diff options
author | José Fonseca <jfonseca@vmware.com> | 2010-01-08 15:42:57 +0000 |
---|---|---|
committer | José Fonseca <jfonseca@vmware.com> | 2010-01-08 15:42:57 +0000 |
commit | 080c40ab32b2abd6d8381b4a0cc143d36a1652b2 (patch) | |
tree | e173767ebc5a82d81b9fc086449d915e29348976 /progs/fp/fp-tri.c | |
parent | 9cdf6f025b2ed55cfb13dd09f870f01d0c7947d3 (diff) | |
parent | a1de400e8de06a80ab140bb0fa950e990607572d (diff) |
Merge remote branch 'origin/master' into lp-binning
Conflicts:
src/gallium/auxiliary/util/u_surface.c
src/gallium/drivers/llvmpipe/Makefile
src/gallium/drivers/llvmpipe/SConscript
src/gallium/drivers/llvmpipe/lp_bld_arit.c
src/gallium/drivers/llvmpipe/lp_bld_flow.c
src/gallium/drivers/llvmpipe/lp_bld_interp.c
src/gallium/drivers/llvmpipe/lp_clear.c
src/gallium/drivers/llvmpipe/lp_context.c
src/gallium/drivers/llvmpipe/lp_context.h
src/gallium/drivers/llvmpipe/lp_draw_arrays.c
src/gallium/drivers/llvmpipe/lp_jit.c
src/gallium/drivers/llvmpipe/lp_jit.h
src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_setup_point.c
src/gallium/drivers/llvmpipe/lp_state.h
src/gallium/drivers/llvmpipe/lp_state_blend.c
src/gallium/drivers/llvmpipe/lp_state_derived.c
src/gallium/drivers/llvmpipe/lp_state_fs.c
src/gallium/drivers/llvmpipe/lp_state_sampler.c
src/gallium/drivers/llvmpipe/lp_state_surface.c
src/gallium/drivers/llvmpipe/lp_tex_cache.c
src/gallium/drivers/llvmpipe/lp_tex_cache.h
src/gallium/drivers/llvmpipe/lp_tex_sample.h
src/gallium/drivers/llvmpipe/lp_tile_cache.c
Diffstat (limited to 'progs/fp/fp-tri.c')
-rw-r--r-- | progs/fp/fp-tri.c | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/progs/fp/fp-tri.c b/progs/fp/fp-tri.c index 52a8fcfc22..70676d4c40 100644 --- a/progs/fp/fp-tri.c +++ b/progs/fp/fp-tri.c @@ -73,7 +73,7 @@ static void Init( void ) GLuint Texture; GLint errno; GLuint prognum; - char buf[4096]; + char buf[50000]; GLuint sz; FILE *f; @@ -176,6 +176,17 @@ static void Init( void ) } + { + const float Ambient[4] = { 0.0, 1.0, 0.0, 0.0 }; + const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 }; + const float Specular[4] = { 0.0, 0.0, 1.0, 0.0 }; + const float Emission[4] = { 0.0, 0.0, 0.0, 1.0 }; + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, Ambient); + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse); + glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, Specular); + glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Emission); + } + glClearColor(.1, .3, .5, 0); } @@ -197,7 +208,7 @@ static void Key(unsigned char key, int x, int y) case 27: exit(1); default: - return; + break; } glutPostRedisplay(); |