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authorBrian Paul <brianp@vmware.com>2009-02-10 16:44:02 -0700
committerBrian Paul <brianp@vmware.com>2009-02-10 16:44:02 -0700
commit5340b6dff73a0a23531ce2a5f28fba8303adab6e (patch)
treeb141fc3648568dd8b941c966059e6ed32a8bd0ad /progs/glsl/samplers.c
parent9fd26daec24f21dbe17afcb2e2ab272667ee9a69 (diff)
parentee4c921b65fb76998711f3c40330505cbc49a0e0 (diff)
Merge commit 'origin/gallium-master-merge'
This is the big merge of the gallium-0.2 branch into master. gallium-master-merge was just the staging area for it. Both gallium-0.2 and gallium-master-merge are considered closed now. Conflicts: progs/demos/Makefile src/mesa/main/state.c src/mesa/main/texenvprogram.c
Diffstat (limited to 'progs/glsl/samplers.c')
-rw-r--r--progs/glsl/samplers.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/progs/glsl/samplers.c b/progs/glsl/samplers.c
index d214009729..3fb8577d5e 100644
--- a/progs/glsl/samplers.c
+++ b/progs/glsl/samplers.c
@@ -245,14 +245,22 @@ GenFragmentShader(GLint numSamplers)
int s;
p += sprintf(p, "// Generated fragment shader:\n");
+#ifndef SAMPLERS_ARRAY
for (s = 0; s < numSamplers; s++) {
p += sprintf(p, "uniform sampler2D tex%d;\n", s);
}
+#else
+ p += sprintf(p, "uniform sampler2D tex[%d];\n", numSamplers);
+#endif
p += sprintf(p, "void main()\n");
p += sprintf(p, "{\n");
p += sprintf(p, " vec4 color = vec4(0.0);\n");
for (s = 0; s < numSamplers; s++) {
+#ifndef SAMPLERS_ARRAY
p += sprintf(p, " color += texture2D(tex%d, gl_TexCoord[0].xy);\n", s);
+#else
+ p += sprintf(p, " color += texture2D(tex[%d], gl_TexCoord[0].xy);\n", s);
+#endif
}
p += sprintf(p, " gl_FragColor = color;\n");
p += sprintf(p, "}\n");
@@ -302,7 +310,11 @@ InitProgram(void)
char uname[10];
GLint loc;
+#ifndef SAMPLERS_ARRAY
sprintf(uname, "tex%d", s);
+#else
+ sprintf(uname, "tex[%d]", s);
+#endif
loc = glGetUniformLocation_func(Program, uname);
assert(loc >= 0);