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authorEric Anholt <eric@anholt.net>2010-05-21 09:32:38 -0700
committerEric Anholt <eric@anholt.net>2010-05-21 12:20:39 -0700
commit68fc4b415e322f6744299e39864fbc377c6eff74 (patch)
tree4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/redbook/tesswind.c
parente4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff)
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
Diffstat (limited to 'progs/redbook/tesswind.c')
-rw-r--r--progs/redbook/tesswind.c290
1 files changed, 0 insertions, 290 deletions
diff --git a/progs/redbook/tesswind.c b/progs/redbook/tesswind.c
deleted file mode 100644
index 4729880a57..0000000000
--- a/progs/redbook/tesswind.c
+++ /dev/null
@@ -1,290 +0,0 @@
-/*
- * Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
- */
-
-/*
- * tesswind.c
- * This program demonstrates the winding rule polygon
- * tessellation property. Four tessellated objects are drawn,
- * each with very different contours. When the w key is pressed,
- * the objects are drawn with a different winding rule.
- */
-#include <GL/glut.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#ifdef GLU_VERSION_1_2
-
-/* Win32 calling conventions. */
-#ifndef CALLBACK
-#define CALLBACK
-#endif
-
-GLdouble currentWinding = GLU_TESS_WINDING_ODD;
-int currentShape = 0;
-GLUtesselator *tobj;
-GLuint list;
-
-/* Make four display lists,
- * each with a different tessellated object.
- */
-static void makeNewLists (void) {
- int i;
- static GLdouble rects[12][3] =
- {{ 50.0, 50.0, 0.0}, {300.0, 50.0, 0.0},
- {300.0, 300.0, 0.0}, { 50.0, 300.0, 0.0},
- {100.0, 100.0, 0.0}, {250.0, 100.0, 0.0},
- {250.0, 250.0, 0.0}, {100.0, 250.0, 0.0},
- {150.0, 150.0, 0.0}, {200.0, 150.0, 0.0},
- {200.0, 200.0, 0.0}, {150.0, 200.0, 0.0}};
- static GLdouble spiral[16][3] =
- {{400.0, 250.0, 0.0}, {400.0, 50.0, 0.0},
- { 50.0, 50.0, 0.0}, { 50.0, 400.0, 0.0},
- {350.0, 400.0, 0.0}, {350.0, 100.0, 0.0},
- {100.0, 100.0, 0.0}, {100.0, 350.0, 0.0},
- {300.0, 350.0, 0.0}, {300.0, 150.0, 0.0},
- {150.0, 150.0, 0.0}, {150.0, 300.0, 0.0},
- {250.0, 300.0, 0.0}, {250.0, 200.0, 0.0},
- {200.0, 200.0, 0.0}, {200.0, 250.0, 0.0}};
- static GLdouble quad1[4][3] =
- {{ 50.0, 150.0, 0.0}, {350.0, 150.0, 0.0},
- {350.0, 200.0, 0.0}, { 50.0, 200.0, 0.0}};
- static GLdouble quad2[4][3] =
- {{100.0, 100.0, 0.0}, {300.0, 100.0, 0.0},
- {300.0, 350.0, 0.0}, {100.0, 350.0, 0.0}};
- static GLdouble tri[3][3] =
- {{200.0, 50.0, 0.0}, {250.0, 300.0, 0.0},
- {150.0, 300.0, 0.0}};
-
- gluTessProperty(tobj, GLU_TESS_WINDING_RULE,
- currentWinding);
-
- glNewList(list, GL_COMPILE);
- gluTessBeginPolygon(tobj, NULL);
- gluTessBeginContour(tobj);
- for (i = 0; i < 4; i++)
- gluTessVertex(tobj, rects[i], rects[i]);
- gluTessEndContour(tobj);
- gluTessBeginContour(tobj);
- for (i = 4; i < 8; i++)
- gluTessVertex(tobj, rects[i], rects[i]);
- gluTessEndContour(tobj);
- gluTessBeginContour(tobj);
- for (i = 8; i < 12; i++)
- gluTessVertex(tobj, rects[i], rects[i]);
- gluTessEndContour(tobj);
- gluTessEndPolygon(tobj);
- glEndList();
-
- glNewList(list+1, GL_COMPILE);
- gluTessBeginPolygon(tobj, NULL);
- gluTessBeginContour(tobj);
- for (i = 0; i < 4; i++)
- gluTessVertex(tobj, rects[i], rects[i]);
- gluTessEndContour(tobj);
- gluTessBeginContour(tobj);
- for (i = 7; i >= 4; i--)
- gluTessVertex(tobj, rects[i], rects[i]);
- gluTessEndContour(tobj);
- gluTessBeginContour(tobj);
- for (i = 11; i >= 8; i--)
- gluTessVertex(tobj, rects[i], rects[i]);
- gluTessEndContour(tobj);
- gluTessEndPolygon(tobj);
- glEndList();
-
- glNewList(list+2, GL_COMPILE);
- gluTessBeginPolygon(tobj, NULL);
- gluTessBeginContour(tobj);
- for (i = 0; i < 16; i++)
- gluTessVertex(tobj, spiral[i], spiral[i]);
- gluTessEndContour(tobj);
- gluTessEndPolygon(tobj);
- glEndList();
-
- glNewList(list+3, GL_COMPILE);
- gluTessBeginPolygon(tobj, NULL);
- gluTessBeginContour(tobj);
- for (i = 0; i < 4; i++)
- gluTessVertex(tobj, quad1[i], quad1[i]);
- gluTessEndContour(tobj);
- gluTessBeginContour(tobj);
- for (i = 0; i < 4; i++)
- gluTessVertex(tobj, quad2[i], quad2[i]);
- gluTessEndContour(tobj);
- gluTessBeginContour(tobj);
- for (i = 0; i < 3; i++)
- gluTessVertex(tobj, tri[i], tri[i]);
- gluTessEndContour(tobj);
- gluTessEndPolygon(tobj);
- glEndList();
-}
-
-static void display (void) {
- glClear(GL_COLOR_BUFFER_BIT);
- glColor3f(1.0, 1.0, 1.0);
- glPushMatrix();
- glCallList(list);
- glTranslatef(0.0, 500.0, 0.0);
- glCallList(list+1);
- glTranslatef(500.0, -500.0, 0.0);
- glCallList(list+2);
- glTranslatef(0.0, 500.0, 0.0);
- glCallList(list+3);
- glPopMatrix();
- glFlush();
-}
-
-static void CALLBACK beginCallback(GLenum which)
-{
- glBegin(which);
-}
-
-static void CALLBACK errorCallback(GLenum errorCode)
-{
- const GLubyte *estring;
-
- estring = gluErrorString(errorCode);
- fprintf(stderr, "Tessellation Error: %s\n", (char *) estring);
- exit(0);
-}
-
-static void CALLBACK endCallback(void)
-{
- glEnd();
-}
-
-/* combineCallback is used to create a new vertex when edges
- * intersect. coordinate location is trivial to calculate,
- * but weight[4] may be used to average color, normal, or texture
- * coordinate data.
- */
-/* ARGSUSED */
-static void CALLBACK combineCallback(GLdouble coords[3], GLdouble *data[4],
- GLfloat weight[4], GLdouble **dataOut )
-{
- GLdouble *vertex;
- vertex = (GLdouble *) malloc(3 * sizeof(GLdouble));
-
- vertex[0] = coords[0];
- vertex[1] = coords[1];
- vertex[2] = coords[2];
- *dataOut = vertex;
-}
-
-static void init(void)
-{
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glShadeModel(GL_FLAT);
-
- tobj = gluNewTess();
- gluTessCallback(tobj, GLU_TESS_VERTEX,
- (GLvoid (CALLBACK*) ()) &glVertex3dv);
- gluTessCallback(tobj, GLU_TESS_BEGIN,
- (GLvoid (CALLBACK*) ()) &beginCallback);
- gluTessCallback(tobj, GLU_TESS_END,
- (GLvoid (CALLBACK*) ()) &endCallback);
- gluTessCallback(tobj, GLU_TESS_ERROR,
- (GLvoid (CALLBACK*) ()) &errorCallback);
- gluTessCallback(tobj, GLU_TESS_COMBINE,
- (GLvoid (CALLBACK*) ()) &combineCallback);
-
- list = glGenLists(4);
- makeNewLists();
-}
-
-static void reshape(int w, int h)
-{
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- if (w <= h)
- gluOrtho2D(0.0, 1000.0, 0.0, 1000.0 * (GLdouble)h/(GLdouble)w);
- else
- gluOrtho2D(0.0, 1000.0 * (GLdouble)w/(GLdouble)h, 0.0, 1000.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-/* ARGSUSED1 */
-static void keyboard(unsigned char key, int x, int y)
-{
- switch (key) {
- case 'w':
- case 'W':
- if (currentWinding == GLU_TESS_WINDING_ODD)
- currentWinding = GLU_TESS_WINDING_NONZERO;
- else if (currentWinding == GLU_TESS_WINDING_NONZERO)
- currentWinding = GLU_TESS_WINDING_POSITIVE;
- else if (currentWinding == GLU_TESS_WINDING_POSITIVE)
- currentWinding = GLU_TESS_WINDING_NEGATIVE;
- else if (currentWinding == GLU_TESS_WINDING_NEGATIVE)
- currentWinding = GLU_TESS_WINDING_ABS_GEQ_TWO;
- else if (currentWinding == GLU_TESS_WINDING_ABS_GEQ_TWO)
- currentWinding = GLU_TESS_WINDING_ODD;
- makeNewLists();
- glutPostRedisplay();
- break;
- case 27:
- exit(0);
- break;
- default:
- break;
- }
-}
-
-int main(int argc, char** argv)
-{
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize(500, 500);
- glutCreateWindow(argv[0]);
- init();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutMainLoop();
- return 0;
-}
-
-#else
-int main(int argc, char** argv)
-{
- fprintf (stderr, "This program demonstrates the new tesselator API in GLU 1.2.\n");
- fprintf (stderr, "Your GLU library does not support this new interface, sorry.\n");
- return 0;
-}
-#endif