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authorJon TURNEY <jon.turney@dronecode.org.uk>2009-07-24 20:33:25 +0100
committerBrian Paul <brianp@vmware.com>2009-10-05 11:07:23 -0600
commita15d9ca9ccfeebfcea148fc61ead3a70541e2a76 (patch)
treebf5007c8f39983018309b100b14df2dad5a0bcbe /progs/glsl/twoside.c
parent43750f1575e366e2a92b71bffceee90d7f1a2b3e (diff)
Fix building of GLSL demos which use M_PI
Some <math.h> files do not define M_PI, in which case, provide our own definition Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Diffstat (limited to 'progs/glsl/twoside.c')
-rw-r--r--progs/glsl/twoside.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/progs/glsl/twoside.c b/progs/glsl/twoside.c
index a57484f96c..ce155d64e9 100644
--- a/progs/glsl/twoside.c
+++ b/progs/glsl/twoside.c
@@ -16,6 +16,9 @@
#include <GL/glut.h>
#include "shaderutil.h"
+#ifndef M_PI
+#define M_PI 3.1415926535
+#endif
static GLint WinWidth = 300, WinHeight = 300;
static char *FragProgFile = NULL;