summaryrefslogtreecommitdiff
path: root/progs/redbook/fog.c
diff options
context:
space:
mode:
authorEric Anholt <eric@anholt.net>2010-05-21 09:32:38 -0700
committerEric Anholt <eric@anholt.net>2010-05-21 12:20:39 -0700
commit68fc4b415e322f6744299e39864fbc377c6eff74 (patch)
tree4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/redbook/fog.c
parente4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff)
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
Diffstat (limited to 'progs/redbook/fog.c')
-rw-r--r--progs/redbook/fog.c200
1 files changed, 0 insertions, 200 deletions
diff --git a/progs/redbook/fog.c b/progs/redbook/fog.c
deleted file mode 100644
index 4f4b8e3cc0..0000000000
--- a/progs/redbook/fog.c
+++ /dev/null
@@ -1,200 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/**
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
-/*
- * fog.c
- * This program draws 5 red teapots, each at a different
- * z distance from the eye, in different types of fog.
- * Pressing the left mouse button chooses between 3 types of
- * fog: exponential, exponential squared, and linear.
- * In this program, there is a fixed density value, as well
- * as fixed start and end values for the linear fog.
- */
-#include <stdlib.h>
-#include <math.h>
-#include <GL/glut.h>
-
-GLint fogMode;
-
-static void
-selectFog(int mode)
-{
- switch(mode) {
- case GL_LINEAR:
- glFogf(GL_FOG_START, 1.0);
- glFogf(GL_FOG_END, 5.0);
- /* falls through */
- case GL_EXP2:
- case GL_EXP:
- glFogi(GL_FOG_MODE, mode);
- glutPostRedisplay();
- break;
- case 0:
- exit(0);
- }
-}
-
-/* Initialize z-buffer, projection matrix, light source,
- * and lighting model. Do not specify a material property here.
- */
-static void
-myinit(void)
-{
- GLfloat position[] =
- {0.0, 3.0, 3.0, 0.0};
- GLfloat local_view[] =
- {0.0};
-
- glEnable(GL_DEPTH_TEST);
- glDepthFunc(GL_LESS);
-
- glLightfv(GL_LIGHT0, GL_POSITION, position);
- glLightModelfv(GL_LIGHT_MODEL_LOCAL_VIEWER, local_view);
-
- glFrontFace(GL_CW);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_AUTO_NORMAL);
- glEnable(GL_NORMALIZE);
- glEnable(GL_FOG);
- {
- GLfloat fogColor[4] =
- {0.5, 0.5, 0.5, 1.0};
-
- fogMode = GL_EXP;
- glFogi(GL_FOG_MODE, fogMode);
- glFogfv(GL_FOG_COLOR, fogColor);
- glFogf(GL_FOG_DENSITY, 0.35);
- glHint(GL_FOG_HINT, GL_DONT_CARE);
- glClearColor(0.5, 0.5, 0.5, 1.0);
- }
-}
-
-static void
-renderRedTeapot(GLfloat x, GLfloat y, GLfloat z)
-{
- float mat[4];
-
- glPushMatrix();
- glTranslatef(x, y, z);
- mat[0] = 0.1745;
- mat[1] = 0.01175;
- mat[2] = 0.01175;
- mat[3] = 1.0;
- glMaterialfv(GL_FRONT, GL_AMBIENT, mat);
- mat[0] = 0.61424;
- mat[1] = 0.04136;
- mat[2] = 0.04136;
- glMaterialfv(GL_FRONT, GL_DIFFUSE, mat);
- mat[0] = 0.727811;
- mat[1] = 0.626959;
- mat[2] = 0.626959;
- glMaterialfv(GL_FRONT, GL_SPECULAR, mat);
- glMaterialf(GL_FRONT, GL_SHININESS, 0.6 * 128.0);
- glutSolidTeapot(1.0);
- glPopMatrix();
-}
-
-/* display() draws 5 teapots at different z positions.
- */
-static void
-display(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- renderRedTeapot(-4.0, -0.5, -1.0);
- renderRedTeapot(-2.0, -0.5, -2.0);
- renderRedTeapot(0.0, -0.5, -3.0);
- renderRedTeapot(2.0, -0.5, -4.0);
- renderRedTeapot(4.0, -0.5, -5.0);
- glFlush();
-}
-
-static void
-myReshape(int w, int h)
-{
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= (h * 3))
- glOrtho(-6.0, 6.0, -2.0 * ((GLfloat) h * 3) / (GLfloat) w,
- 2.0 * ((GLfloat) h * 3) / (GLfloat) w, 0.0, 10.0);
- else
- glOrtho(-6.0 * (GLfloat) w / ((GLfloat) h * 3),
- 6.0 * (GLfloat) w / ((GLfloat) h * 3), -2.0, 2.0, 0.0, 10.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-/* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, depth buffer, and handle input events.
- */
-int
-main(int argc, char **argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowSize(450, 150);
- glutCreateWindow(argv[0]);
- myinit();
- glutReshapeFunc(myReshape);
- glutDisplayFunc(display);
- glutCreateMenu(selectFog);
- glutAddMenuEntry("Fog EXP", GL_EXP);
- glutAddMenuEntry("Fog EXP2", GL_EXP2);
- glutAddMenuEntry("Fog LINEAR", GL_LINEAR);
- glutAddMenuEntry("Quit", 0);
- glutAttachMenu(GLUT_RIGHT_BUTTON);
- glutKeyboardFunc(key);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
-}