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authorBrian <brian.paul@tungstengraphics.com>2007-10-02 16:55:21 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-10-02 16:55:21 -0600
commitd781cdc8fadc802a1f2edbeb13ccb1ee768ce803 (patch)
treec8551d50d4f21e6577ce4d2e39a589c4f2b4d723 /progs/samples
parentc9dceb17c0bf255252f58a4c947522b958fe015c (diff)
Generate a texenv fragment program if there's a GLSL vertex shader but no GLSL fragment shader.
This allows Glean glsl1 test to get pretty far.
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