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authorBrian Paul <brianp@vmware.com>2009-04-17 16:23:33 -0600
committerBrian Paul <brianp@vmware.com>2009-04-17 16:23:33 -0600
commit538a82388293ca1b14e6eb8b26179d1f42627210 (patch)
treeeb62de0ba4213ffae1062063d99054f2e3d45c6f /progs/glsl/Makefile
parent794d488e6dc795c225505b8c00a7f00f1960a5ad (diff)
demos: new glsl/array.c demo
Test variable indexing into a uniform array in a vertex shader.
Diffstat (limited to 'progs/glsl/Makefile')
-rw-r--r--progs/glsl/Makefile8
1 files changed, 8 insertions, 0 deletions
diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile
index 0f1a299570..5fb95c4b3b 100644
--- a/progs/glsl/Makefile
+++ b/progs/glsl/Makefile
@@ -10,6 +10,7 @@ LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(T
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
PROGS = \
+ array \
bitmap \
brick \
bump \
@@ -80,6 +81,13 @@ shaderutil.o: shaderutil.c shaderutil.h
+array.o: array.c extfuncs.h shaderutil.h
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) array.c
+
+array: array.o shaderutil.o
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) array.o shaderutil.o $(LIBS) -o $@
+
+
bitmap.o: bitmap.c extfuncs.h shaderutil.h
$(APP_CC) -c -I$(INCDIR) $(CFLAGS) bitmap.c