diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-08-16 09:36:46 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-08-16 09:36:46 -0600 |
commit | c0dd9122fdedd4bcab5bc0b3bbb490e6b62fac83 (patch) | |
tree | ac114b79c5790b10c0a8904ca79dfea5480c5617 /progs/glsl/CH18-mandel.frag.txt | |
parent | ce00d232f3c01c71fb659568e9b58da1f24b2519 (diff) |
remove .txt suffix from shader source files
Diffstat (limited to 'progs/glsl/CH18-mandel.frag.txt')
-rw-r--r-- | progs/glsl/CH18-mandel.frag.txt | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/progs/glsl/CH18-mandel.frag.txt b/progs/glsl/CH18-mandel.frag.txt deleted file mode 100644 index a472d81252..0000000000 --- a/progs/glsl/CH18-mandel.frag.txt +++ /dev/null @@ -1,55 +0,0 @@ -// -// Fragment shader for drawing the Mandelbrot set -// -// Authors: Dave Baldwin, Steve Koren, Randi Rost -// based on a shader by Michael Rivero -// -// Copyright (c) 2002-2005: 3Dlabs, Inc. -// -// See 3Dlabs-License.txt for license information -// - -varying vec3 Position; -varying float LightIntensity; - -uniform float MaxIterations; -uniform float Zoom; -uniform float Xcenter; -uniform float Ycenter; -uniform vec3 InnerColor; -uniform vec3 OuterColor1; -uniform vec3 OuterColor2; - -void main() -{ - float real = Position.x * Zoom + Xcenter; - float imag = Position.y * Zoom + Ycenter; - float Creal = real; // Change this line... - float Cimag = imag; // ...and this one to get a Julia set - - float r2 = 0.0; - float iter; - -// for (iter = 0.0; iter < MaxIterations && r2 < 4.0; ++iter) - for (iter = 0.0; iter < 12 && r2 < 4.0; ++iter) - { - float tempreal = real; - - real = (tempreal * tempreal) - (imag * imag) + Creal; - imag = 2.0 * tempreal * imag + Cimag; - r2 = (real * real) + (imag * imag); - } - - // Base the color on the number of iterations - - vec3 color; - - if (r2 < 4.0) - color = InnerColor; - else - color = mix(OuterColor1, OuterColor2, fract(iter * 0.05)); - - color *= LightIntensity; - - gl_FragColor = vec4(color, 1.0); -} |