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author | Robert Ellison <papillo@vmware.com> | 2009-05-08 11:13:57 -0600 |
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committer | Robert Ellison <papillo@vmware.com> | 2009-05-08 16:32:28 -0600 |
commit | c230767d6956b63a2b101acb48f98823bb5dd31a (patch) | |
tree | 30faf708715d498c980c7dee74e37728ed0fd471 /progs/tests/quads.c | |
parent | 1d663ae2925ffadf419ddbea9eca8d5706ea6510 (diff) |
mesa: Fixed a texture memory leak
The current texture for any particular texture unit is given an additional
reference in update_texture_state(); but if the context is closed before
that texture can be released (which is quite frequent in normal use, unless
a program unbinds and deletes the texture and renders without it to force
a call to update_texture_state(), the memory is lost.
This affects general Mesa; but the i965 is particularly affected because
it allocates a considerable amount of additional memory for each allocated
texture.
Diffstat (limited to 'progs/tests/quads.c')
0 files changed, 0 insertions, 0 deletions