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authorEric Anholt <eric@anholt.net>2010-05-21 09:32:38 -0700
committerEric Anholt <eric@anholt.net>2010-05-21 12:20:39 -0700
commit68fc4b415e322f6744299e39864fbc377c6eff74 (patch)
tree4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/tests/vptest2.c
parente4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff)
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
Diffstat (limited to 'progs/tests/vptest2.c')
-rw-r--r--progs/tests/vptest2.c158
1 files changed, 0 insertions, 158 deletions
diff --git a/progs/tests/vptest2.c b/progs/tests/vptest2.c
deleted file mode 100644
index 89cd6b1458..0000000000
--- a/progs/tests/vptest2.c
+++ /dev/null
@@ -1,158 +0,0 @@
-/* Test vertex state program execution */
-
-#include <assert.h>
-#include <string.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <math.h>
-#include <GL/glew.h>
-#include <GL/glut.h>
-
-
-
-static void Display( void )
-{
- glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
- glPushMatrix();
- glutSolidCube(2.0);
- glPopMatrix();
- glutSwapBuffers();
-}
-
-
-static void Reshape( int width, int height )
-{
- glViewport( 0, 0, width, height );
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
- glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
- glMatrixMode( GL_MODELVIEW );
- glLoadIdentity();
- glTranslatef( 0.0, 0.0, -15.0 );
-}
-
-
-static void Key( unsigned char key, int x, int y )
-{
- (void) x;
- (void) y;
- switch (key) {
- case 27:
- exit(0);
- break;
- }
- glutPostRedisplay();
-}
-
-
-static void Test1( void )
-{
- static const GLfloat p[4] = {9, 8, 7, 6};
- GLfloat q[4];
- /* test addition */
- static const char *prog =
- "!!VSP1.0\n"
- "MOV R0, c[0];\n"
- "MOV R1, c[1];\n"
- "ADD c[2], R0, R1;\n"
- "END\n";
-
- glLoadProgramNV(GL_VERTEX_STATE_PROGRAM_NV, 1,
- strlen(prog),
- (const GLubyte *) prog);
- assert(glIsProgramNV(1));
-
- glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 0, 1, 2, 3, 4);
- glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 1, 10, 20, 30, 40);
-
- glExecuteProgramNV(GL_VERTEX_STATE_PROGRAM_NV, 1, p);
-
- glGetProgramParameterfvNV(GL_VERTEX_PROGRAM_NV, 2, GL_PROGRAM_PARAMETER_NV, q);
- printf("Result c[2] = %g %g %g %g (should be 11 22 33 44)\n",
- q[0], q[1], q[2], q[3]);
-}
-
-
-static void Test2( void )
-{
- static const GLfloat p[4] = {9, 8, 7, 6};
- GLfloat q[4];
- /* test swizzling */
- static const char *prog =
- "!!VSP1.0\n"
- "MOV R0, c[0].wzyx;\n"
- "MOV R1, c[1].wzyx;\n"
- "ADD c[2], R0, R1;\n"
- "END\n";
-
- glLoadProgramNV(GL_VERTEX_STATE_PROGRAM_NV, 1,
- strlen(prog),
- (const GLubyte *) prog);
- assert(glIsProgramNV(1));
-
- glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 0, 1, 2, 3, 4);
- glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 1, 10, 20, 30, 40);
-
- glExecuteProgramNV(GL_VERTEX_STATE_PROGRAM_NV, 1, p);
-
- glGetProgramParameterfvNV(GL_VERTEX_PROGRAM_NV, 2, GL_PROGRAM_PARAMETER_NV, q);
- printf("Result c[2] = %g %g %g %g (should be 44 33 22 11)\n",
- q[0], q[1], q[2], q[3]);
-}
-
-
-static void Test3( void )
-{
- static const GLfloat p[4] = {0, 0, 0, 0};
- GLfloat q[4];
- /* normalize vector */
- static const char *prog =
- "!!VSP1.0\n"
- "# c[0] = (nx,ny,nz)\n"
- "# R0.xyz = normalize(R1)\n"
- "# R0.w = 1/sqrt(nx*nx + ny*ny + nz*nz)\n"
- "# c[2] = R0\n"
- "DP3 R0.w, c[0], c[0];\n"
- "RSQ R0.w, R0.w;\n"
- "MUL R0.xyz, c[0], R0.w;\n"
- "MOV c[2], R0;\n"
- "END\n";
-
- glLoadProgramNV(GL_VERTEX_STATE_PROGRAM_NV, 1,
- strlen(prog),
- (const GLubyte *) prog);
- assert(glIsProgramNV(1));
-
- glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 0, 0, 10, 0, 0);
-
- glExecuteProgramNV(GL_VERTEX_STATE_PROGRAM_NV, 1, p);
-
- glGetProgramParameterfvNV(GL_VERTEX_PROGRAM_NV, 2, GL_PROGRAM_PARAMETER_NV, q);
- printf("Result c[2] = %g %g %g %g (should be 0, 1, 0, 0.1)\n",
- q[0], q[1], q[2], q[3]);
-}
-
-
-int main( int argc, char *argv[] )
-{
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
- glutInitWindowSize( 50, 50 );
- glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
- glutCreateWindow(argv[0]);
- glewInit();
- glutReshapeFunc( Reshape );
- glutKeyboardFunc( Key );
- glutDisplayFunc( Display );
-
- if (!glutExtensionSupported("GL_NV_vertex_program")) {
- printf("Sorry, this program requires GL_NV_vertex_program\n");
- exit(1);
- }
-
- Test1();
- Test2();
- Test3();
- glutMainLoop();
- return 0;
-}