diff options
author | Chia-I Wu <olvaffe@gmail.com> | 2009-09-15 14:16:22 +0800 |
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committer | Chia-I Wu <olvaffe@gmail.com> | 2009-09-15 14:16:22 +0800 |
commit | e2ba90a9cc762cf00a168f0a59d31e7dc52fc42e (patch) | |
tree | fe3206d7602ad935296884742980f3c4d30bd867 /progs/trivial/tri-stencil.c | |
parent | 11a4292d4eb515813b82b8d688a318adef66b3e6 (diff) | |
parent | b4b8800315637d9218a81c76f09df7d601710d29 (diff) |
Merge commit 'eee/mesa-es' into android
Diffstat (limited to 'progs/trivial/tri-stencil.c')
-rw-r--r-- | progs/trivial/tri-stencil.c | 158 |
1 files changed, 158 insertions, 0 deletions
diff --git a/progs/trivial/tri-stencil.c b/progs/trivial/tri-stencil.c new file mode 100644 index 0000000000..9f68bca914 --- /dev/null +++ b/progs/trivial/tri-stencil.c @@ -0,0 +1,158 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> +#include <GL/glut.h> + + +static void Init(void) +{ +} + +static void Reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-5.0, 5.0, -5.0, 5.0, -5.0, 5.0); + glMatrixMode(GL_MODELVIEW); +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + printf("Exiting...\n"); + exit(1); + case 'r': + printf("Redisplaying...\n"); + glutPostRedisplay(); + break; + default: + printf("No such key '%c'...\n", key); + break; + } +} + +static void Draw(void) +{ + glShadeModel(GL_FLAT); + + { + glClearColor(0.0, 0.0, 0.0, 0.0); + glClearStencil(0); + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); + } + + + glStencilMask(1); + glEnable(GL_STENCIL_TEST); + glStencilFunc(GL_ALWAYS, 1, 1); + glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); + + glColor3ub(200, 0, 0); + glBegin(GL_POLYGON); + glVertex3i(-4, -4, 0); + glVertex3i( 4, -4, 0); + glVertex3i( 0, 4, 0); + glEnd(); + +#if 1 + glStencilFunc(GL_EQUAL, 1, 1); + glStencilOp(GL_INCR, GL_KEEP, GL_DECR); + + glColor3ub(0, 200, 0); + glBegin(GL_POLYGON); + glVertex3i(3, 3, 0); + glVertex3i(-3, 3, 0); + glVertex3i(-3, -3, 0); + glVertex3i(3, -3, 0); + glEnd(); +#endif + +#if 1 + glStencilFunc(GL_EQUAL, 1, 1); + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + + glColor3ub(0, 0, 200); + glBegin(GL_POLYGON); + glVertex3f(2.5, 2.5, 0); + glVertex3f(-2.5, 2.5, 0); + glVertex3f(-2.5, -2.5, 0); + glVertex3f(2.5, -2.5, 0); + glEnd(); +#endif + + glFlush(); +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-dr") == 0) { + } else { + printf("%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + glutInitWindowPosition(0, 0); + glutInitWindowSize( 300, 300); + + type = GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH | GLUT_STENCIL; + glutInitDisplayMode(type); + + if (glutCreateWindow(*argv) == GL_FALSE) { + exit(1); + } + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} |