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authorBrian Paul <brian.paul@tungstengraphics.com>2005-09-01 04:03:44 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-09-01 04:03:44 +0000
commitfcbfeb5d28aea87c60f2d02daa213d0c0c2516e8 (patch)
tree783872f7936fc274c1786dd8a06e227494939c7a /progs/windml/uglcube.c
parent982e8e4d5c95e9e9040b4b70d7322a2a8a9396d9 (diff)
Finish up some of the gl_renderbuffer work.
Use driRenderbuffer's offset, pitch fields in the span routines. Remove the SetBuffer driver function. Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH state in new radeonUpdateDrawBuffer() function. Old code is surrounded by #if 000 / #endif, temporarily.
Diffstat (limited to 'progs/windml/uglcube.c')
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