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authorBrian Paul <brianp@vmware.com>2010-03-10 10:54:24 -0700
committerBrian Paul <brianp@vmware.com>2010-03-10 10:54:29 -0700
commit7a2e32d68494b82813ea6a07bb62d1c21202cad1 (patch)
tree46e13ee4b6b01bad20b12817257257c70444305b /scons
parentb318039e9a790d9d90bd524c79af2d9a444d0093 (diff)
mesa: raise an error when trying to bind non-existant texture to FBO
If the user calls glRenderBufferTexture(texture=N) but texture N doesn't name an existing texture, raise GL_INVALID_ENUM. Plus, add a comment about some questionable error checking code in framebuffer_texture(). Ian?
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