diff options
author | Michal Krol <michal@vmware.com> | 2009-12-17 22:37:15 +0100 |
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committer | Michal Krol <michal@vmware.com> | 2009-12-17 22:37:15 +0100 |
commit | 16c6dce013f089d072256652f012b3b604781bfd (patch) | |
tree | 077623708990a855f9be2dfeb3925f727e6207e7 /progs/tests/texleak.c | |
parent | 440fc5bf788201a265892ff2e12bf102e63a2896 (diff) | |
parent | 294bd53d4b6b15a6890599c46f14b205a3c738bf (diff) |
Merge branch 'master' into pipe-format-simplify
Conflicts:
src/gallium/auxiliary/draw/draw_pipe_aaline.c
src/gallium/auxiliary/draw/draw_pipe_pstipple.c
src/gallium/auxiliary/util/u_blit.c
src/gallium/auxiliary/util/u_gen_mipmap.c
src/gallium/auxiliary/util/u_surface.c
src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
src/gallium/drivers/cell/ppu/cell_texture.c
src/gallium/drivers/llvmpipe/lp_texture.c
src/gallium/drivers/r300/r300_emit.c
src/gallium/drivers/r300/r300_texture.c
src/gallium/drivers/softpipe/sp_texture.c
src/gallium/drivers/softpipe/sp_tile_cache.c
src/gallium/drivers/svga/svga_state_vs.c
src/gallium/include/pipe/p_format.h
src/gallium/state_trackers/dri/dri_drawable.c
src/gallium/state_trackers/egl/egl_surface.c
src/gallium/state_trackers/python/p_device.i
src/gallium/state_trackers/python/st_softpipe_winsys.c
src/gallium/state_trackers/vega/api_filters.c
src/gallium/state_trackers/vega/image.c
src/gallium/state_trackers/vega/mask.c
src/gallium/state_trackers/vega/paint.c
src/gallium/state_trackers/vega/renderer.c
src/gallium/state_trackers/vega/vg_tracker.c
src/gallium/state_trackers/xorg/xorg_crtc.c
src/gallium/state_trackers/xorg/xorg_dri2.c
src/gallium/state_trackers/xorg/xorg_exa.c
src/gallium/state_trackers/xorg/xorg_renderer.c
src/gallium/state_trackers/xorg/xorg_xv.c
src/gallium/state_trackers/xorg/xvmc/surface.c
src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
src/gallium/winsys/drm/radeon/core/radeon_buffer.c
src/gallium/winsys/egl_xlib/sw_winsys.c
src/gallium/winsys/g3dvl/xlib/xsp_winsys.c
src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c
src/gallium/winsys/gdi/gdi_softpipe_winsys.c
src/gallium/winsys/xlib/xlib_cell.c
src/gallium/winsys/xlib/xlib_llvmpipe.c
src/gallium/winsys/xlib/xlib_softpipe.c
src/mesa/state_tracker/st_cb_fbo.c
src/mesa/state_tracker/st_cb_texture.c
src/mesa/state_tracker/st_texture.c
Diffstat (limited to 'progs/tests/texleak.c')
-rw-r--r-- | progs/tests/texleak.c | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/progs/tests/texleak.c b/progs/tests/texleak.c new file mode 100644 index 0000000000..5cf4ff3239 --- /dev/null +++ b/progs/tests/texleak.c @@ -0,0 +1,140 @@ +/* + * 'Texture leak' test + * + * Allocates and uses an additional texture of the maximum supported size for + * each frame. This tests the system's ability to cope with using increasing + * amounts of texture memory. + * + * Michel Dänzer July 2009 This program is in the public domain. + */ + + +#include <math.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <sys/time.h> +#include <unistd.h> +#include <GL/glew.h> +#include <GL/glut.h> + + +GLint size; +GLvoid *image; +static GLuint numTexObj; +static GLuint *texObj; + + +static void Idle( void ) +{ + glutPostRedisplay(); +} + + +static void DrawObject(void) +{ + static const GLfloat tex_coords[] = { 0.0, 0.0, 1.0, 1.0, 0.0 }; + static const GLfloat vtx_coords[] = { -1.0, -1.0, 1.0, 1.0, -1.0 }; + GLint i, j; + + glEnable(GL_TEXTURE_2D); + + for (i = 0; i < numTexObj; i++) { + glBindTexture(GL_TEXTURE_2D, texObj[i]); + glBegin(GL_QUADS); + for (j = 0; j < 4; j++ ) { + glTexCoord2f(tex_coords[j], tex_coords[j+1]); + glVertex2f( vtx_coords[j], vtx_coords[j+1] ); + } + glEnd(); + } +} + + +static void Display( void ) +{ + struct timeval start, end; + + texObj = realloc(texObj, ++numTexObj * sizeof(*texObj)); + + /* allocate a texture object */ + glGenTextures(1, texObj + (numTexObj - 1)); + + glBindTexture(GL_TEXTURE_2D, texObj[numTexObj - 1]); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + memset(image, (16 * numTexObj) & 0xff, 4 * size * size); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size, size, 0, + GL_RGBA, GL_UNSIGNED_BYTE, image); + + gettimeofday(&start, NULL); + + glClear( GL_COLOR_BUFFER_BIT ); + + glPushMatrix(); + glScalef(5.0, 5.0, 5.0); + DrawObject(); + glPopMatrix(); + + glutSwapBuffers(); + + glFinish(); + gettimeofday(&end, NULL); + printf("Rendering frame took %lu ms using %u MB of textures\n", + end.tv_sec * 1000 + end.tv_usec / 1000 - start.tv_sec * 1000 - + start.tv_usec / 1000, numTexObj * 4 * size / 1024 * size / 1024); + + sleep(1); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho( -6.0, 6.0, -6.0, 6.0, 10.0, 100.0 ); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + glTranslatef( 0.0, 0.0, -70.0 ); +} + + +static void Init( int argc, char *argv[] ) +{ + glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size); + printf("%d x %d max texture size\n", size, size); + + image = malloc(4 * size * size); + if (!image) { + fprintf(stderr, "Failed to allocate %u bytes of memory\n", 4 * size * size); + exit(1); + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + glShadeModel(GL_FLAT); + glClearColor(0.3, 0.3, 0.4, 1.0); + + Idle(); +} + + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowSize( 300, 300 ); + glutInitWindowPosition( 0, 0 ); + glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); + glutCreateWindow(argv[0] ); + glewInit(); + + Init( argc, argv ); + + glutReshapeFunc( Reshape ); + glutDisplayFunc( Display ); + glutIdleFunc(Idle); + + glutMainLoop(); + return 0; +} |