diff options
author | Eric Anholt <eric@anholt.net> | 2010-05-21 09:32:38 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-05-21 12:20:39 -0700 |
commit | 68fc4b415e322f6744299e39864fbc377c6eff74 (patch) | |
tree | 4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/util/winpos.c | |
parent | e4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff) |
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build
environment for to make the build system or are unit tests that should
probably live next to their code instead. Hopefully people can bring
over the build for remaining pieces they care about.
Diffstat (limited to 'progs/util/winpos.c')
-rw-r--r-- | progs/util/winpos.c | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/progs/util/winpos.c b/progs/util/winpos.c deleted file mode 100644 index 5ad98fd270..0000000000 --- a/progs/util/winpos.c +++ /dev/null @@ -1,42 +0,0 @@ -/* winpos.c */ - - -/* - * Set the current raster position to a specific window - * coordinate. Also see the GL_MESA_window_pos extension. - * - * Written by Brian Paul and in the public domain. - */ - - -void WindowPos( GLfloat x, GLfloat y, GLfloat z ) -{ - GLfloat fx, fy; - - /* Push current matrix mode and viewport attributes */ - glPushAttrib( GL_TRANSFORM_BIT | GL_VIEWPORT_BIT ); - - /* Setup projection parameters */ - glMatrixMode( GL_PROJECTION ); - glPushMatrix(); - glLoadIdentity(); - glMatrixMode( GL_MODELVIEW ); - glPushMatrix(); - glLoadIdentity(); - - glDepthRange( z, z ); - glViewport( (int) x - 1, (int) y - 1, 2, 2 ); - - /* set the raster (window) position */ - fx = x - (int) x; - fy = y - (int) y; - glRasterPos3f( fx, fy, 0.0 ); - - /* restore matrices, viewport and matrix mode */ - glPopMatrix(); - glMatrixMode( GL_PROJECTION ); - glPopMatrix(); - - glPopAttrib(); -} - |