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authorJeff Smith <whydoubt@yahoo.com>2008-06-13 09:50:43 -0500
committerBrian Paul <brianp@vmware.com>2010-03-12 08:55:05 -0700
commitfab1f07d6ad01463897ae792f4b33738afb07369 (patch)
treea2905eb93364a4479c97cdf2bae36c49586f427b /progs/objviewer/glm.h
parent39c2d3ecd9432262bb157da3bb6103f84a4375e5 (diff)
Grammar and spelling fixes
Signed-off-by: Jeff Smith <whydoubt@yahoo.com> Signed-off-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'progs/objviewer/glm.h')
-rw-r--r--progs/objviewer/glm.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/progs/objviewer/glm.h b/progs/objviewer/glm.h
index 8740b3684d..1a5646fa4c 100644
--- a/progs/objviewer/glm.h
+++ b/progs/objviewer/glm.h
@@ -153,7 +153,7 @@ glmFacetNormals(GLMmodel* model);
/* glmVertexNormals: Generates smooth vertex normals for a model.
* First builds a list of all the triangles each vertex is in. Then
- * loops through each vertex in the the list averaging all the facet
+ * loops through each vertex in the list averaging all the facet
* normals of the triangles each vertex is in. Finally, sets the
* normal index in the triangle for the vertex to the generated smooth
* normal. If the dot product of a facet normal and the facet normal