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author | Brian Paul <brianp@vmware.com> | 2009-05-19 09:57:01 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-05-19 09:57:01 -0600 |
commit | c99a60c40d4ece363d37a5af895124f08a645c6b (patch) | |
tree | d8a2d98519e84cdecebbf4f0a7a1b8d6aea674bd /progs/fp/tri-depth.c | |
parent | 7ce105d2e6885eeac73c59dc14c4cd59a89c1425 (diff) |
mesa: assign trb->Base.StencilBits in update_wrapper().
When we render to a depth/stencil texture there are stencil bits.
Diffstat (limited to 'progs/fp/tri-depth.c')
0 files changed, 0 insertions, 0 deletions