summaryrefslogtreecommitdiff
path: root/progs/trivial/tri-square.c
diff options
context:
space:
mode:
authorChristoph Bumiller <e0425955@student.tuwien.ac.at>2009-11-03 23:19:56 +0100
committerChristoph Bumiller <e0425955@student.tuwien.ac.at>2009-11-04 00:53:51 +0100
commit040e1d008f8f8258f1b0ee0fcdf4906e0979fb66 (patch)
tree0d4348bf43d94dfe423f1df2fb97377a47fed6b4 /progs/trivial/tri-square.c
parentc475079ef2d901ba4506ebd53e19419cd46793ab (diff)
nv50: add 3d texture tiling and mip-mapping
Mip-mapped 3D textures are not arrays of 2D layers with a mip-map layout like 2D textures, therefore we cannot use image_nr == depth for them. Making use of "volume tiling" modes now, the allowed modes are 0xZY where Z <= 5 and y <= 5.
Diffstat (limited to 'progs/trivial/tri-square.c')
0 files changed, 0 insertions, 0 deletions