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authorEric Anholt <eric@anholt.net>2010-05-21 09:32:38 -0700
committerEric Anholt <eric@anholt.net>2010-05-21 12:20:39 -0700
commit68fc4b415e322f6744299e39864fbc377c6eff74 (patch)
tree4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/fp/tri-depthwrite2.c
parente4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff)
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
Diffstat (limited to 'progs/fp/tri-depthwrite2.c')
-rw-r--r--progs/fp/tri-depthwrite2.c109
1 files changed, 0 insertions, 109 deletions
diff --git a/progs/fp/tri-depthwrite2.c b/progs/fp/tri-depthwrite2.c
deleted file mode 100644
index 599949551d..0000000000
--- a/progs/fp/tri-depthwrite2.c
+++ /dev/null
@@ -1,109 +0,0 @@
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glew.h>
-#include <GL/glut.h>
-
-
-static void Init(void)
-{
- static const char *modulate2D =
- "!!ARBfp1.0\n"
- "MUL result.depth.z, fragment.color.z, {.1}.x; \n"
- "MOV result.color, fragment.color.z; \n"
- "END"
- ;
- GLuint modulateProg;
-
- if (!GLEW_ARB_fragment_program) {
- printf("Error: GL_ARB_fragment_program not supported!\n");
- exit(1);
- }
- printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
-
- /* Setup the fragment program */
- glGenProgramsARB(1, &modulateProg);
- glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, modulateProg);
- glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
- strlen(modulate2D), (const GLubyte *)modulate2D);
-
- printf("glGetError = 0x%x\n", (int) glGetError());
- printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n",
- (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB));
-
- glEnable(GL_FRAGMENT_PROGRAM_ARB);
-
- glClearColor(.3, .3, .3, 0);
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
- default:
- break;
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
- glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
- glEnable(GL_DEPTH_TEST);
-
-
- glBegin(GL_TRIANGLES);
- glColor4f(.8,0,.5,0);
- glVertex3f( 0.9, -0.9, -30.0);
- glVertex3f( 0.9, 0.9, -30.0);
- glVertex3f(-0.9, 0.0, -30.0);
-
- glColor4f(0,.8,.7,0);
- glVertex3f(-0.9, -0.9, -40.0);
- glColor4f(0,.8,.7,0);
- glVertex3f(-0.9, 0.9, -40.0);
- glColor4f(0,.8,.3,0);
- glVertex3f( 0.9, 0.0, -40.0);
- glEnd();
-
- glFlush();
-}
-
-
-int main(int argc, char **argv)
-{
- glutInit(&argc, argv);
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- glutInitDisplayMode(GLUT_DEPTH | GLUT_RGB | GLUT_SINGLE);
-
- if (glutCreateWindow("Depth Test") == GL_FALSE) {
- exit(1);
- }
-
- glewInit();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}