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authorBrian Paul <brian.paul@tungstengraphics.com>2001-09-10 19:21:13 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-09-10 19:21:13 +0000
commit306933046cdc70e20af7facea8bc8a975812787e (patch)
tree05c360b1c210159a76c602f1279c8d30db53325b /progs/windml
parent30230a9cd171128c34c55bd751242dbe07dc3a89 (diff)
WindML updates (Stephane Raimbault)
Diffstat (limited to 'progs/windml')
-rw-r--r--progs/windml/uglaccum.c30
-rw-r--r--progs/windml/uglalldemos.c156
-rw-r--r--progs/windml/uglbounce.c14
-rw-r--r--progs/windml/uglcube.c12
-rw-r--r--progs/windml/ugldrawpix.c21
-rw-r--r--progs/windml/uglflip.c15
-rw-r--r--progs/windml/uglgears.c14
-rw-r--r--progs/windml/uglicotorus.c14
-rw-r--r--progs/windml/uglline.c12
-rw-r--r--progs/windml/uglolympic.c11
-rw-r--r--progs/windml/uglpoint.c39
-rw-r--r--progs/windml/uglstencil.c27
-rw-r--r--progs/windml/uglteapot.c13
-rw-r--r--progs/windml/ugltexcube.c129
-rw-r--r--progs/windml/ugltexcyl.c18
15 files changed, 314 insertions, 211 deletions
diff --git a/progs/windml/uglaccum.c b/progs/windml/uglaccum.c
index 4748618d62..fd7cb3125c 100644
--- a/progs/windml/uglaccum.c
+++ b/progs/windml/uglaccum.c
@@ -185,15 +185,15 @@ UGL_LOCAL int getEvent(void)
return(retVal);
}
-void windMLAccum (void);
+void windMLAccum (UGL_BOOL windMLMode);
void uglaccum (void)
{
taskSpawn("tAccum", 210, VX_FP_TASK, 100000,
- (FUNCPTR)windMLAccum, 0,1,2,3,4,5,6,7,8,9);
+ (FUNCPTR)windMLAccum,UGL_FALSE,1,2,3,4,5,6,7,8,9);
}
-void windMLAccum(void)
+void windMLAccum (UGL_BOOL windMLMode)
{
UGL_INPUT_DEVICE_ID keyboardDevId;
GLsizei width, height;
@@ -205,12 +205,21 @@ void windMLAccum(void)
uglDriverFind (UGL_EVENT_SERVICE_TYPE, 0, (UGL_UINT32 *)&eventServiceId);
qId = uglEventQCreate (eventServiceId, 100);
+
+ if (windMLMode)
+ umc = uglMesaCreateNewContextExt(UGL_MESA_DOUBLE
+ | UGL_MESA_WINDML_EXCLUSIVE,
+ 16,
+ 0,
+ 8,8,8,0,
+ NULL);
+ else
+ umc = uglMesaCreateNewContextExt(UGL_MESA_DOUBLE,
+ 16,
+ 0,
+ 8,8,8,0,
+ NULL);
- umc = uglMesaCreateNewContextExt(GL_TRUE,
- 16,
- 0,
- 8,8,8,0,
- NULL);
if (umc == NULL)
{
uglDeinitialize();
@@ -228,8 +237,9 @@ void windMLAccum(void)
initGL(width, height);
- while (!getEvent())
- drawGL();
+ drawGL();
+
+ while (!getEvent());
uglEventQDestroy (eventServiceId, qId);
diff --git a/progs/windml/uglalldemos.c b/progs/windml/uglalldemos.c
index ebb2f27378..283e487074 100644
--- a/progs/windml/uglalldemos.c
+++ b/progs/windml/uglalldemos.c
@@ -30,6 +30,7 @@
/*
modification history
--------------------
+02a,29aug01,sra WindML mode added
01a,17jul01,sra written
*/
@@ -38,23 +39,42 @@ DESCRIPTION
Show all the UGL/Mesa demos
*/
+#include <stdio.h>
#include <vxWorks.h>
#include <taskLib.h>
+#include <ugl/ugl.h>
+#include <ugl/uglinput.h>
+#include <ugl/uglevent.h>
+#include <ugl/uglfont.h>
-void windMLPoint (void);
-void windMLLine (void);
-void windMLFlip (void);
-void windMLCube (void);
-void windMLBounce (void);
-void windMLGears (void);
-void windMLIcoTorus (void);
-void windMLOlympic (void);
-void windMLTexCube (void);
-void windMLTexCyl (void);
-void windMLTeapot (void);
-void windMLStencil (void);
-void windMLDrawPix (void);
-void windMLAccum (void);
+#define BLACK 0
+#define RED 1
+
+struct _colorStruct
+ {
+ UGL_RGB rgbColor;
+ UGL_COLOR uglColor;
+ }
+colorTable[] =
+ {
+ { UGL_MAKE_RGB(0, 0, 0), 0},
+ { UGL_MAKE_RGB(255, 0, 0), 0},
+ };
+
+void windMLPoint (UGL_BOOL windMLMode);
+void windMLLine (UGL_BOOL windMLMode);
+void windMLFlip (UGL_BOOL windMLMode);
+void windMLCube (UGL_BOOL windMLMode);
+void windMLBounce (UGL_BOOL windMLMode);
+void windMLGears (UGL_BOOL windMLMode);
+void windMLIcoTorus (UGL_BOOL windMLMode);
+void windMLOlympic (UGL_BOOL windMLMode);
+void windMLTexCube (UGL_BOOL windMLMode);
+void windMLTexCyl (UGL_BOOL windMLMode);
+void windMLTeapot (UGL_BOOL windMLMode);
+void windMLStencil (UGL_BOOL windMLMode);
+void windMLDrawPix (UGL_BOOL windMLMode);
+void windMLAccum (UGL_BOOL windMLMode);
void windMLAllDemos (void);
void uglalldemos (void)
@@ -65,34 +85,114 @@ void uglalldemos (void)
void windMLAllDemos(void)
{
+ UGL_BOOL windMLFlag = UGL_FALSE;
+ UGL_FB_INFO fbInfo;
+ UGL_EVENT event;
+ UGL_EVENT_SERVICE_ID eventServiceId;
+ UGL_EVENT_Q_ID qId;
+ UGL_INPUT_EVENT * pInputEvent;
+ UGL_INPUT_DEVICE_ID keyboardDevId;
+ UGL_DEVICE_ID devId;
+ UGL_GC_ID gc;
+ UGL_FONT_ID fontId;
+ UGL_FONT_DEF fontDef;
+ UGL_FONT_DRIVER_ID fontDrvId;
+ UGL_ORD textOrigin = UGL_FONT_TEXT_UPPER_LEFT;
+ int displayHeight, displayWidth;
+ int textWidth, textHeight;
+ static UGL_CHAR * message =
+ "Do you want to use WindML exclusively ? (y/n) ";
+
+ uglInitialize();
+
+ uglDriverFind (UGL_DISPLAY_TYPE, 0, (UGL_UINT32 *)&devId);
+ uglDriverFind (UGL_KEYBOARD_TYPE, 0, (UGL_UINT32 *)&keyboardDevId);
+ uglDriverFind (UGL_EVENT_SERVICE_TYPE, 0, (UGL_UINT32 *)&eventServiceId);
+ qId = uglEventQCreate (eventServiceId, 100);
+
+ gc = uglGcCreate(devId);
+
+ uglDriverFind (UGL_FONT_ENGINE_TYPE, 0, (UGL_UINT32 *)&fontDrvId);
+ uglFontDriverInfo(fontDrvId, UGL_FONT_TEXT_ORIGIN, &textOrigin);
+
+ uglFontFindString(fontDrvId, "familyName=Helvetica; pixelSize = 18",
+ &fontDef);
- windMLPoint();
+ if ((fontId = uglFontCreate(fontDrvId, &fontDef)) == UGL_NULL)
+ {
+ printf("Font not found. Exiting.\n");
+ return;
+ }
- windMLLine();
+ uglInfo(devId, UGL_FB_INFO_REQ, &fbInfo);
+ displayWidth = fbInfo.width;
+ displayHeight = fbInfo.height;
+
+ uglColorAlloc (devId, &colorTable[BLACK].rgbColor, UGL_NULL,
+ &colorTable[BLACK].uglColor, 1);
+ uglColorAlloc(devId, &colorTable[RED].rgbColor, UGL_NULL,
+ &colorTable[RED].uglColor, 1);
+
+ uglBackgroundColorSet(gc, colorTable[BLACK].uglColor);
+ uglForegroundColorSet(gc, colorTable[RED].uglColor);
+ uglFontSet(gc, fontId);
+ uglTextSizeGet(fontId, &textWidth, &textHeight, -1, message);
+ uglTextDraw(gc, (displayWidth - textWidth) / 2,
+ (displayHeight - textHeight) / 2 - textHeight, -1, message);
+/* flushQ();
+ */
+ if (uglEventGet (qId, &event, sizeof (event), UGL_WAIT_FOREVER)
+ != UGL_STATUS_Q_EMPTY)
+ {
+ pInputEvent = (UGL_INPUT_EVENT *)&event;
+
+ if (pInputEvent->header.type == UGL_EVENT_TYPE_KEYBOARD &&
+ pInputEvent->modifiers & UGL_KEYBOARD_KEYDOWN)
+ {
+ switch(pInputEvent->type.keyboard.key)
+ {
+ case 'Y':
+ case 'y':
+ windMLFlag = UGL_TRUE;
+ break;
+ default:
+ windMLFlag = UGL_FALSE;
+ }
+ }
+ }
+
+ uglFontDestroy (fontId);
+ uglGcDestroy (gc);
+ uglEventQDestroy (eventServiceId, qId);
+ uglDeinitialize();
+
+ windMLPoint(windMLFlag);
+
+ windMLLine(windMLFlag);
- windMLFlip();
+ windMLFlip(windMLFlag);
- windMLCube();
+ windMLCube(windMLFlag);
- windMLBounce();
+ windMLBounce(windMLFlag);
- windMLGears();
+ windMLGears(windMLFlag);
- windMLIcoTorus();
+ windMLIcoTorus(windMLFlag);
- windMLOlympic();
+ windMLOlympic(windMLFlag);
- windMLTexCube();
+ windMLTexCube(windMLFlag);
- windMLTexCyl();
+ windMLTexCyl(windMLFlag);
- windMLTeapot();
+ windMLTeapot(windMLFlag);
- windMLStencil();
+ windMLStencil(windMLFlag);
- windMLDrawPix();
+ windMLDrawPix(windMLFlag);
- windMLAccum();
+ windMLAccum(windMLFlag);
return;
}
diff --git a/progs/windml/uglbounce.c b/progs/windml/uglbounce.c
index bcabf44963..287015a413 100644
--- a/progs/windml/uglbounce.c
+++ b/progs/windml/uglbounce.c
@@ -200,15 +200,15 @@ UGL_LOCAL int getEvent(void)
return(retVal);
}
-void windMLBounce (void);
+void windMLBounce (UGL_BOOL windMLMode);
void uglbounce (void)
{
taskSpawn("tBounce", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLBounce,
- 0,1,2,3,4,5,6,7,8,9);
+ UGL_FALSE,1,2,3,4,5,6,7,8,9);
}
-void windMLBounce(void)
+void windMLBounce(UGL_BOOL windMLMode)
{
GLsizei width, height;
UGL_INPUT_DEVICE_ID keyboardDevId;
@@ -231,8 +231,12 @@ void windMLBounce(void)
uglDriverFind (UGL_EVENT_SERVICE_TYPE, 0, (UGL_UINT32 *)&eventServiceId);
qId = uglEventQCreate (eventServiceId, 100);
-
- umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
+
+ if (windMLMode)
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE
+ | UGL_MESA_WINDML_EXCLUSIVE, NULL);
+ else
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
if (umc == NULL)
{
diff --git a/progs/windml/uglcube.c b/progs/windml/uglcube.c
index 9080ba1fb9..e701d8db46 100644
--- a/progs/windml/uglcube.c
+++ b/progs/windml/uglcube.c
@@ -196,15 +196,15 @@ UGL_LOCAL int getEvent(void)
return(retVal);
}
-void windMLCube (void);
+void windMLCube (UGL_BOOL windMLMode);
void uglcube (void)
{
taskSpawn("tCube", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLCube,
- 0,1,2,3,4,5,6,7,8,9);
+ UGL_FALSE,1,2,3,4,5,6,7,8,9);
}
-void windMLCube (void)
+void windMLCube (UGL_BOOL windMLMode)
{
GLsizei width, height;
UGL_INPUT_DEVICE_ID keyboardDevId;
@@ -226,7 +226,11 @@ void windMLCube (void)
eventServiceId = UGL_NULL;
}
- umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
+ if (windMLMode)
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE
+ | UGL_MESA_WINDML_EXCLUSIVE, NULL);
+ else
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
/* Fullscreen */
diff --git a/progs/windml/ugldrawpix.c b/progs/windml/ugldrawpix.c
index 678f423d2e..b33be2c6ae 100644
--- a/progs/windml/ugldrawpix.c
+++ b/progs/windml/ugldrawpix.c
@@ -8,6 +8,9 @@
/*
* $Log: ugldrawpix.c,v $
+ * Revision 1.2 2001/09/10 19:21:13 brianp
+ * WindML updates (Stephane Raimbault)
+ *
* Revision 1.1 2001/08/20 16:07:11 brianp
* WindML driver (Stephane Raimbault)
*
@@ -79,7 +82,7 @@
#include "../util/readtex.h"
-#define IMAGE_FILE "Mesa/images/girl.rgb"
+#define IMAGE_FILE "Mesa/images/wrs_logo.rgb"
UGL_LOCAL UGL_EVENT_SERVICE_ID eventServiceId;
UGL_LOCAL UGL_EVENT_Q_ID qId;
@@ -373,15 +376,15 @@ UGL_LOCAL void cleanUp (void)
uglDeinitialize ();
}
-void windMLDrawPix (void);
+void windMLDrawPix (UGL_BOOL windMLMode);
void ugldrawpix (void)
{
taskSpawn ("tDrawPix", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLDrawPix,
- 0,1,2,3,4,5,6,7,8,9);
+ UGL_FALSE,1,2,3,4,5,6,7,8,9);
}
-void windMLDrawPix (void)
+void windMLDrawPix (UGL_BOOL windMLMode)
{
UGL_INPUT_DEVICE_ID keyboardDevId;
GLuint ciMode;
@@ -402,7 +405,12 @@ void windMLDrawPix (void)
qId = uglEventQCreate (eventServiceId, 100);
/* Double buffering */
- umc = uglMesaCreateNewContext (UGL_MESA_DOUBLE, NULL);
+ if (windMLMode)
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE
+ | UGL_MESA_WINDML_EXCLUSIVE, NULL);
+ else
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
+
if (umc == NULL)
{
uglDeinitialize ();
@@ -424,6 +432,7 @@ void windMLDrawPix (void)
loopEvent();
cleanUp();
-
+ free(Image);
+
return;
}
diff --git a/progs/windml/uglflip.c b/progs/windml/uglflip.c
index ffc6ece2db..0ca068f417 100644
--- a/progs/windml/uglflip.c
+++ b/progs/windml/uglflip.c
@@ -171,15 +171,15 @@ UGL_LOCAL void loopEvent(void)
}
}
-void windMLFlip (void);
+void windMLFlip (UGL_BOOL windMLMode);
void uglflip (void)
{
- taskSpawn("tFlip", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLFlip,
- 0,1,2,3,4,5,6,7,8,9);
+ taskSpawn ("tFlip", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLFlip,
+ UGL_FALSE,1,2,3,4,5,6,7,8,9);
}
-void windMLFlip(void)
+void windMLFlip (UGL_BOOL windMLMode)
{
UGL_INPUT_DEVICE_ID keyboardDevId;
@@ -192,13 +192,18 @@ void windMLFlip(void)
qId = uglEventQCreate (eventServiceId, 100);
- umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE_SW, NULL);
+ if (windMLMode)
+ umc = uglMesaCreateNewContext(UGL_MESA_SINGLE
+ | UGL_MESA_WINDML_EXCLUSIVE, NULL);
+ else
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE_SOFTWARE, NULL);
if (umc == NULL)
{
uglDeinitialize();
return;
}
+
uglMesaMakeCurrentContext(umc, 0, 0, UGL_MESA_FULLSCREEN_WIDTH,
UGL_MESA_FULLSCREEN_HEIGHT);
diff --git a/progs/windml/uglgears.c b/progs/windml/uglgears.c
index fe750a57d8..468fe89980 100644
--- a/progs/windml/uglgears.c
+++ b/progs/windml/uglgears.c
@@ -219,6 +219,8 @@ UGL_LOCAL void drawGL (void)
glPopMatrix ();
+ glFlush();
+
uglMesaSwapBuffers ();
#ifdef COUNT_FRAMES
@@ -360,15 +362,15 @@ UGL_LOCAL void loopEvent(void)
}
}
-void windMLGears (void);
+void windMLGears (UGL_BOOL windMLMode);
void uglgears (void)
{
taskSpawn ("tGears", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLGears,
- 0,1,2,3,4,5,6,7,8,9);
+ UGL_FALSE,1,2,3,4,5,6,7,8,9);
}
-void windMLGears (void)
+void windMLGears (UGL_BOOL windMLMode)
{
GLsizei width, height;
UGL_INPUT_DEVICE_ID keyboardDevId;
@@ -390,8 +392,12 @@ void windMLGears (void)
qId = uglEventQCreate (eventServiceId, 100);
/* Double buffering */
+ if (windMLMode)
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE
+ | UGL_MESA_WINDML_EXCLUSIVE, NULL);
+ else
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
- umc = uglMesaCreateNewContext (UGL_MESA_DOUBLE, NULL);
if (umc == NULL)
{
uglDeinitialize ();
diff --git a/progs/windml/uglicotorus.c b/progs/windml/uglicotorus.c
index 46226f1e82..c09b6d1b52 100644
--- a/progs/windml/uglicotorus.c
+++ b/progs/windml/uglicotorus.c
@@ -246,15 +246,15 @@ UGL_LOCAL void loopEvent(void)
}
}
-void windMLIcoTorus (void);
+void windMLIcoTorus (UGL_BOOL windMLMode);
void uglicotorus (void)
{
taskSpawn ("tIcoTorus", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLIcoTorus,
- 0,1,2,3,4,5,6,7,8,9);
+ UGL_FALSE,1,2,3,4,5,6,7,8,9);
}
-void windMLIcoTorus (void)
+void windMLIcoTorus (UGL_BOOL windMLMode)
{
GLsizei width, height;
UGL_INPUT_DEVICE_ID keyboardDevId;
@@ -279,8 +279,12 @@ void windMLIcoTorus (void)
}
/* Double buffering */
- umc = uglMesaCreateNewContext (UGL_MESA_DOUBLE, NULL);
-
+ if (windMLMode)
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE
+ | UGL_MESA_WINDML_EXCLUSIVE, NULL);
+ else
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
+
if (umc == NULL)
{
uglDeinitialize ();
diff --git a/progs/windml/uglline.c b/progs/windml/uglline.c
index fd100fff4b..e58f071ea4 100644
--- a/progs/windml/uglline.c
+++ b/progs/windml/uglline.c
@@ -213,16 +213,16 @@ UGL_LOCAL void loopEvent(void)
}
}
-void windMLLine (void);
+void windMLLine (UGL_BOOL windMLMode);
void uglline (void)
{
taskSpawn("tLine", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLLine,
- 0,1,2,3,4,5,6,7,8,9);
+ UGL_FALSE,1,2,3,4,5,6,7,8,9);
}
-void windMLLine(void)
+void windMLLine(UGL_BOOL windMLMode)
{
UGL_INPUT_DEVICE_ID keyboardDevId;
@@ -239,7 +239,11 @@ void windMLLine(void)
/* Double buffer */
- umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
+ if (windMLMode)
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE
+ | UGL_MESA_WINDML_EXCLUSIVE, NULL);
+ else
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
if (umc == NULL)
{
diff --git a/progs/windml/uglolympic.c b/progs/windml/uglolympic.c
index de7c278b1a..282558dacb 100644
--- a/progs/windml/uglolympic.c
+++ b/progs/windml/uglolympic.c
@@ -419,7 +419,7 @@ UGL_LOCAL void loopEvent(void)
}
}
-void windMLOlympic (void);
+void windMLOlympic (UGL_BOOL windMLMode);
void uglolympic (void)
{
@@ -427,7 +427,7 @@ void uglolympic (void)
0,1,2,3,4,5,6,7,8,9);
}
-void windMLOlympic(void)
+void windMLOlympic(UGL_BOOL windMLMode)
{
UGL_INPUT_DEVICE_ID keyboardDevId;
@@ -444,8 +444,13 @@ void windMLOlympic(void)
{
eventServiceId = UGL_NULL;
}
+
+ if (windMLMode)
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE
+ | UGL_MESA_WINDML_EXCLUSIVE, NULL);
+ else
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
- umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
if (umc == NULL)
{
uglDeinitialize();
diff --git a/progs/windml/uglpoint.c b/progs/windml/uglpoint.c
index e184eaa755..49c432c3a4 100644
--- a/progs/windml/uglpoint.c
+++ b/progs/windml/uglpoint.c
@@ -127,12 +127,12 @@ UGL_LOCAL void drawGL (void)
glRotatef(angleT, 1.0, -1.0, 0.0);
angleT = angleT++ % 360;
glBegin(GL_TRIANGLES);
- (rgb) ? glColor3f(1.0, 0.0, 0.0): glIndexi(RED);
- glVertex2f(0.75, 0.25);
- (rgb) ? glColor3f(0.0, 1.0, 0.0): glIndexi(GREEN);
- glVertex2f(0.75, 0.75);
- (rgb) ? glColor3f(0.0, 0.0, 1.0): glIndexi(BLUE);
- glVertex2f(0.25, 0.75);
+ (rgb) ? glColor3f(1.0, 0.0, 0.0): glIndexi(RED);
+ glVertex2f(0.75, 0.25);
+ (rgb) ? glColor3f(0.0, 1.0, 0.0): glIndexi(GREEN);
+ glVertex2f(0.75, 0.75);
+ (rgb) ? glColor3f(0.0, 0.0, 1.0): glIndexi(BLUE);
+ glVertex2f(0.25, 0.75);
glEnd();
glPopMatrix();
@@ -140,8 +140,7 @@ UGL_LOCAL void drawGL (void)
glFlush();
- if(DOUBLE_BUFFER)
- uglMesaSwapBuffers();
+ uglMesaSwapBuffers();
}
/************************************************************************
@@ -175,15 +174,15 @@ UGL_LOCAL int getEvent(void)
return(retVal);
}
-void windMLPoint (void);
+void windMLPoint (UGL_BOOL windMLMode);
void uglpoint (void)
{
- taskSpawn("tPoint", 210, VX_FP_TASK, 100000,
- (FUNCPTR)windMLPoint, 0,1,2,3,4,5,6,7,8,9);
+ taskSpawn ("tPoint", 210, VX_FP_TASK, 100000,
+ (FUNCPTR)windMLPoint, UGL_FALSE,1,2,3,4,5,6,7,8,9);
}
-void windMLPoint(void)
+void windMLPoint (UGL_BOOL windMLMode)
{
GLubyte pPixels[4];
GLsizei width, height;
@@ -206,9 +205,21 @@ void windMLPoint(void)
}
if (DOUBLE_BUFFER)
- umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
+ {
+ if (windMLMode)
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE
+ | UGL_MESA_WINDML_EXCLUSIVE, NULL);
+ else
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
+ }
else
- umc = uglMesaCreateNewContext(UGL_MESA_SINGLE, NULL);
+ {
+ if (windMLMode)
+ umc = uglMesaCreateNewContext(UGL_MESA_SINGLE
+ | UGL_MESA_WINDML_EXCLUSIVE, NULL);
+ else
+ umc = uglMesaCreateNewContext(UGL_MESA_SINGLE, NULL);
+ }
if (umc == NULL)
{
diff --git a/progs/windml/uglstencil.c b/progs/windml/uglstencil.c
index 94e9f50259..07e8fc626f 100644
--- a/progs/windml/uglstencil.c
+++ b/progs/windml/uglstencil.c
@@ -177,15 +177,15 @@ UGL_LOCAL int getEvent(void)
return(retVal);
}
-void windMLStencil (void);
+void windMLStencil (UGL_BOOL windMLMode);
void uglstencil (void)
{
taskSpawn("tStencil", 210, VX_FP_TASK, 100000,
- (FUNCPTR)windMLStencil, 0,1,2,3,4,5,6,7,8,9);
+ (FUNCPTR)windMLStencil,UGL_FALSE,1,2,3,4,5,6,7,8,9);
}
-void windMLStencil(void)
+void windMLStencil(UGL_BOOL windMLMode)
{
UGL_INPUT_DEVICE_ID keyboardDevId;
GLsizei width, height;
@@ -197,12 +197,21 @@ void windMLStencil(void)
uglDriverFind (UGL_EVENT_SERVICE_TYPE, 0, (UGL_UINT32 *)&eventServiceId);
qId = uglEventQCreate (eventServiceId, 100);
-
- umc = uglMesaCreateNewContextExt(GL_FALSE,
- 16,
- 8,
- 0,0,0,0,
- NULL);
+
+ if (windMLMode)
+ umc = uglMesaCreateNewContextExt(UGL_MESA_SINGLE
+ | UGL_MESA_WINDML_EXCLUSIVE,
+ 16,
+ 8,
+ 0,0,0,0,
+ NULL);
+ else
+ umc = uglMesaCreateNewContextExt(UGL_MESA_SINGLE,
+ 16,
+ 8,
+ 0,0,0,0,
+ NULL);
+
if (umc == NULL)
{
uglDeinitialize();
diff --git a/progs/windml/uglteapot.c b/progs/windml/uglteapot.c
index 26c766d834..651fe0990e 100644
--- a/progs/windml/uglteapot.c
+++ b/progs/windml/uglteapot.c
@@ -222,15 +222,15 @@ UGL_LOCAL void loopEvent(void)
}
}
-void windMLTeapot (void);
+void windMLTeapot (UGL_BOOL windMLMode);
void uglteapot (void)
{
taskSpawn ("tTeapot", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLTeapot,
- 0,1,2,3,4,5,6,7,8,9);
+ UGL_FALSE,1,2,3,4,5,6,7,8,9);
}
-void windMLTeapot (void)
+void windMLTeapot (UGL_BOOL windMLMode)
{
UGL_INPUT_DEVICE_ID keyboardDevId;
GLsizei displayWidth, displayHeight;
@@ -252,7 +252,12 @@ void windMLTeapot (void)
qId = uglEventQCreate (eventServiceId, 100);
/* Double buffering */
- umc = uglMesaCreateNewContext (UGL_MESA_DOUBLE, NULL);
+ if (windMLMode)
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE
+ | UGL_MESA_WINDML_EXCLUSIVE, NULL);
+ else
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
+
if (umc == NULL)
{
uglDeinitialize ();
diff --git a/progs/windml/ugltexcube.c b/progs/windml/ugltexcube.c
index 1ce6666b65..62b0306e64 100644
--- a/progs/windml/ugltexcube.c
+++ b/progs/windml/ugltexcube.c
@@ -47,7 +47,9 @@ Draw a textured cube
#include <GL/uglmesa.h>
#include <GL/glu.h>
-#define IMAGE_FILE "Mesa/windmldemos/wrs_logo.bmp"
+#include "../util/readtex.h"
+
+#define IMAGE_FILE "Mesa/images/wrs_logo.rgb"
UGL_LOCAL UGL_EVENT_SERVICE_ID eventServiceId;
UGL_LOCAL UGL_EVENT_Q_ID qId;
@@ -58,103 +60,13 @@ UGL_LOCAL GLuint texture[1];
UGL_LOCAL GLuint theTexCube;
typedef struct {
- unsigned long sizeX;
- unsigned long sizeY;
- char *data;
- } TEX_IMAGE;
+ GLubyte *data;
+ int width, height;
+ GLenum format;
+ } TEX_IMAGE;
UGL_LOCAL void cleanUp (void);
-UGL_LOCAL GLboolean imageLoad(char *filename, TEX_IMAGE * texImage)
- {
- FILE * file = NULL;
- unsigned long size;
- unsigned long i;
- unsigned short int planes;
- unsigned short int bpp;
- char temp;
-
- if ((file = fopen(filename, "rb")) == NULL)
- {
- printf("File Not Found : %s\n", filename);
- return GL_FALSE;
- }
-
- fseek(file, 18, SEEK_CUR);
-
- if ((i = fread(&texImage->sizeX, 4, 1, file)) != 1)
- {
- printf("Error reading width from %s.\n", filename);
- return GL_FALSE;
- }
-
- printf("Width of %s: %lu\n", filename, texImage->sizeX);
-
- if ((i = fread(&texImage->sizeY, 4, 1, file)) != 1)
- {
- printf("Error reading height from %s.\n", filename);
- return GL_FALSE;
- }
-
- printf("Height of %s: %lu\n", filename, texImage->sizeY);
- size = texImage->sizeX * texImage->sizeY * 3;
-
- if ((fread(&planes, 2, 1, file)) != 1)
- {
- printf("Error reading planes from %s.\n", filename);
- return GL_FALSE;
- }
-
- if (planes != 1)
- {
- printf("Planes from %s is not 1: %u\n", filename, planes);
- return GL_FALSE;
- }
-
- if ((i = fread(&bpp, 2, 1, file)) != 1)
- {
- printf("Error reading bpp from %s.\n", filename);
- return GL_FALSE;
- }
-
- if (bpp != 24)
- {
- printf("Bpp from %s is not 24: %u\n", filename, bpp);
- return GL_FALSE;
- }
-
- fseek(file, 24, SEEK_CUR);
-
- texImage->data = (char *) malloc(size);
-
- if (texImage->data == NULL)
- {
- printf("Error allocating memory for color-corrected texImage data");
- return GL_FALSE;
- }
-
- if ((i = fread(texImage->data, size, 1, file)) != 1)
- {
- printf("Error reading texImage data from %s.\n", filename);
- free(texImage->data);
- return GL_FALSE;
- }
-
- /* bgr -> rgb */
-
- for (i=0; i<size; i+=3)
- {
- temp = texImage->data[i];
- texImage->data[i] = texImage->data[i + 2];
- texImage->data[i + 2] = temp;
- }
-
- fclose(file);
-
- return GL_TRUE;
- }
-
-
UGL_LOCAL void loadGLTexture()
{
TEX_IMAGE * texImage=NULL;
@@ -167,10 +79,12 @@ UGL_LOCAL void loadGLTexture()
cleanUp();
exit(1);
}
-
- if (!imageLoad(IMAGE_FILE, texImage))
+
+ texImage->data = LoadRGBImage(IMAGE_FILE, &texImage->width,
+ &texImage->height, &texImage->format);
+ if (!texImage->data)
{
- printf("Error allocating space for image data");
+ printf("Couldn't read %s\n", IMAGE_FILE);
free(texImage);
cleanUp();
exit(1);
@@ -180,7 +94,7 @@ UGL_LOCAL void loadGLTexture()
glGenTextures(1, &texture[0]);
glBindTexture(GL_TEXTURE_2D, texture[0]);
glTexImage2D(GL_TEXTURE_2D, 0, 3,
- texImage->sizeX, texImage->sizeY,
+ texImage->width, texImage->height,
0, GL_RGB, GL_UNSIGNED_BYTE, texImage->data);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
@@ -330,7 +244,8 @@ UGL_LOCAL void initGL(int width, int height)
glEnd(); /* done with the polygon */
glEndList();
-
+
+ glDisable(GL_DITHER);
glMatrixMode(GL_PROJECTION);
/* Reset the projection matrix */
glLoadIdentity();
@@ -403,16 +318,16 @@ UGL_LOCAL void cleanUp (void)
uglDeinitialize();
}
-void windMLTexCube (void);
+void windMLTexCube (UGL_BOOL windMLMode);
void ugltexcube (void)
{
taskSpawn("tTexCube", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLTexCube,
- 0,1,2,3,4,5,6,7,8,9);
+ UGL_FALSE,1,2,3,4,5,6,7,8,9);
}
-void windMLTexCube(void)
+void windMLTexCube(UGL_BOOL windMLMode)
{
GLuint width, height;
UGL_INPUT_DEVICE_ID keyboardDevId;
@@ -430,8 +345,12 @@ void windMLTexCube(void)
{
eventServiceId = UGL_NULL;
}
-
- umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
+
+ if (windMLMode)
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE
+ | UGL_MESA_WINDML_EXCLUSIVE, NULL);
+ else
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
if (umc == NULL)
{
diff --git a/progs/windml/ugltexcyl.c b/progs/windml/ugltexcyl.c
index d83c20b2f3..d2fe687b92 100644
--- a/progs/windml/ugltexcyl.c
+++ b/progs/windml/ugltexcyl.c
@@ -8,6 +8,9 @@
/*
* $Log: ugltexcyl.c,v $
+ * Revision 1.2 2001/09/10 19:21:13 brianp
+ * WindML updates (Stephane Raimbault)
+ *
* Revision 1.1 2001/08/20 16:07:11 brianp
* WindML driver (Stephane Raimbault)
*
@@ -309,7 +312,7 @@ UGL_LOCAL void initGL(void)
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glTranslatef( 0.0, 0.0, -70.0 );
-
+
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
@@ -330,15 +333,15 @@ UGL_LOCAL void cleanUp (void)
uglDeinitialize ();
}
-void windMLTexCyl (void);
+void windMLTexCyl (UGL_BOOL windMLMode);
void ugltexcyl (void)
{
taskSpawn ("tTexCyl", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLTexCyl,
- 0,1,2,3,4,5,6,7,8,9);
+ UGL_FALSE,1,2,3,4,5,6,7,8,9);
}
-void windMLTexCyl (void)
+void windMLTexCyl (UGL_BOOL windMLMode)
{
UGL_INPUT_DEVICE_ID keyboardDevId;
GLsizei displayWidth, displayHeight;
@@ -365,7 +368,12 @@ void windMLTexCyl (void)
qId = uglEventQCreate (eventServiceId, 100);
/* Double buffering */
- umc = uglMesaCreateNewContext (UGL_MESA_DOUBLE, NULL);
+ if (windMLMode)
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE
+ | UGL_MESA_WINDML_EXCLUSIVE, NULL);
+ else
+ umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
+
if (umc == NULL)
{
uglDeinitialize ();