diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2008-09-11 16:05:15 +0100 |
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committer | Keith Whitwell <keith@tungstengraphics.com> | 2008-09-11 16:05:15 +0100 |
commit | 0397b2bb41b0f337af2949a15bcd7d0e7e8a7dc1 (patch) | |
tree | 732c93d74ed806942a13bf15575a61aa4f001253 /progs/tests/fillrate.c | |
parent | 80af50b35b5a4e8890e15b28940576f8a1ac1476 (diff) | |
parent | e6887a5752774c18cf527477fdd3e57e4893ff3b (diff) |
Merge branch 'gallium-0.1' into gallium-0.2
A first attempt at moving gallium onto a branch directly off master...
It will be interesting to see how much work this takes to get running.
Have resolved the conflicts semi-arbitarily, not compiled or tested.
Conflicts:
.gitignore
Makefile
configs/config.mgw
configs/darwin
configs/darwin-x86ppc
configs/default
configs/freebsd-dri
configs/linux-dri
configs/linux-dri-xcb
configs/linux-fbdev
configs/linux-static
configs/linux-x86-64-static
configs/linux-x86-static
doxygen/Makefile
include/GL/gl.h
progs/demos/Makefile
progs/demos/descrip.mms
progs/demos/texenv.c
progs/egl/.gitignore
progs/egl/Makefile
progs/glsl/.gitignore
progs/glsl/Makefile
progs/glsl/convolutions.c
progs/samples/Makefile.mgw
progs/tests/.gitignore
progs/trivial/.gitignore
progs/trivial/point-param.c
progs/trivial/tri.c
progs/xdemos/.gitignore
progs/xdemos/glthreads.c
src/egl/drivers/demo/Makefile
src/egl/drivers/dri/Makefile
src/egl/main/Makefile
src/glu/Makefile
src/glu/sgi/Makefile
src/glu/sgi/Makefile.mgw
src/glut/glx/Makefile.mgw
src/glut/os2/WarpWin.cpp
src/glut/os2/glut_cindex.cpp
src/glut/os2/glut_gamemode.cpp
src/glut/os2/glut_win.cpp
src/glut/os2/glut_winmisc.cpp
src/glut/os2/os2_glx.cpp
src/glut/os2/os2_menu.cpp
src/glut/os2/os2_winproc.cpp
src/glw/Makefile
src/glx/x11/dri_glx.c
src/glx/x11/glxext.c
src/mesa/Makefile
src/mesa/Makefile.mgw
src/mesa/descrip.mms
src/mesa/drivers/beos/Makefile
src/mesa/drivers/common/descrip.mms
src/mesa/drivers/common/driverfuncs.c
src/mesa/drivers/directfb/Makefile
src/mesa/drivers/dri/Makefile.template
src/mesa/drivers/dri/common/dri_bufmgr.c
src/mesa/drivers/dri/common/dri_bufmgr.h
src/mesa/drivers/dri/common/dri_util.c
src/mesa/drivers/dri/common/extension_helper.h
src/mesa/drivers/dri/common/mmio.h
src/mesa/drivers/dri/common/utils.c
src/mesa/drivers/dri/common/utils.h
src/mesa/drivers/dri/glcore/Makefile
src/mesa/drivers/dri/i810/i810screen.c
src/mesa/drivers/dri/i915/intel_ioctl.c
src/mesa/drivers/dri/i915/intel_ioctl.h
src/mesa/drivers/dri/i915/intel_screen.c
src/mesa/drivers/dri/i915/server/i830_common.h
src/mesa/drivers/dri/i915/server/i830_dri.h
src/mesa/drivers/dri/i965/intel_screen.c
src/mesa/drivers/dri/i965/server/i830_common.h
src/mesa/drivers/dri/i965/server/i830_dri.h
src/mesa/drivers/dri/mach64/mach64_screen.c
src/mesa/drivers/dri/nouveau/nouveau_context.h
src/mesa/drivers/dri/nouveau/nouveau_fifo.c
src/mesa/drivers/dri/nouveau/nouveau_fifo.h
src/mesa/drivers/dri/nouveau/nouveau_screen.c
src/mesa/drivers/dri/nouveau/nouveau_screen.h
src/mesa/drivers/dri/r128/r128_tex.h
src/mesa/drivers/dri/savage/savageioctl.h
src/mesa/drivers/fbdev/Makefile
src/mesa/drivers/osmesa/Makefile
src/mesa/drivers/osmesa/descrip.mms
src/mesa/drivers/x11/Makefile
src/mesa/drivers/x11/descrip.mms
src/mesa/drivers/x11/xm_dd.c
src/mesa/glapi/glapi.c
src/mesa/glapi/glthread.c
src/mesa/main/api_validate.c
src/mesa/main/attrib.c
src/mesa/main/bufferobj.c
src/mesa/main/bufferobj.h
src/mesa/main/buffers.c
src/mesa/main/config.h
src/mesa/main/context.c
src/mesa/main/descrip.mms
src/mesa/main/drawpix.c
src/mesa/main/enums.c
src/mesa/main/fbobject.c
src/mesa/main/glheader.h
src/mesa/main/imports.c
src/mesa/main/mipmap.c
src/mesa/main/mm.c
src/mesa/main/mm.h
src/mesa/main/mtypes.h
src/mesa/main/points.c
src/mesa/main/sources
src/mesa/main/state.c
src/mesa/main/texcompress_fxt1.c
src/mesa/main/texenvprogram.c
src/mesa/main/texobj.c
src/mesa/main/texstate.c
src/mesa/main/texstore.c
src/mesa/math/descrip.mms
src/mesa/shader/arbprogram.c
src/mesa/shader/descrip.mms
src/mesa/shader/prog_execute.c
src/mesa/shader/prog_statevars.c
src/mesa/shader/prog_statevars.h
src/mesa/shader/prog_uniform.c
src/mesa/shader/program.c
src/mesa/shader/program.h
src/mesa/shader/shader_api.c
src/mesa/shader/slang/descrip.mms
src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
src/mesa/sources
src/mesa/swrast/descrip.mms
src/mesa/swrast/s_drawpix.c
src/mesa/swrast/s_fragprog.c
src/mesa/swrast/s_readpix.c
src/mesa/swrast/s_span.c
src/mesa/swrast_setup/descrip.mms
src/mesa/tnl/descrip.mms
src/mesa/tnl/t_context.h
src/mesa/tnl/t_vp_build.c
src/mesa/tnl/tnl.h
src/mesa/vbo/descrip.mms
src/mesa/vbo/vbo_context.c
src/mesa/vbo/vbo_exec_array.c
src/mesa/x86-64/xform4.S
src/mesa/x86/rtasm/x86sse.c
src/mesa/x86/rtasm/x86sse.h
windows/VC6/progs/glut/glut.dsp
windows/VC7/mesa/gdi/gdi.vcproj
windows/VC7/mesa/glu/glu.vcproj
windows/VC7/mesa/mesa.sln
windows/VC7/mesa/mesa/mesa.vcproj
windows/VC7/mesa/osmesa/osmesa.vcproj
windows/VC7/progs/glut/glut.vcproj
windows/VC8/mesa/gdi/gdi.vcproj
windows/VC8/mesa/glu/glu.vcproj
windows/VC8/mesa/mesa.sln
windows/VC8/mesa/mesa/mesa.vcproj
windows/VC8/progs/glut/glut.vcproj
Diffstat (limited to 'progs/tests/fillrate.c')
-rw-r--r-- | progs/tests/fillrate.c | 203 |
1 files changed, 203 insertions, 0 deletions
diff --git a/progs/tests/fillrate.c b/progs/tests/fillrate.c new file mode 100644 index 0000000000..8fe636c364 --- /dev/null +++ b/progs/tests/fillrate.c @@ -0,0 +1,203 @@ +/** + * Measure fill rates for basic shading/texturing modes. + * + * Brian Paul + * 1 April 2008 + */ + + +#define GL_GLEXT_PROTOTYPES +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glut.h> +#include "readtex.h" + +#define TEXTURE_1_FILE "../images/tile.rgb" +#define TEXTURE_2_FILE "../images/reflect.rgb" + +static int Win; +static int Width = 1010, Height = 1010; +static GLuint Textures[2]; + + +/** + * Draw quad 10 pixels shorter, narrower than window size. + */ +static void +DrawQuad(void) +{ + glBegin(GL_POLYGON); + + glColor3f(1.0, 0.5, 0.5); + glMultiTexCoord2f(GL_TEXTURE0, 0, 0); + glMultiTexCoord2f(GL_TEXTURE1, 0, 0); + glVertex2f(5, 5); + + glColor3f(0.5, 1.0, 0.5); + glMultiTexCoord2f(GL_TEXTURE0, 1, 0); + glMultiTexCoord2f(GL_TEXTURE1, 1, 0); + glVertex2f(Width - 5, 5); + + glColor3f(0.5, 0.5, 1.0); + glMultiTexCoord2f(GL_TEXTURE0, 1, 1); + glMultiTexCoord2f(GL_TEXTURE1, 1, 1); + glVertex2f(Width - 5, Height - 5); + + glColor3f(1.0, 0.5, 1.0); + glMultiTexCoord2f(GL_TEXTURE0, 0, 1); + glMultiTexCoord2f(GL_TEXTURE1, 0, 1); + glVertex2f(5, Height - 5); + + glEnd(); +} + + +/** + * Compute rate for drawing large quad with given shading/texture state. + */ +static void +RunTest(GLenum shading, GLuint numTextures, GLenum texFilter) +{ + const GLdouble minPeriod = 2.0; + GLdouble t0, t1; + GLdouble pixels, rate; + GLint i, iters; + + glActiveTexture(GL_TEXTURE0); + if (numTextures > 0) { + glBindTexture(GL_TEXTURE_2D, Textures[0]); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, texFilter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, texFilter); + glEnable(GL_TEXTURE_2D); + } + else { + glDisable(GL_TEXTURE_2D); + } + + glActiveTexture(GL_TEXTURE1); + if (numTextures > 1) { + glBindTexture(GL_TEXTURE_2D, Textures[1]); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, texFilter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, texFilter); + glEnable(GL_TEXTURE_2D); + } + else { + glDisable(GL_TEXTURE_2D); + } + + glShadeModel(shading); + + + glFinish(); + + iters = 1; + do { + iters *= 4; + t0 = glutGet(GLUT_ELAPSED_TIME) * 0.001; + for (i = 0; i < iters; i++) { + DrawQuad(); + } + glFinish(); + t1 = glutGet(GLUT_ELAPSED_TIME) * 0.001; + } while (t1 - t0 < minPeriod); + + glutSwapBuffers(); + + pixels = (double) iters * (Width - 10) * (Height - 10); + rate = pixels / (t1 - t0); + rate /= 1000000.0; /* megapixels/second */ + + printf("%s ", shading == GL_FLAT ? "GL_FLAT" : "GL_SMOOTH"); + printf("Textures=%u ", numTextures); + printf("Filter=%s: ", texFilter == GL_LINEAR ? "GL_LINEAR" : "GL_NEAREST"); + printf("%g MPixels/sec\n", rate); +} + + +static void +Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + RunTest(GL_FLAT, 0, GL_NEAREST); + RunTest(GL_SMOOTH, 0, GL_NEAREST); + RunTest(GL_SMOOTH, 1, GL_NEAREST); + RunTest(GL_SMOOTH, 1, GL_LINEAR); + RunTest(GL_SMOOTH, 2, GL_NEAREST); + RunTest(GL_SMOOTH, 2, GL_LINEAR); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(0, width, 0, height, -1, 1); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + Width = width; + Height = height; +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + switch (key) { + case 27: + glutDestroyWindow(Win); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +Init(void) +{ + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + + glGenTextures(2, Textures); + + glBindTexture(GL_TEXTURE_2D, Textures[0]); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + + if (!LoadRGBMipmaps(TEXTURE_1_FILE, GL_RGB)) { + printf("Error: couldn't load texture image\n"); + exit(1); + } + + glBindTexture(GL_TEXTURE_2D, Textures[1]); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + + if (!LoadRGBMipmaps(TEXTURE_2_FILE, GL_RGB)) { + printf("Error: couldn't load texture image\n"); + exit(1); + } + +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(Width, Height); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); + Win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + Init(); + glutMainLoop(); + return 0; +} |