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authorBrian Paul <brianp@vmware.com>2010-02-26 12:04:53 -0700
committerBrian Paul <brianp@vmware.com>2010-02-26 12:32:04 -0700
commitb056e1566268f6230c5a6f0dc06a9b4f8b22b168 (patch)
tree0c77956f2af8e2186a0f298113cc76427071c24a /progs/util/shaderutil.c
parentf519d3d6b649780cc557159f783c330c2a70f93b (diff)
progs/tests: add compile-time option for coloring texture corners
When debugging wrap modes it's helpful to set each corner of the texture image to a distinct color.
Diffstat (limited to 'progs/util/shaderutil.c')
0 files changed, 0 insertions, 0 deletions