diff options
author | Eric Anholt <eric@anholt.net> | 2010-05-21 09:32:38 -0700 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2010-05-21 12:20:39 -0700 |
commit | 68fc4b415e322f6744299e39864fbc377c6eff74 (patch) | |
tree | 4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/trivial/long-fixed-func.c | |
parent | e4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff) |
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build
environment for to make the build system or are unit tests that should
probably live next to their code instead. Hopefully people can bring
over the build for remaining pieces they care about.
Diffstat (limited to 'progs/trivial/long-fixed-func.c')
-rw-r--r-- | progs/trivial/long-fixed-func.c | 153 |
1 files changed, 0 insertions, 153 deletions
diff --git a/progs/trivial/long-fixed-func.c b/progs/trivial/long-fixed-func.c deleted file mode 100644 index 4b6c412f9e..0000000000 --- a/progs/trivial/long-fixed-func.c +++ /dev/null @@ -1,153 +0,0 @@ -/** - * Enable as much fixed-function vertex processing state as possible - * to test fixed-function -> program code generation. - */ - - - -#include <GL/glew.h> -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#include <GL/glut.h> - - -static void -Reshape(int width, int height) -{ - glViewport(0, 0, (GLint)width, (GLint)height); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); -} - - -static void -Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glBegin(GL_TRIANGLES); - glColor3f(.8,0,0); - glVertex3f(-0.9, -0.9, -30.0); - glColor3f(0,.9,0); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(0,0,.7); - glVertex3f( 0.0, 0.9, -30.0); - glEnd(); - - glFlush(); - - glutSwapBuffers(); -} - - -static void -Init(void) -{ - GLubyte tex[16][16][4]; - GLfloat pos[4] = {5, 10, 3, 1.0}; - int i, j; - - fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); - fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); - fflush(stderr); - - glClearColor(0.3, 0.1, 0.3, 0.0); - - for (i = 0; i < 16; i++) { - for (j = 0; j < 16; j++) { - if ((i+j) & 1) { - tex[i][j][0] = 100; - tex[i][j][1] = 100; - tex[i][j][2] = 100; - tex[i][j][3] = 255; - } - else { - tex[i][j][0] = 200; - tex[i][j][1] = 200; - tex[i][j][2] = 200; - tex[i][j][3] = 255; - } - } - } - - - glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 1); - glFogi(GL_FOG_MODE, GL_LINEAR); - glEnable(GL_FOG); - - glPointParameterfv(GL_DISTANCE_ATTENUATION_EXT, pos); - - for (i = 0; i < 8; i++) { - GLuint texObj; - - glEnable(GL_LIGHT0 + i); - glLightf(GL_LIGHT0 + i, GL_SPOT_EXPONENT, 3.5); - glLightf(GL_LIGHT0 + i, GL_SPOT_CUTOFF, 30.); - glLightf(GL_LIGHT0 + i, GL_CONSTANT_ATTENUATION, 3.); - glLightf(GL_LIGHT0 + i, GL_LINEAR_ATTENUATION, 3.); - glLightf(GL_LIGHT0 + i, GL_QUADRATIC_ATTENUATION, 3.); - glLightfv(GL_LIGHT0 + i, GL_POSITION, pos); - - glActiveTexture(GL_TEXTURE0 + i); - glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); - glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); - glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR); - glTexGeni(GL_Q, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR); - glEnable(GL_TEXTURE_GEN_S); - glEnable(GL_TEXTURE_GEN_T); - glEnable(GL_TEXTURE_GEN_R); - glEnable(GL_TEXTURE_GEN_Q); - glEnable(GL_TEXTURE_2D); - - glMatrixMode(GL_TEXTURE); - glScalef(2.0, 1.0, 3.0); - - glGenTextures(1, &texObj); - glBindTexture(GL_TEXTURE_2D, texObj); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, - GL_RGBA, GL_UNSIGNED_BYTE, tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - } - - glEnable(GL_LIGHTING); - glActiveTexture(GL_TEXTURE0); - glMatrixMode(GL_MODELVIEW); -} - - -static void -Key(unsigned char key, int x, int y) -{ - if (key == 27) { - exit(0); - } - glutPostRedisplay(); -} - - -int -main(int argc, char **argv) -{ - GLenum type = GLUT_RGB | GLUT_DOUBLE; - - glutInit(&argc, argv); - glutInitWindowPosition(0, 0); - glutInitWindowSize( 250, 250); - glutInitDisplayMode(type); - if (glutCreateWindow(*argv) == GL_FALSE) { - exit(1); - } - glewInit(); - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - Init(); - glutMainLoop(); - return 0; -} |