diff options
author | Zou Nan hai <nanhai.zou@intel.com> | 2007-07-17 11:25:37 +0800 |
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committer | Zou Nan hai <nanhai.zou@intel.com> | 2007-07-17 11:25:37 +0800 |
commit | 24e7acd5e4f1e7e71909f94fd1f075abd268d086 (patch) | |
tree | a25e8816afebf46757bad80923aab6e56d6ed4e0 /progs/glsl/CH11-bumpmap.frag.txt | |
parent | 719cf0b7958d0dedf8727c97eaddb6a1f31977e1 (diff) |
bumpmap sample is correct now
Diffstat (limited to 'progs/glsl/CH11-bumpmap.frag.txt')
-rw-r--r-- | progs/glsl/CH11-bumpmap.frag.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/progs/glsl/CH11-bumpmap.frag.txt b/progs/glsl/CH11-bumpmap.frag.txt index 1467f767ec..063576f5a3 100644 --- a/progs/glsl/CH11-bumpmap.frag.txt +++ b/progs/glsl/CH11-bumpmap.frag.txt @@ -33,7 +33,7 @@ void main() litColor = SurfaceColor * max(dot(normDelta, LightDir), 0.0); vec3 reflectDir = reflect(LightDir, normDelta); - float spec = max(dot(normalize(EyeDir), reflectDir), 0.0); + float spec = max(dot(EyeDir, reflectDir), 0.0); spec *= SpecularFactor; litColor = min(litColor + spec, vec3(1.0)); |