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author | Marek Olšák <maraeo@gmail.com> | 2009-12-20 18:19:03 +0100 |
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committer | Corbin Simpson <MostAwesomeDude@gmail.com> | 2010-01-06 12:49:14 -0800 |
commit | 6b9b3213c545644d155be54fd633e8b630a22465 (patch) | |
tree | e92724f958269d323dd114de59354cc4d18b9df6 /src/egl/drivers/xdri/glxinit.c | |
parent | 717c28055a9093e4fea37450d6db787e5b61e254 (diff) |
r300g: optimize blending by discarding pixels that don't change the colorbuffer
Let's get some performance out of the blender.
Diffstat (limited to 'src/egl/drivers/xdri/glxinit.c')
0 files changed, 0 insertions, 0 deletions