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author | Eric Anholt <eric@anholt.net> | 2010-07-28 08:13:53 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-07-28 12:34:20 -0700 |
commit | dc27e7356952984d023e05fef90d0f8c4bb07a09 (patch) | |
tree | ecacd12c9c5c8ac1587d7dc3d2127225b14d96dd /src/Makefile | |
parent | 85b5dba5933437763dfb6ddc5384f59c0943d658 (diff) |
ir_to_mesa: Add remaining state variable (builtin uniforms) support.
Fixes:
glsl1-GL state variable reference (diffuse product)
glsl1-GL state variable reference (gl_FrontMaterial.ambient)
glsl1-GL state variable reference (gl_LightSource[0].diffuse)
glsl1-GL state variable reference (point attenuation)
glsl1-GL state variable reference (point size)
glsl1-linear fog
Diffstat (limited to 'src/Makefile')
0 files changed, 0 insertions, 0 deletions