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author | Brian Paul <brianp@vmware.com> | 2010-03-10 10:54:24 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2010-03-10 10:54:29 -0700 |
commit | 7a2e32d68494b82813ea6a07bb62d1c21202cad1 (patch) | |
tree | 46e13ee4b6b01bad20b12817257257c70444305b /scons/udis86.py | |
parent | b318039e9a790d9d90bd524c79af2d9a444d0093 (diff) |
mesa: raise an error when trying to bind non-existant texture to FBO
If the user calls glRenderBufferTexture(texture=N) but texture N
doesn't name an existing texture, raise GL_INVALID_ENUM.
Plus, add a comment about some questionable error checking code in
framebuffer_texture(). Ian?
Diffstat (limited to 'scons/udis86.py')
0 files changed, 0 insertions, 0 deletions