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authorYounes Manton <younes.m@gmail.com>2009-09-27 10:56:42 -0400
committerYounes Manton <younes.m@gmail.com>2009-09-27 10:56:42 -0400
commita77226071f6814a53358a5d6caff685889d0e4ec (patch)
tree983667c154d16618af9237bc5f9ce2c13fa2c743 /progs/fbdev
parentbcca927562c1e2e38e649f2e70a695ddafa4ef2c (diff)
softpipe: Grab a ref when the fb is set.
Nasty bug when the surface is freed and another is allocated right on top of it. The next time we set the fb state SP thinks it's the same surface and doesn't flush, and when the flush eventually happens the surface belongs to a completely different texture.
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