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authorJosé Fonseca <jfonseca@vmware.com>2009-08-21 07:48:04 +0100
committerJosé Fonseca <jfonseca@vmware.com>2009-08-29 09:21:38 +0100
commite3b38e5ec1ba93e3f1a1b3d5039c70ff7aa3ebe6 (patch)
tree51b1b47b1eb8466dbe629fee73cd1d7c219b3cae /progs/glsl/texaaline.c
parentdb35ac36d92545392b76785bf7fca47151f1469c (diff)
llvmpipe: Code generate the depth test, and include in the shader.
Only 32bit depth/stencil surfaces supported for now. Stencil ops not implemented yet.
Diffstat (limited to 'progs/glsl/texaaline.c')
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