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authorEric Anholt <eric@anholt.net>2010-05-21 09:32:38 -0700
committerEric Anholt <eric@anholt.net>2010-05-21 12:20:39 -0700
commit68fc4b415e322f6744299e39864fbc377c6eff74 (patch)
tree4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/tests/texcompsub.c
parente4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff)
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
Diffstat (limited to 'progs/tests/texcompsub.c')
-rw-r--r--progs/tests/texcompsub.c183
1 files changed, 0 insertions, 183 deletions
diff --git a/progs/tests/texcompsub.c b/progs/tests/texcompsub.c
deleted file mode 100644
index 215f5711d9..0000000000
--- a/progs/tests/texcompsub.c
+++ /dev/null
@@ -1,183 +0,0 @@
-/*
- * Test texture compression.
- */
-
-
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <GL/glew.h>
-#include <GL/glut.h>
-
-#include "texcomp_image.h"
-
-static int ImgWidth = 512;
-static int ImgHeight = 512;
-static GLenum CompFormat = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
-static GLfloat EyeDist = 5.0;
-static GLfloat Rot = 0.0;
-const GLenum Target = GL_TEXTURE_2D;
-
-
-static void
-CheckError(int line)
-{
- GLenum err = glGetError();
- if (err) {
- printf("GL Error %d at line %d\n", (int) err, line);
- }
-}
-
-static void
-LoadCompressedImage(void)
-{
- unsigned char ImgDataTemp[ImgSize / 4];
- unsigned i;
- const GLenum filter = GL_LINEAR;
- const int half = ImgSize / 2;
-
- glTexImage2D(Target, 0, CompFormat, ImgWidth, ImgHeight, 0,
- GL_RGB, GL_UNSIGNED_BYTE, NULL);
-
- /* bottom half */
- glCompressedTexSubImage2DARB(Target, 0,
- 0, 0, /* pos */
- ImgWidth, ImgHeight / 2,
- CompFormat, ImgSize / 2, ImgData /*+ ImgSize / 2*/);
-
- /* top left */
- for (i = 0; i < ImgHeight / 8; i++) {
- memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[half + i * 2 * ImgWidth], ImgWidth);
- }
- glCompressedTexSubImage2DARB(Target, 0,
- 0, ImgHeight / 2, /* pos */
- ImgWidth / 2, ImgHeight / 2,
- CompFormat, ImgSize / 4, ImgDataTemp);
-
- /* top right */
- for (i = 0; i < ImgHeight / 8; i++) {
- memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[half + i * 2 * ImgWidth + ImgWidth], ImgWidth);
- }
- glCompressedTexSubImage2DARB(Target, 0,
- ImgWidth / 2, ImgHeight / 2, /* pos */
- ImgWidth / 2, ImgHeight / 2,
- CompFormat, ImgSize / 4, ImgDataTemp);
-
- glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, filter);
- glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, filter);
-}
-
-static void
-Init()
-{
- GLint numFormats, formats[100];
- GLint p;
-
- if (!glutExtensionSupported("GL_ARB_texture_compression")) {
- printf("Sorry, GL_ARB_texture_compression is required.\n");
- exit(1);
- }
- if (!glutExtensionSupported("GL_EXT_texture_compression_s3tc")) {
- printf("Sorry, GL_EXT_texture_compression_s3tc is required.\n");
- exit(1);
- }
-
- printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
- printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
-
- glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, &numFormats);
- glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS_ARB, formats);
- printf("%d supported compression formats: ", numFormats);
- for (p = 0; p < numFormats; p++)
- printf("0x%x ", formats[p]);
- printf("\n");
-
- glEnable(GL_TEXTURE_2D);
-
- LoadCompressedImage();
-}
-
-
-static void
-Reshape( int width, int height )
-{
- glViewport( 0, 0, width, height );
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
- glFrustum(-1, 1, -1, 1, 4, 100);
- glMatrixMode( GL_MODELVIEW );
- glLoadIdentity();
-}
-
-
-static void
-Key( unsigned char key, int x, int y )
-{
- (void) x;
- (void) y;
- switch (key) {
- case 'd':
- EyeDist -= 1.0;
- if (EyeDist < 4.0)
- EyeDist = 4.0;
- break;
- case 'D':
- EyeDist += 1.0;
- break;
- case 'z':
- Rot += 5.0;
- break;
- case 'Z':
- Rot -= 5.0;
- break;
- case 27:
- exit(0);
- break;
- }
- glutPostRedisplay();
-}
-
-
-static void
-Draw( void )
-{
- glClearColor(0.3, 0.3, .8, 0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- CheckError(__LINE__);
- glPushMatrix();
- glTranslatef(0, 0, -(EyeDist+0.01));
- glRotatef(Rot, 0, 0, 1);
- glBegin(GL_POLYGON);
- glTexCoord2f(0, 0); glVertex2f(-1, -1);
- glTexCoord2f(1, 0); glVertex2f( 1, -1);
- glTexCoord2f(1, 1); glVertex2f( 1, 1);
- glTexCoord2f(0, 1); glVertex2f(-1, 1);
- glEnd();
- glPopMatrix();
-
- glutSwapBuffers();
-}
-
-
-int
-main( int argc, char *argv[] )
-{
- glutInit( &argc, argv );
- glutInitWindowSize( 600, 600 );
-
- glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE);
-
- glutCreateWindow(argv[0]);
- glewInit();
-
- glutReshapeFunc( Reshape );
- glutKeyboardFunc( Key );
- glutDisplayFunc( Draw );
-
- Init();
-
- glutMainLoop();
- return 0;
-}