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authorBrian Paul <brian.paul@tungstengraphics.com>2000-11-09 16:53:26 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-11-09 16:53:26 +0000
commit560538519489562e5b6721714dd15dae79ce445f (patch)
tree09f86609946ee65675fc69d90c9676d2b4f820c5 /progs/tests/manytex.c
parent14425aeca18fdf1223625a9b5b6d32f619715bee (diff)
fixed mipmap setup bug
Diffstat (limited to 'progs/tests/manytex.c')
-rw-r--r--progs/tests/manytex.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/progs/tests/manytex.c b/progs/tests/manytex.c
index 06e67bdbcc..0f8f9574be 100644
--- a/progs/tests/manytex.c
+++ b/progs/tests/manytex.c
@@ -1,4 +1,4 @@
-/* $Id: manytex.c,v 1.2 2000/10/23 23:32:22 brianp Exp $ */
+/* $Id: manytex.c,v 1.3 2000/11/09 16:53:26 brianp Exp $ */
/*
* test handling of many texture maps
@@ -230,7 +230,7 @@ static void Init( void )
GLint level = 0;
GLint w = TexWidth, h = TexHeight;
while (1) {
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0,
+ glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, w, h, 0,
GL_RGBA, GL_UNSIGNED_BYTE, texImage);
if (w == 1 && h == 1)
break;