEPTH_SIZE, 1,
- EGL_NONE
- };
-
- int scrnum;
- XSetWindowAttributes attr;
- unsigned long mask;
- Window root;
- Window win;
- XVisualInfo *visInfo, visTemplate;
- int num_visuals;
- EGLContext ctx;
- EGLConfig config;
- EGLint num_configs;
- EGLint vid;
-
- scrnum = DefaultScreen( x_dpy );
- root = RootWindow( x_dpy, scrnum );
-
- if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) {
- printf("Error: couldn't get an EGL visual config\n");
- exit(1);
- }
-
- assert(config);
- assert(num_configs > 0);
-
- if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
- printf("Error: eglGetConfigAttrib() failed\n");
- exit(1);
- }
-
- /* The X window visual must match the EGL config */
- visTemplate.visualid = vid;
- visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals);
- if (!visInfo) {
- printf("Error: couldn't get X visual\n");
- exit(1);
- }
-
- /* window attributes */
- attr.background_pixel = 0;
- attr.border_pixel = 0;
- attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone);
- attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
- mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
-
- win = XCreateWindow( x_dpy, root, 0, 0, width, height,
- 0, visInfo->depth, InputOutput,
- visInfo->visual, mask, &attr );
-
- /* set hints and properties */
- {
- XSizeHints sizehints;
- sizehints.x = x;
- sizehints.y = y;
- sizehints.width = width;
- sizehints.height = height;
- sizehints.flags = USSize | USPosition;
- XSetNormalHints(x_dpy, win, &sizehints);
- XSetStandardProperties(x_dpy, win, name, name,
- None, (char **)NULL, 0, &sizehints);
- }
-
- eglBindAPI(EGL_OPENGL_ES_API);
-
- ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL );
- if (!ctx) {
- printf("Error: eglCreateContext failed\n");
- exit(1);
- }
-
- *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL);
-
- if (!*surfRet) {
- printf("Error: eglCreateWindowSurface failed\n");
- exit(1);
- }
-
- XFree(visInfo);
-
- *winRet = win;
- *ctxRet = ctx;
-}
-
-
-static void
-event_loop(Display *dpy, Window win,
- EGLDisplay egl_dpy, EGLSurface egl_surf)
-{
- int anim = 1;
-
- while (1) {
- int redraw = 0;
-
- if (!anim || XPending(dpy)) {
- XEvent event;
- XNextEvent(dpy, &event);
-
- switch (event.type) {
- case Expose:
- redraw = 1;
- break;
- case ConfigureNotify:
- reshape(event.xconfigure.width, event.xconfigure.height);
- break;
- case KeyPress:
- {
- char buffer[10];
- int r, code;
- code = XLookupKeysym(&event.xkey, 0);
- if (code == XK_Left) {
- view_roty += 5.0;
- }
- else if (code == XK_Right) {
- view_roty -= 5.0;
- }
- else if (code == XK_Up) {
- view_rotx += 5.0;
- }
- else if (code == XK_Down) {
- view_rotx -= 5.0;
- }
- else if (code == XK_t) {
- GLint size;
- tex_format = (tex_format + 1) % (NUM_CPAL_FORMATS + 1);
- if (tex_format < NUM_CPAL_FORMATS) {
- size = make_cpal_texture(tex_format);
- printf("Using %s (%d bytes)\n",
- cpal_formats[tex_format].name, size);
- }
- else {
- size = make_texture();
- printf("Using uncompressed texture (%d bytes)\n", size);
- }
- }
- else {
- r = XLookupString(&event.xkey, buffer, sizeof(buffer),
- NULL, NULL);
- if (buffer[0] == ' ') {
- anim = !anim;
- }
- else if (buffer[0] == 27) {
- /* escape */
- return;
- }
- }
- }
- redraw = 1;
- break;
- default:
- ; /*no-op*/
- }
- }
-
- if (anim) {
- view_rotx += 1.0;
- view_roty += 2.0;
- redraw = 1;
- }
-
- if (redraw) {
- draw();
- eglSwapBuffers(egl_dpy, egl_surf);
- }
- }
-}
-
-
-static void
-usage(void)
-{
- printf("Usage:\n");
- printf(" -display <displayname> set the display to run on\n");
- printf(" -info display OpenGL renderer info\n");
-}
-
-
-int
-main(int argc, char *argv[])
-{
- const int winWidth = 300, winHeight = 300;
- Display *x_dpy;
- Window win;
- EGLSurface egl_surf;
- EGLContext egl_ctx;
- EGLDisplay egl_dpy;
- char *dpyName = NULL;
- GLboolean printInfo = GL_FALSE;
- EGLint egl_major, egl_minor;
- int i;
- const char *s;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-display") == 0) {
- dpyName = argv[i+1];
- i++;
- }
- else if (strcmp(argv[i], "-info") == 0) {
- printInfo = GL_TRUE;
- }
- else {
- usage();
- return -1;
- }
- }
-
- x_dpy = XOpenDisplay(dpyName);
- if (!x_dpy) {
- printf("Error: couldn't open display %s\n",
- dpyName ? dpyName : getenv("DISPLAY"));
- return -1;
- }
-
- egl_dpy = eglGetDisplay(x_dpy);
- if (!egl_dpy) {
- printf("Error: eglGetDisplay() failed\n");
- return -1;
- }
-
- if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) {
- printf("Error: eglInitialize() failed\n");
- return -1;
- }
-
- s = eglQueryString(egl_dpy, EGL_VERSION);
- printf("EGL_VERSION = %s\n", s);
-
- s = eglQueryString(egl_dpy, EGL_VENDOR);
- printf("EGL_VENDOR = %s\n", s);
-
- s = eglQueryString(egl_dpy, EGL_EXTENSIONS);
- printf("EGL_EXTENSIONS = %s\n", s);
-
- s = eglQueryString(egl_dpy, EGL_CLIENT_APIS);
- printf("EGL_CLIENT_APIS = %s\n", s);
-
- make_x_window(x_dpy, egl_dpy,
- "torus", 0, 0, winWidth, winHeight,
- &win, &egl_ctx, &egl_surf);
-
- XMapWindow(x_dpy, win);
- if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) {
- printf("Error: eglMakeCurrent() failed\n");
- return -1;
- }
-
- if (printInfo) {
- printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
- printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
- printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
- printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
- }
-
- init();
-
- /* Set initial projection/viewing transformation.
- * We can't be sure we'll get a ConfigureNotify event when the window
- * first appears.
- */
- reshape(winWidth, winHeight);
-
- event_loop(x_dpy, win, egl_dpy, egl_surf);
-
- eglDestroyContext(egl_dpy, egl_ctx);
- eglDestroySurface(egl_dpy, egl_surf);
- eglTerminate(egl_dpy);
-
-
- XDestroyWindow(x_dpy, win);
- XCloseDisplay(x_dpy);
-
- return 0;
-}