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authorBrian Paul <brian.paul@tungstengraphics.com>2001-04-12 15:18:07 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-04-12 15:18:07 +0000
commit608889d18f78727753d63d0f867ec4d216e04c4c (patch)
tree3f1f30919e4d464a6e4a1f91ef2964b8e7a5e71b /progs/images
parent93de8d3d8617e991c091f29236dc7316203a5b8d (diff)
Moved FRAC macro out of mmath.h into s_texture.c since it's only used there
and doesn't do what one might expect for negative values. Reimplemented FRAC in terms of floor() to fix glitches seen in tests/texwrap.c. Minor fix for problem with GL_CLAMP_TO_BORDER_ARB with GL_NEAREST sampling.
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