diff options
author | Chia-I Wu <olvaffe@gmail.com> | 2010-01-12 11:25:02 +0800 |
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committer | Chia-I Wu <olvaffe@gmail.com> | 2010-01-12 11:25:02 +0800 |
commit | 562c127693200822f04a145db50add1be2425d7b (patch) | |
tree | 9441774fb212b17ddf2a364f06abc43f166cc00b /progs/samples/overlay.c | |
parent | e5d351dcfde58777162552cf5cd2a9cd8299f4cd (diff) | |
parent | 077d6dd7508af88509dd0499c5dfbdaa186b4015 (diff) |
Merge branch 'master' into opengl-es-v2
Conflicts:
src/mesa/main/dd.h
Diffstat (limited to 'progs/samples/overlay.c')
-rw-r--r-- | progs/samples/overlay.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/progs/samples/overlay.c b/progs/samples/overlay.c index 23b5a4793b..6087cef281 100644 --- a/progs/samples/overlay.c +++ b/progs/samples/overlay.c @@ -69,19 +69,19 @@ starRec stars[MAXSTARS]; float sinTable[MAXANGLES]; -float Sin(float angle) +static float Sin(float angle) { return (sinTable[(GLint)angle]); } -float Cos(float angle) +static float Cos(float angle) { return (sinTable[((GLint)angle+(MAXANGLES/4))%MAXANGLES]); } -void NewStar(GLint n, GLint d) +static void NewStar(GLint n, GLint d) { if (rand()%4 == 0) { @@ -103,7 +103,7 @@ void NewStar(GLint n, GLint d) } } -void RotatePoint(float *x, float *y, float rotation) +static void RotatePoint(float *x, float *y, float rotation) { float tmpX, tmpY; @@ -113,7 +113,7 @@ void RotatePoint(float *x, float *y, float rotation) *y = tmpY; } -void MoveStars(void) +static void MoveStars(void) { float offset; GLint n; @@ -134,7 +134,7 @@ void MoveStars(void) } } -GLenum StarPoint(GLint n) +static GLenum StarPoint(GLint n) { float x0, y0, x1, y1, width; GLint i; @@ -182,7 +182,7 @@ GLenum StarPoint(GLint n) } } -void ShowStars(void) +static void ShowStars(void) { GLint n; @@ -221,7 +221,7 @@ static void Init(void) glDisable(GL_DITHER); } -void Reshape(int width, int height) +static void Reshape(int width, int height) { windW = (GLint)width; @@ -262,7 +262,7 @@ static void Key(unsigned char key, int x, int y) } } -void Idle(void) +static void Idle(void) { if (overlayInit == GL_FALSE) { |