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authorXiang, Haihao <haihao.xiang@intel.com>2008-12-11 14:03:00 +0800
committerXiang, Haihao <haihao.xiang@intel.com>2008-12-11 14:03:00 +0800
commitc8b505d8260cccf289c947c629471df8f5c81c0d (patch)
tree54554a2f1f5a4b88e5a228d6dbcbd429f068b709 /progs/glsl
parent3b9bc821e1dfe39905585746166183264c335416 (diff)
i915: fallback for cube map texture.
The i915 (and related graphics cores) only support TEXCOORDMODE_CLAMP and TEXCOORDMODE_CUBE when using cube map texture coordinates, so fall back to software rendering for other modes to avoid potential gpu hang issue. This fixes scorched3d issue on 945GM(see bug 14539).
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