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author | Pawel Pieczul <Pawel.Pieczul@intel.com> | 2008-07-23 15:43:23 -0700 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2008-07-23 15:43:23 -0700 |
commit | 117533759fc6ee57f65a48e7115d4f564ed167f4 (patch) | |
tree | 5feaeb90171f3971944a553325772b32f42a7a4a /progs/tests/texobjshare.c | |
parent | 97988ccc46c0248177cd71937021ca8cc2a7452b (diff) |
965: Fix partially transparent textures in Doom 3 engine games
Numbers of destination depth registers corrected (destination stencil
register was sent as depth register).
Diffstat (limited to 'progs/tests/texobjshare.c')
0 files changed, 0 insertions, 0 deletions