diff options
author | Brian Paul <brianp@vmware.com> | 2010-01-04 19:16:24 -0700 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2010-01-04 19:16:24 -0700 |
commit | 5ac16495a2772886100789f04e1a7d65068e9a40 (patch) | |
tree | 3a387294b977841ac4255ff8fbfedd1ce2dc8946 /progs/samples/overlay.c | |
parent | bfc34c880492f15dc47db30e88f888d1c48d5e70 (diff) | |
parent | 6d845808589b9df84f23551b122533a55dce6bd5 (diff) |
Merge branch 'mesa_7_7_branch'
Conflicts:
docs/relnotes.html
src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
src/gallium/drivers/r300/r300_cs.h
src/mesa/drivers/dri/i965/brw_wm_surface_state.c
src/mesa/main/enums.c
Diffstat (limited to 'progs/samples/overlay.c')
-rw-r--r-- | progs/samples/overlay.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/progs/samples/overlay.c b/progs/samples/overlay.c index 23b5a4793b..6087cef281 100644 --- a/progs/samples/overlay.c +++ b/progs/samples/overlay.c @@ -69,19 +69,19 @@ starRec stars[MAXSTARS]; float sinTable[MAXANGLES]; -float Sin(float angle) +static float Sin(float angle) { return (sinTable[(GLint)angle]); } -float Cos(float angle) +static float Cos(float angle) { return (sinTable[((GLint)angle+(MAXANGLES/4))%MAXANGLES]); } -void NewStar(GLint n, GLint d) +static void NewStar(GLint n, GLint d) { if (rand()%4 == 0) { @@ -103,7 +103,7 @@ void NewStar(GLint n, GLint d) } } -void RotatePoint(float *x, float *y, float rotation) +static void RotatePoint(float *x, float *y, float rotation) { float tmpX, tmpY; @@ -113,7 +113,7 @@ void RotatePoint(float *x, float *y, float rotation) *y = tmpY; } -void MoveStars(void) +static void MoveStars(void) { float offset; GLint n; @@ -134,7 +134,7 @@ void MoveStars(void) } } -GLenum StarPoint(GLint n) +static GLenum StarPoint(GLint n) { float x0, y0, x1, y1, width; GLint i; @@ -182,7 +182,7 @@ GLenum StarPoint(GLint n) } } -void ShowStars(void) +static void ShowStars(void) { GLint n; @@ -221,7 +221,7 @@ static void Init(void) glDisable(GL_DITHER); } -void Reshape(int width, int height) +static void Reshape(int width, int height) { windW = (GLint)width; @@ -262,7 +262,7 @@ static void Key(unsigned char key, int x, int y) } } -void Idle(void) +static void Idle(void) { if (overlayInit == GL_FALSE) { |