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authorBrian Paul <brianp@vmware.com>2010-02-15 18:04:00 -0700
committerBrian Paul <brianp@vmware.com>2010-02-15 18:04:39 -0700
commitc6e63f3cc235b2d7b06664a493584671a2493045 (patch)
tree9f254c44ea3fc2c999ed78312a775495a82721f2 /progs/redbook/texture3d.c
parentbd3829b5f5b204d95d9ac3e5538ca11d0904ba7d (diff)
progs/redbook: use glew
Diffstat (limited to 'progs/redbook/texture3d.c')
-rw-r--r--progs/redbook/texture3d.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/progs/redbook/texture3d.c b/progs/redbook/texture3d.c
index 9f57e08c6d..c7b77c1cae 100644
--- a/progs/redbook/texture3d.c
+++ b/progs/redbook/texture3d.c
@@ -46,6 +46,7 @@
* with different texture coordinates to obtain different
* "slices" of the 3D texture.
*/
+#include <GL/glew.h>
#include <GL/glut.h>
#include <stdlib.h>
#include <stdio.h>
@@ -142,6 +143,7 @@ int main(int argc, char** argv)
glutInitWindowSize(250, 250);
glutInitWindowPosition(100, 100);
glutCreateWindow(argv[0]);
+ glewInit();
init();
glutReshapeFunc(reshape);
glutDisplayFunc(display);