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author | Pekka Paalanen <pq@iki.fi> | 2009-01-31 14:39:08 +0200 |
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committer | Pekka Paalanen <pq@iki.fi> | 2009-01-31 23:41:23 +0200 |
commit | 9116f9408ed373109cbf7d25998692846f2e2ef3 (patch) | |
tree | 734721e2892b088f660b7d97184fa805bfb8e646 /progs/windml/wrs_logo.bmp | |
parent | b5e2ab63e8e3c4670c51453470fc9183343a22bf (diff) |
nv20: Z-mapping parameters
Based on my renouveau dump, adjust initial hw state related to Z-mapping,
and add one unknown depth reg into depth/stencil/alpha emission.
Now trivial/tri-z on nv20 looks identical to swrast rendered one.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Diffstat (limited to 'progs/windml/wrs_logo.bmp')
0 files changed, 0 insertions, 0 deletions