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author | Felix Kuehling <fxkuehl@gmx.de> | 2005-03-09 15:28:47 +0000 |
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committer | Felix Kuehling <fxkuehl@gmx.de> | 2005-03-09 15:28:47 +0000 |
commit | 746df5671789aa5338c82a8e1b7fb50d342198e0 (patch) | |
tree | ea5b0da92447a1cf1672194f1650f6bb5b86dfd2 /progs/windml/wrs_logo.bmp | |
parent | 5737fda093f8e1f4daabda3d55762dc7c4fe8ed9 (diff) |
If the texture image changed force emitting the texture address, even
if it didn't change. This seems to flush texture cashes. Fixes
multi-textured lighting in quake2.
Diffstat (limited to 'progs/windml/wrs_logo.bmp')
0 files changed, 0 insertions, 0 deletions